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And the iPads? Their SOC are more powerful than the Airs and way more restricted, why?
And that argument of the "personal info" does not fly at all. Cannot justify BIG BROTHER "protections".
I am an Apple developer and user.
The more open the better. (More Woz and less Steve)

Is there a section of US Anit-Trust law that gives a CPU performance threshold for devices suitable for protection?
 
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Wow. Sweeney's emails are ... brazen. I have no problems with developers protesting high fees (and I think 30% is certainly high). But Sweeney effectively demands that Apple demolish the entire app store model, so Epic can make more money. But as a user I don't want fragmented app stores, because that would eventually force me to obtain some apps from less trustworthy 3rd party stores with less thorough or no privacy and security policies. The better protection against malware and privacy violations by apps is one of the main reasons why I prefer iOS over Android. I'm also not sure that this would be in the interest of developers. Not only would their apps be harder to find on 3rd party stores, but market research also consistently shows that iOS users spend more money on apps than Android users (probably in part because piracy is far less of a problem than on Android).

BTW, as an example of how "diligently" Epic would "protect device security, customer privacy, and a high-quality user experience" when installing apps outside of the app store, check this out:

Reading the comments on the link the op provided literally proves the issues regarding an open phone ecosystem verses a closed one such as apples. Please noticed I said phone and not computer.
 
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I say let it just play out. Apple sees iPhone/iPad sales drop or Epic sees drop in-app purchases revenue. Who will budge first. Both are accountable to shareholders.
Fortnite on mobile was already seeing a drop in players. It's only 1/7th of the Fortnite income and the only reason they had the balls to do this. As stated by many, the consoles are taking 30% from Epic and the don't have the balls to try it with them.

Fortnite was not going to sell any extra iDevices. The numbers were going down and play the game for a while and you will see why it's actual the worst method to play this game. Switch is a lot better. PC rulez
 
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You need to read the updated article. It shows that Epic did actually ask for this deal to be available to all developers, and not just a special deal for Epic.
Not exactly. He threw that in for P.R., but if you read the entire letter he was more than happy to accept a deal just for Epic even if nobody else got the deal.

He also talked about “android” due to a cut and paste error, so I wouldn’t put a lot of value in anything he said in this lawyer-written letter.
 
I hope not.

Apple can't guarantee me the product ecosystem or experience if they did.
Also think of all the libraries iOS offers to developers for free and only if you publish a product and start making money from it will they charge you. Meanwhile in the past you can to license and graphics engine, network libraries, sound libraries etc. And if anyone thinks the $99 yearly fee, covers those cost then you are clueless. Than won't cover the cost of the reviewers. But sure let everyone run free on the platform and expect Apple to continue offering these items for free.
 
Epic only cares for itself but using for all developers as shield. Must be removed from App Store and Play Store in it's entirety.
 
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Many kids wouldn't buy iPhones if it did not run Fortnite. I think you underestimate the immense popularity among the younger generation. Fortnite mobile has over 200M users.
Epic has already maxed out on mobile user and the numbers were going down. It's only a 1/7th of the Fortnite revenue and a kid that purchased a phone for Fortnite would not buy another any time soon. In fact many went from Phone to Console. The kids are playing fortnite for now and couldn't care less. When it shutdowns (either Apple kills it or Epic updates make it incompatible) they will get upset but those will quickly go for the console as they are cheaper.
 
You need to read the updated article. It shows that Epic did actually ask for this deal to be available to all developers, and not just a special deal for Epic.
You may want to do the same before advising others.

Sweeny asked for a side deal first and foremost, then added that if Apple wanted to do this for all developers as well then Epic would be just Jim Dandy OK with that.

If however they didn't and only gave it to Epic them, well, Tim S would be fine with that as well.

So Sweeny was really only looking out for Epic, and not everyone else.

Also remember that this letter was sent in anticipation of launching a suit, so they fully expected it to be discoverable and made public. Which makes it all the more mind numbing that they didn't proof read it...
 
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It is not Whataboutism. YOU can't prove that the iPhone would be a bad (or worse) experience without Apple's restrictive App Store policies. In fact, I argued that the mac has proven otherwise. You can still use the Mac App Store if you think it is such a superior offering.
Android! Even Larry Page stated that he wished Google would have locked Android up.
 
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And? Why wouldn’t they ask for that? Apple has given special deals to plenty of other companies.
If you read the documents Epic offered nothing, their version of the "side deal" was let us run our own App Store with our own payment system and you get crap. Apple/Amazon both gain something out of the deal.
 
Why is Apple so petty that they want to remove their developer account? I presume they pay for that. Their Fortnite app violated the rules, they removed the account and so be it.

2 reasons. They currently have an app (Fortnite) still out there violating the terms. Also the two companies have entered into a lawsuit. Unless there is some agreements they usually shutoff all services and communications between each other.
 
Of course they did. They didn't just knowingly circumvent a major App Store policy and start a huge PR/legal war just because they felt like they wanted a few more dollars on top of their already massive profits. They wanted to leverage their popularity to get the insider (read: Amazon) treatment, which Apple denied probably because they are an upstart one-trick pony, hence they got their feelings hurt and decided to go nuclear.
Oh you said upstart that is going to hurt some of these guys feelings. While they have been around for quite awhile they were very pompous about licensing their tech to others unless they opened their bankbooks. It allowed smaller engines to creep in and hit them on all fronts. Unity, Source and Crysis. Plus those have opened it up for some Open Source engines as well.
 
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Doesn't surprise me that Epic lied, they used to be such a beacon of gaming now it's all about the money above all else, nothing else matters at all, nothing not morals, not good game design just what is the best way to make as much money as possible.

You may say but they're a business of course they want money. And yes that's true but there is a cultural and artistic component to creating things be it furniture, music or computer games and while they once focused on making great games first and having the money follow they now chase the money and the games are merely a vehicle to get there.

I still think Apples 30% cut is high and that it should scale with the revenue generated by the app like taxes do in real life. But in this specific case I hope epic get what's coming to them for being deceitful and fleecing young people out of their money for vbucks.

That sounds good but I can see companies like Epic side track it by releasing each season as a separate app just to always pay the lower tier. Same for in-app purchases. If you did away with the fee then why not give your app for free and make it in-app purchase.
 
This has nothing to do with hardware capabilities. A phone is used very differently than a computer.
It absolutely does for me.

I understand. To each his own, but this is not about iPhones only (and you might carry around your phone a bit more in normal times, but your computer does not have any less confidential info I am sure and the end of the world has not come to be).

And yes, it is 100% related to the software limitations which in the past were because the HW was limited. Now that is not the case, but we all need to be protected by BIG BORTHER because we are all dumb and he knows better.
(If the same thing came out of Micro$oft everybody here would be torching their campus).

To me this is about the locking and restricting a piece of hardware artificially with the excuse of protection.

If that were really the case iPadOS or iPhoneOS could easily deploy a "developer mode" with which you could code on the device, attach USB devices, use emulators, etc. AND the average user that did not enable that mode would still be "protected" as they are now if they so chose.

The "protection" piece is complete BS to me.

I just read the below quote:
Apple associate general counsel Douglas Vetter in mid-July. “We cannot be confident that Epic or any developer would uphold the same rigorous standards of privacy, security, and content as Apple"

Really? Who set Apple as the gold standard but Apple itself? I am sure they are MUCH BETTER than Epic or others, but the point is, it is at their SOLE DISCRETION, and we need to take their word at FACE VALUE....right? Like Google's "don't be evil"...

Breaking the App Store would be a good thing for us all. Epic is just noise. Could not care less about them.
 
Er, what?

I was replying to this:

And the iPads? Their SOC are more powerful than the Airs and way more restricted, why?
[...] Cannot justify BIG BROTHER "protections".

I have no idea what the CPU performance has to do with any part of this issue. Once Apple started using ARM instructions in a Mac everybody's heads seemed to explode... Computers and phones are the same, but not the same, and everything suddenly changed, but it didn't... It's like they've looked at a wireframe of a cube for the first time and realized they can make themselves see it go either into or out of the page...
 
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You appear to not know the history of Epic Games (or Fortnite), since Epic has existed since the early 90s and Fortnite was a smash success before it even launched on the App Store.

You further appear to not know anything regarding antitrust law, because defining a monopoly all comes back to how you define the market. Apple may as well have a defacto monopoly for paid games, since they are the market leader in the premium price segment, which is essentially the user group that also has the financial capabilities to spend money on games. This however, would require intense debate and evaluation in court, but Apple could very well be charged for antitrust behaviour, even though they don't sell the most phones in total.
The type of user base (if the buy apps or just steal them) will not come into question. LOL!!! With those definitions then you can define just about anyone as a monopoly.
 
Really? Who set Apple as the gold standard but Apple itself? I am sure they are MUCH THAN Epic or others, but the point is, it is at their SOLE DISCRETION, and we need to take their word at FACE VALUE....right? Like Google's "don't be evil"...

It's their platform. They built it from the ground up. They haven't shown evidence that they have prevented developers from leaving their platform. Or preventing new platforms. Why won't Epic and their daddy Tencent get together and build a phone.

It's as if my kid suddenly started making the rules around here.
 
They’re absolutely able to push new content into the app without a binary update from the AppStore and do so regularly. It is after all how they snuck in their own purchase mechanism. The binary itself is really just the game engine. It’s a similar model employed by Facebook etc
Remember that while Apple has not ever used it they have a kill switch for the app.
 
Is there a section of US Anit-Trust law that gives a CPU performance threshold for devices suitable for protection?
I guess you missed the point. The Apple lock of the App Store is justified in "protection", as much of iOS limitations are justified on HW PAST limitations which are no longer true.
Why can't a developer code on an iPad? Why it is not so easy for deceloper to connect other USB devices? Too hard to have a "developer mode"

Epic is over-reaching, greedy, lying and untrue. Yes. No discussion. But opening the App Sore could be a side benefit to everybody.
 
Why? In the email Sweeney sent to Apple he said he hoped Apple would make these options available to all developers. Now I think he’s pressing his luck with alternate app stores inside the iOS App Store but isn’t it a common negotiating tactic to ask for more than you think you’ll get?
That is all he asked for. Not a reduction but give me full access so I can run my store. He's like the Kayne West of gaming.
 
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