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But why are they not releasing it on MacOS? They don't have Fortnite in the Mac App Store! This whole thing is a non-issue on PC and Mac. Overly dramatic of Epic Games.
Per this

Apple is blocking Fortnite updates and new installs on the App Store, and has said they will terminate our ability to develop Fortnite for Apple devices. As a result, Fortnite’s newly released Chapter 2 - Season 4 update (v14.00), will not release on iOS and macOS on August 27.

So Apple has the ability to impact a Apple developer that uses EPIC's web site not using the store that sounds very odd? Theres got to be more to this.
 
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This is what most don't seem to understand. Console makes up over 90% of Fortnite usage. It's where they make the vast majority of their revenue. They're not at a big loss here.

They pay the same 30% to Microsoft, Sony, and Nintendo on console, that they do to Apple and Google on mobile.

There's a good reason they started their fight on mobile and that's because it's not a significant part of their revenue. If they lose the case, they're not out a lot. If they win, then they take that president to the console makers and bring the fight there. But you don't start by going after the guys that make up the majority of your revenue first. There's far less risk in going after the mobile platform folks and seeing how it plays out first.

Bingo.
[automerge]1598468226[/automerge]
Award for most depressing comment here goes to... the above.

Why is depressing they play on a console instead of a phone or tablet?
 
Apple is a $2+ trillion dollar company. This is VERY little impact to Apple, MUCH bigger impact to EPIC.
There is no court that will force Apple to allow any other store on their platform. Much like no court will state that any store has to allow another store into their store and compete with them.
Apple has a platform. It's theirs. Don't like it, F off. You have a choice. Stop pretending people have no choice.
EPIC's management doesn't have to answer to stockholders and isn't required to file disclosure statements with the SEC, its a privately held company. Apple value is greatly impacted by stock market performance and market analysts.

See What’s next in the Fortnite antitrust fight? - MarketplaceTech

Wood: From your perspective, how do you see this ending?

Carpenter: It’s going to take a very, very long time to have something come out of the case. But I do think that that’s almost irrelevant right now for Epic Games, because they’re really going for the court of public opinion. So I think they’re going to keep playing off that, kind of harnessing the fan base in a way that it’s bringing an issue, antitrust, to people who might not have ever thought about that before. So I think that that’s really the goal here, and using that power to push Apple and Google in the way they want to.
 
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Does anybody have a Good Estimate as to how many High-End Gamers will NOT be considering ANY of the upcoming iPhone 12 models because of this situation ?

Likewise with the upcoming Pro iPads.

To me, it's fairly clear that AAPL may lose up-to 1/3 of their (projected) MacBook Air / MacBook Pro Apple Si sales, because of it; I'm just guessing, but I believe Gamers are the primary reason AAPL developed these two low-end Macs.

The more I think about this, the more I think AAPL has just as much to lose, if NOT more, than Epic.

To me, it appears Epic did think it through BEFORE firing their first salvo !
 
Does anybody have a Good Estimate as to how many High-End Gamers will NOT be considering ANY of the upcoming iPhone 12 models because of this situation ?

Likewise with the upcoming Pro iPads.

To me, it's fairly clear that AAPL may lose up-to 1/3 of their (projected) MacBook Air / MacBook Pro Apple Si sales, because of it; I'm just guessing, but I believe Gamers are the primary reason AAPL developed these two low-end Macs.

The more I think about this, the more I think AAPL has just as much to lose, if NOT more, than Epic.

To me, it appears Epic did think it through BEFORE firing their first salvo !
I doubt apple develops a single mac with high end gamers in mind. Nor do people buy macs to play fortnite. You can play it on certain macs. But I doubt that's a deciding factor.

I don't know of anyone that even plays it on mobile. Not saying people don't. I just don't know of anyone. I've asked my kids and they think playing on mobile is dumb and they're the target demographic.

I honestly doubt this will affect apple hardware sales.
 
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Does anybody have a Good Estimate as to how many High-End Gamers will NOT be considering ANY of the upcoming iPhone 12 models because of this situation ?

Likewise with the upcoming Pro iPads.
High end gamers use Mac's/PC's, not iPhones or iPads. There not enough of a tactical control being able to work multiple forms of controlling the game interface through a mobile device. Real Time Action games are usually played with keyboards and gaming mice. Consoles are also very popular with these games also with their game controllers.
 
Apple is a $2+ trillion dollar company. This is VERY little impact to Apple, MUCH bigger impact to EPIC.
There is no court that will force Apple to allow any other store on their platform. Much like no court will state that any store has to allow another store into their store and compete with them.
Apple has a platform. It's theirs. Don't like it, F off. You have a choice. Stop pretending people have no choice.

Ignorance and fanboyism doesn't factor into FTC antitrust laws. Read FTC's strategic goal #2.

https://www.ftc.gov/about-ftc

"2. Maintain competition to promote a marketplace free from anticompetitive mergers, business practices, or public policy outcomes"

When someone buys gas at a gas station, they're offered the option of paying cash without fees or credit with reasonable processing fee. Imagine if Apple operated a gas station, there would only be a 30% credit processing fee or told to take a hike if you inquire about cash option.
 
Lets just say that you could use any IAP that bypasses apple altogether - what steps would you put in place to prevent EVERY app going to a freemium model where Apple would make zero percent of the apps it hosts.

Not all developers have the resources to support their own payment processing and want to deal with the intricacies involved. For them, one touch clicking and purchasing is a god send.

Epic didn’t take this functionality out of the current version and you can still purchase V-bucks through Apple directly.

While it does go against the ToS (no avoiding that) Apple just got greedy and didn’t want them making all of the profit (even though their cut would be the same because the prices were lowered people seem to forget that)
 
I'm so tired of this language from Epic. This is their doing! Getting pretty annoyed with them still trying to play the victim, especially after the judges ruling yesterday.

Eh, I think it's good that they stand by their decision to not play a part in the App Store. They should have done it from day one if they felt this way, but still.
 
It's a shame that those who defend Apple see it as a black & white issue, almost as if we're comparing iOS to Android or PS to Xbox here. I think the fundamental issue here is that we have a company so powerful it's happy to make decisions on our behalf for its own financial game and claim it's in our best interest.

I don't care at all if Fortnite is in the App Store and tbh I think Epic's recent practice of having an anti-Apple Fortnite cup is a really bad idea (especially when they play the victim here), but if this is what it takes to stop Apple from saying "yeah we don't want game streaming, ebook downloads or Spotify signups in the App Store without our cut" while they BS about it being for our own good I'm 100% for it.
 
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From another game forum Grinding Gear Games was not so inclined to offer their POJ game to Mac users though the App Store, it will be via their web site or steam. Their game is free uses micro-transactions to generate income, came out in 2013. (Mac port due Sept 11)

In a forum I was looking at saw this. So guys this Apple vs EPIC is already being discussed all over.

  • I'd avoid the macOS store unless you want them to start asking for a cut of your profits.
  • What % of 0 is profits?
  • Stores usually ask you for cut of ALL transactions made in game published there. Not just the main game but all MTX. See Epic Games and their recent Fortnite drama.
  • Don't forget, someday we might have a POE mobile lol. So they would totally ask for a cut of MTX profits.
 
Does anybody have a Good Estimate as to how many High-End Gamers will NOT be considering ANY of the upcoming iPhone 12 models because of this situation ?

Likewise with the upcoming Pro iPads.

To me, it's fairly clear that AAPL may lose up-to 1/3 of their (projected) MacBook Air / MacBook Pro Apple Si sales, because of it; I'm just guessing, but I believe Gamers are the primary reason AAPL developed these two low-end Macs.

The more I think about this, the more I think AAPL has just as much to lose, if NOT more, than Epic.

To me, it appears Epic did think it through BEFORE firing their first salvo !

Well I pay for iCloud storage... Apple Music... I lease my phone... I have all my apps here... I’m invested in macOS and iOS working together... so of course I’ll be getting the iPhone 12 Pro. It would be foolish for me to switch over and get anything other than an Apple product.

And that’s exactly Epic’s point. Customers can’t just switch off a platform like this because of the nature of how locked down it is. And I get it that to some people, it’s a perk. But others see it as the beginnings of a monopoly.

That’s one of the points they listed in their lawsuit against Apple. I’m not saying one side is right or wrong but it is something to think about.
 
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Lets just say that you could use any IAP that bypasses apple altogether - what steps would you put in place to prevent EVERY app going to a freemium model where Apple would make zero percent of the apps it hosts.



Until such time as Game streaming is completely glitch and lag free I cant imagine Apple allowing it to happen. And not if the games could be written natively for iOS.

Apple tries to be about best user experience on their platform rather than choice (yeah I know I'll get flamed for that one)

I think it's reasonable to allow a certain set of approved IAPs, much like the upcoming implementation of default apps in iOS 14 where it's opt-in. Even if it was just the Wild West (like the web) it's not like there are a hundred payment options to choose from - you'll no doubt see the same payment processors throughout. If every company makes their own payment processor you'll just end up with the most popular ones killing off the rest until there are a handful, and I'd bet that handful would be strangely similar to the common payment processors on the web today.

Your second point doesn't stand because it's not Apple's job to guarantee a solid streaming/network experience. There are just too many variables at hand, especially for a mobile platform. I won't flame you but let's be honest here, it's more about Apple not being able to guarantee their 30% cut from the games inside of the streaming service.
 
Dang! this is a very sad.

Game Over Fortnite players.

Come join - Call of Duty: Modern Warfare

Good suggestion and nice picture. Guessing Fall Guys will be coming to iOS / Android at some point as well (its based on Unity, not unreal engine).

And you're right Epic (Sweeney in particular) took the L on this one.
 
Deleting FortNite was an an easy decision. First, without cross-platform play the app is mostly useless to typical play that it gets. My sons said just delete FortNite from all their devices (iPhones, iPads and MacBook Pros) since they stopped playing it ages ago as it is not the game an older teenager wants to get caught playing.

I don't follow it that closely, but if my sons are playing FIFA, Madden, Modern Warfare and a few other games and logging no FortNite time, nor are their friends, that could mean that over the long term play declines, and thus in-app purchases and revenues, regardless of any action that Apple, or FortNite, takes regarding the game.

Not being able to update, and not being able to cross platform play, is a big deal for the ardent Apple device players. I think the damages will be noticeable from a drop in revenue, but not a major issue since Apple is not their bread and butter. However, with about 20%, I think, of players paying fees in the "free game", it is lost revenue.

Epic has made it personal with Apple. That's a shame. Google kicked them off the store and you are not hearing anything about retributive actions against Android users. That's an action I think the courts are going to consider.
 
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You would be fine with your current device. What if you want to upgrade to the new phone this year and the apps are gone? Or, what if your device breaks and they have to swap it out and you can't get your apps back? It could really suck to be stuck with only Apple apps.
The majority of the time on my current iOS devices is spent with YouTube and other streaming apps, Safari (and most of the streaming apps work over Safari), Messages, Mail, Music, etc. I’m sure I spend time gaming, but, looking at Screentime, it’s apparently a lot less of a percentage than I thought it was.

Based on that, would it be a pain? Yeah. Would I likely buy another Apple phone? Yeah, because the mobile phone, messages, safari, email and videos are still as good as I would want them to be. And, I’d be willing to bet that there are a lot of folks that spend way more time in Messages and other Apple apps than they do in games/productivity.

If Apple decides to remove the App Store, I’d survive, Apple would survive. I doubt small developers would.
Seeing how childish Microsoft was recently by standing on the side of Epic
I don’t think they were childish as they noticeably didn’t mention anything about Fortnite. They weren’t “standing by” as much as they were, like Apple, stating obvious facts.
 
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And that’s exactly Epic’s point. Customers can’t just switch off a platform like this because of the nature of how locked down it is.
Customers CAN switch. For a few years now, it’s been quite easy to pull across the phone, email, and contact information to or from Android. A lot of the apps have a subscription with a free app that you download for the device you’re on. There would be serious lock in if it was IMMENSELY important, important over EVERYTHING else, that someone not use an iOS device and they weren’t able to not use an iOS device. Say, if Apple had a deal with all the carriers to only offer iPhones. As it is, though, it would be rare to not know anyone that has switched platforms which would indicate even more that there’s no lock in.

As it is, it’s annoying and likely MOST annoying primarily to those who have willfully invested in a large amount of Apple Only stuff. But, like buying into, say, Nest stuff, folks make that decision when they buy the products. If in the future they don’t like the products, it’s on them to accept the pain and switch, or not. Unless they really ARE locked-in.
 
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Customers CAN switch. For a few years now, it’s been quite easy to pull across the phone, email, and contact information to or from Android. A lot of the apps have a subscription with a free app that you download for the device you’re on. There would be serious lock in if it was IMMENSELY important, important over EVERYTHING else, that someone not use an iOS device and they weren’t able to not use an iOS device. Say, if Apple had a deal with all the carriers to only offer iPhones. As it is, though, it would be rare to not know anyone that has switched platforms which would indicate even more that there’s no lock in.

As it is, it’s annoying and likely MOST annoying primarily to those who have willfully invested in a large amount of Apple Only stuff. But, like buying into, say, Nest stuff, folks make that decision when they buy the products. If in the future they don’t like the products, it’s on them to accept the pain and switch, or not. Unless they really ARE locked-in.
I'm a big Apple User and losing an Epic game would never make me switch, but I know I'm not locked in to Apple despite how well it integrates for me. My wife converted to Android last year and it was not a tough transition to the Google version of the world. Contacts, mail, calendars, Docs, everything done quickly and easily. Migration tools moved nearly everything that was important. Sometimes it took two steps, not one, but it was completed.

Locked in simply is not a really argument. Sounds good. Reality is different.
 
Does anybody have a Good Estimate as to how many High-End Gamers will NOT be considering ANY of the upcoming iPhone 12 models because of this situation ?

Likewise with the upcoming Pro iPads.

To me, it's fairly clear that AAPL may lose up-to 1/3 of their (projected) MacBook Air / MacBook Pro Apple Si sales, because of it; I'm just guessing, but I believe Gamers are the primary reason AAPL developed these two low-end Macs.

The more I think about this, the more I think AAPL has just as much to lose, if NOT more, than Epic.

To me, it appears Epic did think it through BEFORE firing their first salvo !

You lost me at high end mobile gamers. Then you suggested that mobile gamers were planning to buy macbook air's. So, of course I thought you were sarcastic. Then you end by saying Epic thinks and then acts. No idea what you are trying to say. Are you trying to be funny? Sarcastic? Troll?
 
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Customers CAN switch. For a few years now, it’s been quite easy to pull across the phone, email, and contact information to or from Android. A lot of the apps have a subscription with a free app that you download for the device you’re on. There would be serious lock in if it was IMMENSELY important, important over EVERYTHING else, that someone not use an iOS device and they weren’t able to not use an iOS device. Say, if Apple had a deal with all the carriers to only offer iPhones. As it is, though, it would be rare to not know anyone that has switched platforms which would indicate even more that there’s no lock in.

As it is, it’s annoying and likely MOST annoying primarily to those who have willfully invested in a large amount of Apple Only stuff. But, like buying into, say, Nest stuff, folks make that decision when they buy the products. If in the future they don’t like the products, it’s on them to accept the pain and switch, or not. Unless they really ARE locked-in.
I'm a big Apple User and losing an Epic game would never make me switch, but I know I'm not locked in to Apple despite how well it integrates for me. My wife converted to Android last year and it was not a tough transition to the Google version of the world. Contacts, mail, calendars, Docs, everything done quickly and easily. Migration tools moved nearly everything that was important. Sometimes it took two steps, not one, but it was completed.

Locked in simply is not a really argument. Sounds good. Reality is different.


Anyone who suggests someone is going to give up a mobile platform over a game is out of their mind. A fraction of a fraction of a percent maybe.

And switching is no longer near what it was before. Tons of people use an Android and an iPad or Mac. And tons of iPhone users use a PC. Other than the handoff features there isnt much lost. There are always ways around that too for the ost part for PC users. Not as elegant but works.

No one is trapped in any ecosystem; they may think that but not reality
 
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wouldnt it be a classic if the sideloaded, store-bypassing Android app had a virus?

might remind a few people why apps from curated stores works better ;)
 
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To all those people saying ‘Apple has the right to take 30 percent cause they host the app.

They just host the small launcher. If you open Fortnite or many other games like Call Of Duty downloading 1 or more gigabytes from the publishers there servers and not Apple themselves. That is they way they got the offending update on people their phones too. Apple does not pay for all the gigibytes of bandwidth, the publishers do.

I am a big Apple fan and the fight shouldn’t be about 20 or 30 percent but the right to compete on a platform with sideloading or alternative stores. I hope when it comes to anti-trust they will look into this. And maybe 99,99 percent of users won’t use this, but an option to compete should be there.

Even closed platforms like PlayStation have more freedom because you can buy a disk in several stores at competing prices, in the Sony store or buy a product key for credit or games in competing stores.

If Apple could they would probably block all software on MacOS that isn’t signed by them to run. Just like safari extensions have to use hacks and tricks to run and you all get scary security warnings and ‘blocked app’ warnings in MacOS that get worse with every release.

I do not agree. The reason I chose iOS over Android is the locked down environment. People on this site are trying to take that away. They are trying to ruin the (in my opinion) only benefit iOS has over Android. iPhones are pretty much the same against flagship Android phones. But I only chose iOS for the locked down environment.

And before people counter this statement saying I don't have to use the other stores - that is also completely false. I don't want to use Microsoft Store, Epic Store, Adobe Store and others.
 
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