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But one of the reasons that Apple have limited in store purchase, is to protect individuals from the drip feeding of charges that occur. Many reports of children playing games, that the parents thought were free, due to not having to pay for the app, and then large bills coming in. Whilst that is not Apple's fault, or that of the developer, one of the simple edicts Apple have been trying to apple to it's 'products' is simplicity, and ease of use.
Considering the market is so small for Epic, why does it bother. It has a product, and if it wants to sell it through a certain shop, then play by the rules of that shop, or go elsewhere.
No that's on the parent's for allowing their kid to have access to an account that can make purchases and nothing more.
ALSO that happens all the time even in apples walled garden and isnt at all the reason for apple limted in store purchase
 
One huge problem I have is that Apple says they treat every developer the same. Which is clearly not the case, since during the anti-trust hearings it was revealed that Amazon had negotiated a 15% cut. And if anyone could afford 30%, it's amazon.
Amazon is an authorized Apple reseller who gives top display for their products. That’s business. Epic isn’t selling $800 iPads and $3000 MacBook Pros in their online store.
 
Amazon is an authorized Apple reseller who gives top display for their products. That’s business. Epic isn’t selling $800 iPads and $3000 MacBook Pros in their online store.
a bit wrong here. The issue is digital item enchancement 30% tax .
 
How is the indirect revenue even plausible when it comes to in app purchases for games that allow accounts accross multiple devices. Say I have fortnight on PS and xbox and my phone, no matter what console I log into it's the same account with the same shared in game currency. Now that I have played it on playstation but decide to play it on xbox and decide to purchase in game currency is PS along with xbox getting a cut of the profits?

Depending on the platform and how you earned the V-Bucks (either through playing or purchase) will control your V-Buck balance on that platform. Per "Why don't all of my V-Bucks transfer across platforms?", if you buy 1000 V-Bucks on your PC, they won't be available on PS4. This is I suspect to avoid having to pay Sony money for those V-Bucks.
 
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What exactly EPIC is thinking???

Judge Rogers ALREADY stated they can’t claim irreparable harm since they caused the harm in the first place (violating their contract with Apple).

She also suggested a very reasonable, and very common solution that other tech companies routinely follow: continue business under the current contract and if they win at trial they will be compensated later.

This basic fact is what exposes Epics dumb behavior.

Exactly... pre-COVID, maybe.
 
Epic just filed for something that was just decided by the court.

I hope they get told to where to stick it.
That was a TRO. This is a preliminary injunction. Each time they get to try to develop the factual record a bit more. Doesn’t mean the result will be any different, of course.
 
This is going to be an interesting one to watch; Apple has a consistent theme of privacy, protection of its users, and reasonable terms relative to what was available before the store was created. At the same time, the 30% rate is likely too high today, especially for extremely high-value apps; it really should drop some, although the 5% range is ignoring the value that Apple provides to their customers— I see something closer to 20% with maybe 10% for subscription renewals as being sustainable.

Everything Epic wants is contrary to Apple’s core theme, especially when taken to extreme (which is hard to avoid). You can’t require a developer website to register as that defeats the privacy controls; you can’t allow side-loading as that compromises security; you can’t support alternative stores as there is no means to force compliance of the values Apple is pushing when multiple parties can approve an app.
 
If only there was something epic could do to remediate this while the case moves forward..... guess we’ll never know /s
Exactly - it's within their own power to get back on the store tomorrow, they don't need an injunction. This was pretty much covered in the original filing and the judge tossed it out because they were the agents of their own problem.

Fight Apple in court if you want, no problem with that, but whilst you do so you abide by the rules and stop pretending that the 'irreparable" harm you are alleging is caused by anyone but yourself.
 
Apple better be careful, they are setting themselves up fo an antitrust invetigation. Since Epic has no alternative to legally get their apps on iPhones (and therefore, they don't have a choice - comply or be driven from the marketplace), Congress will not look kindly on that - especially now, as there is a general animosity towards Big Tech these days.

Back in the Pocket PC days, there were a couple of online stores, like Handangom plus anyone could sell an app off their own websites (serial numbers abnd such were used, like on desktops now). Those days may come back if Apple doesn't loosen the reins.
Of course Epic have a choice, they could either abide by the contract terms they previously agreed to, or not. If they don't agree, they are not driven from the marketplace, as their marketplace is gaming. Gaming is not high on any other gaming developers radar, most preferring either Windows based pc's, Xbox or Playstation. Therefore they have many avenues to market their products, sadly for them, they have chosen a course of action, that, at this stage, will prevent them displaying their product on the most popular smartphone.
However their in-house legal time will probably cost less than an advertising campaign on mainstream media, so whining about this issue gets them so free publicity.
 
No that's on the parent's for allowing their kid to have access to an account that can make purchases and nothing more.
ALSO that happens all the time even in apples walled garden and isnt at all the reason for apple limted in store purchase
If you had read what I wrote, you'd note that I'd implied that it was the parents fault. However to state that was the reason is incorrect, if I could be bothered I'd find a link where Apple described that as one of many reasons to limit in app purchases. Many companies were very sneaky in how the promoted free apps, with in app purchases. I'd put Epic in that basic.
 
I agree with this, to a point. I know a lot of people who use Apple products for this walled garden ecosystem. But why would having a 3rd party App Store change that? For those that want to continue to use the App Store for the comfort of knowing the apps are 'safe', then surely they can. If they want to install an app outside of this and assume the risk, they should be able to. Do you solely use the MacOS app store, or do you download apps directly from 3rd party websites? Apple will not allow it on iOS as it will mean competition. Its that simple.

Because then it wouldn’t be a walled garden system? What happens if I want Word on my iPhone>. I would need to go to the Microsoft Store. What happens if I want Fortnite? I would need to get it from the Epic Store. What about Photoshop? Adobe store. Not to mention Epic WILL 100% do what they have done on PC and get exclusive iOS apps on their store.

Epic has completely lost me as a customer. In some ways, I was applauding them with the Epic Store on PC so Steam would have some other big store finally. But now, I am spending $100+ re-buying the Epic Exclusives that are now on Steam again so I never have to install the Epic Store again.

I re-bought Satisfactory, Borderlands 3 and Control on Steam now.
 
I agree with this, to a point. I know a lot of people who use Apple products for this walled garden ecosystem. But why would having a 3rd party App Store change that? For those that want to continue to use the App Store for the comfort of knowing the apps are 'safe', then surely they can. If they want to install an app outside of this and assume the risk, they should be able to. Do you solely use the MacOS app store, or do you download apps directly from 3rd party websites? Apple will not allow it on iOS as it will mean competition. Its that simple.

What happens when companies start making their apps only available via third party app stores? This would also mean that apps which don’t form to Apple’s strict guidelines would be available on iOS devices as well.

Some may be welcome (game streaming apps), others less so (imagine facebook with trackers that wouldn’t have cleared App Store review).

I don’t think that having the apps I want to use being fragmented amongst multiple different app stores is a great user experience. I feel that the current walled-garden approach of the App Store is what allows for the greatest amount of good for the greatest number of users, and the people wanting the App Store to be opened up just so they can play a game they normally couldn’t, it just strikes me as being extremely myopic.
 
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Epic broke its contract with Apple knowing what the consequences would be. At the same time knowing the the customers were the real losers and they didn't care. Now Epic wants to be reinstated because they're losing money not that they care about the customer Tim Cook even gave them a chance to get reinstated if they went back to the original agreement and they didn't respond
Epic should change their name to $$$$ something of which they'll have less of thanks to Sweeny
 
Apple better be careful, they are setting themselves up fo an antitrust invetigation. Since Epic has no alternative to legally get their apps on iPhones (and therefore, they don't have a choice - comply or be driven from the marketplace), Congress will not look kindly on that - especially now, as there is a general animosity towards Big Tech these days.

Back in the Pocket PC days, there were a couple of online stores, like Handangom plus anyone could sell an app off their own websites (serial numbers abnd such were used, like on desktops now). Those days may come back if Apple doesn't loosen the reins.

I have to believe Congress is posturing for the election. It's a pretty dumb idea right now to attack the only part of the economy that's growing.

And the thing about anti-trust is there needs to be monopoly to pursue. And I don't see any among any of the "big tech" companies.

What I do think is a legitimate concern is how companies are handling user data, and that is a place Congress can act. Apple, I believe, shouldn't be swept up into that argument, but I fear they're suffering from guilt by association and a misplaced desire to appear "fair".
 
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Apple better be careful, they are setting themselves up fo an antitrust invetigation. Since Epic has no alternative to legally get their apps on iPhones (and therefore, they don't have a choice - comply or be driven from the marketplace), Congress will not look kindly on that - especially now, as there is a general animosity towards Big Tech these days.
Nonsense.

I have no alternative to legally get my delicious home made apple waffles in Walmarts other than Walmart allowing it. Monopoly!
 
Personally, the issue isn't 30% or 15% or whatever. That Apple doesn't even allow a developer to redirect their customers to their own website to complete their subscription is the most problematic. That developers can't even SAY that the subscription fee is 30% more because of Apple's fees is seriously problematic and unarguably anticompetitive. I believe this will irk the courts the most, and is probably their strongest argument.
They can say it as much as they want. Just not within the app.

Just like if i want to sell stuff in walmart, I can’t print on the package “walmart sucks!”
 
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