I understand all of that (although disagree with some of how you describe it). We just disagree about whether or not the DMA is appropriate or not.
Good you understand. I also try to understand people, even if we have differences of opinion. I tried to describe it the way I see it in lame terms without the fluff / glorifications around the App Store, based on what is actually happening. The storyline built for it borrows concepts usually found in the retail business model and agency model.
I fundamentally believe that the justification for regulating a company so strictly needs to be very high, and the EU has not met that justification with the DMA
I don't think Apple is being regulated specifically. But a certain class of devices and platforms that are crucial to the Internet infrastructure, that weren't yet regulated. This is not new, other devices and platforms part of such infrastructure were also regulated previously by government bodies across the globe. Those regulations were crucial to make it possible and to be trusted by all businesses and the general population. Digital business, digital ownership, liberal access to information and the future of the economy is totally dependent on the Internet infrastructure / platform and how It supports this.
Without the Internet, a thing whose cost is shared and built by us all, there would be no need for an iPhone. It would be a paperweight. The other way around is not true.
It just happens that the iPhone is in the list of devices of such class. If not, we would not be debating this subject on this forum.
If Android didn't exist, or operated under the same "no side loading, no alternate app stores" policy, then the EU would be 100% justified in forcing Apple to open up.
As I've said, I believe this is applicable to all. Android did allow side loading, but it was always marked as a danger danger danger area, do it at your own peril, are you a developer? ... but the DMA if not already banning the term for a certain class of devices, it willl. Yes, the user will still need to give permission to install an App, or for the App ro access this or that OS function, yes it may give permission to install any App from a particular store, yes there will be a warning concerning the install of software that did not come with the device ... etc etc. But all this sodeloading business is part of a storyline created to to keep users within the grasp of these Stores, just that ... is there to make it a step down from illegal. No one will be side loading anything in the future on certain classes of devices. There will be multiple shops, some of them huge like the App Store, others as small as a developer selling his one App to digital service. Much like it ever was before the emergence of these mega Stores selling whatever on the back of these kinds of devices.
Device and platforms OEMs, will of course charge for the use of their technology, it may be as simple as APIs. As they always charged, as even internet service providers charge ... all rightly so.
It does not matter the amount of money companies currently make or can make out of these practices. Apple or otherwise in the platforms and devices they product under a certain regulated class, if they want to play in the EU market, will need to abandon them at the door. It does not matter also if people keep or not buying these devices, their numbers, etc etc.
You see. People talk a lot about Google. But Google could not exist under the App Store / Device regime. Just check how much Google pay Apple to be the default search engine on Safari. No garage business could get there. MSN, maybe Yahoo (yuck) could get, Google tech would be lost. If this is eventually left alone, it's a more aggressive AOL comeback on the back of the work and investments of all of us. This cannot be.
A lot of liberties that now some companies want to charge, to put a paywall on, were cemented by prior regulations. Otherwise not possible.
What Apple did, many companies wanted to do before yet were stopped by regulations. Apple and others got some slack until now, because a class of devices and platforms on the edge of Internet were kept out go the loop. No one expected this such aggressive behavior towards third party properties from these companies. Apple storyline around its practice, reduces the Internet to ... a web browser on iOS ... the rest is theirs. Yet ... wait, if the Internet was gone, nothing on the iPhone would work. Such reduction is proven to be absurd. Yet, still here we are. That is all.
I'll add that while I have problems with FORCING Apple to allow side loading and alternate app stores, as I've said repeatedly on this and other threads, I wish they would have opened up on their own accord. Also, for the record,
True. I think if Apple had a simple App Store service tier just app notarization, hosting, distribution and install, API licensing, much like a Cloud based Distribution Service ... , no listing, no part of the App Store search, no App Store billing & payment, nothing ... a tier that developers would also pay for such a service, this thing could be simply sorted (of course nowhere near 10% of ones revenue, much less 30%, no closer to similar file distribution mechanisms which in what is in effect). Furthermore, would be better for users, since once an App was downloaded could be part of the list of stuff they already downloaded, side by side with stuff sold by the App Store.
But Apple wanted all business customers to be handed over, and the cash registers of whatever business they thought needed. So they went for an all or "nothing" strategy. Not only that, they also required specific creators goods to be inventoried independently on the App Store. Has I remember game streams, so the App Store would start selling these kinds products on the back of third party IP. In other words, dictating business models, go to market of third party products, so on and so forth.
This was bound to blow... the process just only started. Hopefully regulators will not get distracted with companies complains, such as Epic or Spotify over App Store policies. App Store policies is not the crux of the matter, but the tie between this internet connected devices and their App Stores.
At the end of the day, no matter how you look at it, developers are using Apple's intellectual property when they make an iOS app.
Absolutely. They should be payed for that. But to be honest, I think they are the ones that created the mess while not effectively listening to the business owners. Its very hard to convince anyone that say an AirBnb or Uber App uses less iOS / API then a note taking App, or say an Accounting App ... for instance. So Apple motivations don't seam to be guided by that at all.
The worth of the iPhone is also indexed to the Apps running on it. So there is an intangible value being exchanged, that in one part leads to more iPhone sales, and the other to better Apps. This before any money being transacted.
Cheers.
PS: Will the fact that it may be harder for the Apple App Store to get customers, to get control over the cash register of third party businesses ... have an impact on Apple valuation, maybe. On Apple profits, maybe. But such loss does not make illegit the need to regulate for an open commerce future keeping the good lessons of the past.
Apple has shown that its ambitions are not inline with the tacit Internet guiding principles. In fact, if some stock holders opinions around are any representation of how Apple see it, it seams that these tacit principles become to be the source of all bad doings, dangerous and harmful to people, go figure. So here we are.