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Whatever it is, Epic games are gone in entire family of iOS, iPadOS, macOS, laptops, PCs, etc...

I wonder if Epic has games on other gaming console platforms. If so, will those platforms also worry Epic doing the same to them?
Agreed. Other platforms need to think twice now about Epic. Heck anyone doing business with this company is taking a big risk. I wouldn’t go near this company.
 
What you cant do is use Apple in-house built technologies like Xcode, Swift, Apple's iOS API's and other Apple developed technologies for free and develop an app and distribute it without paying Apple a cut. That I think is fair. Sure Apple's technologies is far superior to HTML 5(which is an industry standard), that's what Apple worked hard for. Asking for these technologies without paying Apple anything is unfair.
I'm not siding with Epic, but Apple has similar tools for MacOS yet developers don't have to rely on the App Store to get apps on the Mac. The main benefit to Apple in allowing devs to use their dev tools is that MacOS and iOS has a healthy selection of apps which entices people to buy/use Mac and iPhones.
 
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Huh?...Epic is clearly in the wrong. Apple providing them with a high end safe and very secure platform where they can showcase their product and make tons of money....all the while not paying for all Apple does for them.....It’s like moving to a great town with all the benefits and then deciding not to pay any of your taxes. Are the police, firefighters, sanitation, highway etc personnel expected to work for free?!
 
I'm not siding with Epic, but Apple has similar tools for MacOS yet developers don't have to rely on the App Store to get apps on the Mac. The main benefit to Apple in allowing devs to use their dev tools is that MacOS and iOS has a healthy selection of apps which entices people to buy/use Mac and iPhones.
I know you can develop for the Mac and bypass the App Store. But isn’t it Apple’s decision on how they monetize the technologies they develop?
And tell me, which has more apps? Mac or iOS? Windows desktop or iOS?
It looks to me that the Apple curated iOS AppStore has helped in iOS gaining more quality apps.
 
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To summarize Epic’s case:

a couple of people actually pay for epic games via the App Store, though they don’t have to, and it’s not many. Whaaaaaa!
 
Epic is going to get SO hurt with this lawsuit. They're coming off as the greedy bad guy.
Their motivation is literally to cut their own cost as all of these happened due to their reduction in revenue, nothing else. And instead of trying to improve their own products to improve customer retention, they'd rather spend more money on lawyers.

If I was an investor, I would probably question that decision.
 
I wish the worst for Epic Games. It would be ironic if they burn up their liquid cash on this law suit making them ripe for an Apple takeover then cast the former Epic CEO into leadership oblivion.
That's not Apple's usual modus operandi but in this case buying Epic, keeping Unreal, and spinning off the rest would kind of make sense. Folding Unreal into Metal would risk further anti-trust scrutiny (I'm sure Unity wouldn't be happy) but nice for Apple devs and great for Apple's gaming push.
 
Epic clearly planned this, but I wouldn't trust Apple's narrative here. The App store is still the only way to get apps on iOS and the "small business program" happened after the lawsuit from EPIC was filed, so one could argue it wouldn't have materialized otherwise.
Also, a game losing players with the progress of time and a corporation trying to maximize profit...? Nothing new here. I agree with Epic, that they happen to have the money to fight this fight with Apple, but at no point did I believe them that they are fighting "on behalf the little guy".
The small business program is more to do with COVID than the Epic issue. Google is following suit too. It is far more likely that small indie developers have or were in serious danger of going out of business. I have seen some in my local area.
 
And? There’s nothing unprecedented or illegal about that. iOS isn’t a market, smartphones and devices are. The only way to get digital games on the Xbox is through Microsoft’s store. The only way to get them on PlayStation is through Sony’s store. Want to sell your game for Nintendo, Microsoft or Sony’s platform? You have to get their approval and follow their rules. Since none of them have a monopoly the consumer can choose which platform or platforms they want to engage with. Same with smartphones. Apple offers one approach, Google a different one. Consumers can choose which one they like. If you don’t like Apple walled garden model it’s really really easy to not buy an iPhone.
So buy an iPhone or an android? The consumer only has two options? Google is also being sued, so Epic is clearly saying that there is a monopoly in the smartphone App Store market, not the console market. Plus, consoles like the Nintendo switch are solely gaming devices and don’t event have a browser, whereas the iPhone can do much more than gaming and has a browser. I think it is baffling that a consumer is fine with giving up the right to browser downloads of apps or being fully informed about other methods of payment other than in-app purchases, as it should be the consumers choice! Macs do just fine with security by allowing browser downloads and other payment methods.
 
I so hope Apple loses so I can finally install non Tim Apple approved apps without having to worry about Apple randomly pulling the dev’s certificate.
Will likely never happen. Apple can change from a curated App Store where Apple gets commissions to a supplied App Store where Apps purchases licenses to the apps that they sell. The App Store will become like a grocery store. If that is illegal then every retailer is in the wrong.
 
I'm not siding with Epic, but Apple has similar tools for MacOS yet developers don't have to rely on the App Store to get apps on the Mac. The main benefit to Apple in allowing devs to use their dev tools is that MacOS and iOS has a healthy selection of apps which entices people to buy/use Mac and iPhones.
Can people please stop comparing iOS to desktop operating systems? The desktop operating systems have been around since the 1980s. We have learned due to extremely bad situations that security is not good on these systems. It has been attempted to be fixed, but these are still open to security exploits. The iPhone, being a brand new architecture, brought what they learned from desktop OS when designing the entire new iOS. It is security first - locked down.

Just look at Android. And still look at Windows and yes macOS malware.

And yes, actually both Apple and Microsoft are making things a lot more difficult to distribute apps than before. Take a look at Windows 10 S which IS locked down to the App Store. And our family SPECIFICALLY got this for my grandma so we didn't have to deal with malware on a weekly basis.
 
I know you can develop for the Mac and bypass the App Store. But isn’t it Apple’s decision on how they monetize the technologies they develop?
And tell me, which has more apps? Mac or iOS? Windows desktop or iOS?
It looks to me that the Apple curated iOS AppStore has helped in iOS gaining more quality apps.
BUT BUT BUT Windows has some random App developed by a 15 year old 10 years ago that has not been updated and can still run!!!

Seriously, I agree with you. The amount of "quality" apps on iOS is massive compared to Windows and macOS.
 
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Wait, so Epic's decision when their revenue is declining is to hire lawyers and PR firms to bite Apple and Google? And they literally planned to break the ToS through a hot fix?

Do people still want to side with Epic?
Exactly.

Epic Games is trash. They might make a good engine (Unreal) but the company itself is trash and managed by garbage people.

How classless can you possibly get…
 
So buy an iPhone or an android? The consumer only has two options? Google is also being sued, so Epic is clearly saying that there is a monopoly in the smartphone App Store market, not the console market. Plus, consoles like the Nintendo switch are solely gaming devices and don’t event have a browser, whereas the iPhone can do much more than gaming and has a browser. I think it is baffling that a consumer is fine with giving up the right to browser downloads of apps or being fully informed about other methods of payment other than in-app purchases, as it should be the consumers choice! Macs do just fine with security by allowing browser downloads and other payment methods.
A smartphone is not a required device for anyone to have. A cell phone is an essential device - and they still make flip phones. A smartphone is just a nice to have.

Also, Macs do just fine with security?


The ONLY reason macOS is as secure as it is is purely due to marketshare. If it has Windows marketshare, it would be a mess just like Windows.
 
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Exactly.

Epic Games is trash. They might make a good engine (Unreal) but the company itself is trash and managed by garbage people.

How classless can you possibly get…
Epic lost me as a customer with all of this. I needed to buy Borderlands 3 from the Epic Games Store when it first launched because it was an exclusive. Ever since this happened, I deleted the Epic Games Store and am never using it again.
 
This just looks pathetic for Epic, and the Judge will hopefully see this as just a pathetic move. "Our business is declining so lets buy up lawyers and PR firms and sue instead of doing something else". This does not look good.
 
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App Store has been more than fair. 30% pays for plenty of essential developer resources that indie developers rely on. Epic wants to stop funding these resources and keep the money to themselves.

Epic isn't doing it to help developers, they're stealing from developers.

You're completely wrong here. Online games require servers that are an ongoing expense and must be paid for. Apple has zero involvement in maintaining Amazon's AWS servers or even the development tools used for those servers. Games like fortnite sell items in the game to fund those servers. The stuff being purchased exists in the cloud, not on the device. There's no reason Apple should get a 30% cut of money that is going to AWS.

I suppose you also think when you rent a movie, Apple should get 30% of the proceeds because of all of their involvement in creating that movie?
 
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And? There’s nothing unprecedented or illegal about that. iOS isn’t a market, smartphones and devices are. The only way to get digital games on the Xbox is through Microsoft’s store. The only way to get them on PlayStation is through Sony’s store. Want to sell your game for Nintendo, Microsoft or Sony’s platform? You have to get their approval and follow their rules. Since none of them have a monopoly the consumer can choose which platform or platforms they want to engage with. Same with smartphones. Apple offers one approach, Google a different one. Consumers can choose which one they like. If you don’t like Apple walled garden model it’s really really easy to not buy an iPhone.
This might be the most logical argument I’ve read. You sir/madam, are exactly correct.
 
I'm not siding with Epic, but Apple has similar tools for MacOS yet developers don't have to rely on the App Store to get apps on the Mac. The main benefit to Apple in allowing devs to use their dev tools is that MacOS and iOS has a healthy selection of apps which entices people to buy/use Mac and iPhones.

You need to have the same developer APIs and get the signing certificate from Apple to pass Gatekeeper, even outside of the App Store. Sure, you can have Gatekeeper ignore it, but why would you?
 
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Let's not forget that most of Epic's revenue is coming from ... free to play gambling apps. With a 3d shooter skin, but still gambling apps. And do you know how their main investor Tencent made all their money? That's right, through "free" games with IAPs, mostly in the Asian market.

No matter Apple is doing, there's no way you can call Epic/Tencent ethical.
 
Tim Sweeney must know something that we don't. It looks like a clear cut case for Apple winning but you don't fight a war unless you think you can win it. I'm sure Sun Tzu said something like that in The Art of War.
Perhaps Apple throwing the towel in with Qualcomm was his inspiration, but then Qualcomm had Intel's ineptitude to help them.
I suspect that it could be pressure coming from their major investor...Tencent
 
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