Watched the video review at IGN. As much as I wanted to like it, and it looks beautiful, there's a couple of major flaws.
First, it's a total grindfest dungeon crawler, with that looks like a limited number of monsters. I mean, literally you keep fighting the same boss over and over, who just gets tougher each time. RPG elements limited to picking up random equipment upgrades.
Second, the fighting system, at least as the IGN reviewer displayed it, looks not "sweet" but instead like it responds well to movements from an ADD child high on speed and 4Loko. There doesn't seem to be much strategy aside from touching the right dodge button or guessing the correct swing direction for a sword parry. Sort of like one of the arm-flailing Wii sword games transposed to iPhone.
I have to say, the amount of free press Epic is getting on this (including Engadget) is ridiculous. There are some other apps in the store that are much more deserving of hype than this.
First, it's a total grindfest dungeon crawler, with that looks like a limited number of monsters. I mean, literally you keep fighting the same boss over and over, who just gets tougher each time. RPG elements limited to picking up random equipment upgrades.
Second, the fighting system, at least as the IGN reviewer displayed it, looks not "sweet" but instead like it responds well to movements from an ADD child high on speed and 4Loko. There doesn't seem to be much strategy aside from touching the right dodge button or guessing the correct swing direction for a sword parry. Sort of like one of the arm-flailing Wii sword games transposed to iPhone.
I have to say, the amount of free press Epic is getting on this (including Engadget) is ridiculous. There are some other apps in the store that are much more deserving of hype than this.