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You have. It is also on Playstation, Xbox, Nintendo Switch and you can play it for free through xCloud on Game Pass (without needing a sub) and GeForce Now.

So you have heaps of choices where to 'buy' it (it is free). Everywhere except the App Store because Apple does not want it. That is not an Epic problem.
If I am not mistaken it is not available on the Google Play Store either because he is unhappy with the 30% fee and 15% fee after 1 year for recurring customers.
 
Apple wanted to take a 30% cut. Many found that greedy. Now they are forced to host third-party app stores. Apple won't regret the billions it has made in the meantime, but it means their platform has become regulated in ways that make future innovations in exclusivity all but impossible.

Please, Epic pays 30% commission fee to Sony, Nintendo and Xbox. 30% commission is a fee that everybody uses, it's market standard.
 
If I am not mistaken it is not available on the Google Play Store either because he is unhappy with the 30% fee and 15% fee after 1 year for recurring customers.
Looks like you're correct...

"Can you still get Fortnite on Google Play?


IMPORTANT: Fortnite on Android is currently available through the Epic Games App on the Samsung Galaxy Store or epicgames.com. Fortnite is currently unavailable on Google Play."
 
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In other news, Epic Game Store charge mobile app developers 30% of their apps purchase price to be sold through their game store, causing the EU policy gurus to enforce Epic to allow games stores within their games store.

Epic holds a monopoly for one of the biggest games in the world (Fortnite).

Steam and others should also be allowed to sell in-game items too on their platform.
 
Epic isn't going anywhere soon; they arguably have the best game engine around; plus almost every single broadcast/film virtual production chain uses Unreal Engine for graphic generation.

I feel like almost all the games these days are banking on people spending loads of cash on in game purchases; I'll never do it unless it is some sort or expansion mission pack or something along those lines. "Buying" costumes and skins is a complete waste of money; but of course the target audience doesn't realize that since it probably isn't their money anyway. Damn kids....:p😅
 
At last, after years of throwing away money on lawsuits and not seeing a single cent from iOS users, Tim Sweeney might finally start seeing the V-Bucks flowing in once more... or V-Euros, I guess. :p

According the Apple, the EU does not account for a significant portion of App Store revenue, implying that people in the EU tend to spend less on app purchases. So an iOS version of Fortnite that is geo-locked to the EU may not end up making all that much money, what more when users are required to jump through hoops just to be able to download it from a third party App Store.

This was never about App Store money for Sweeney (I would say Epic but it's really Tim Sweeney personally it seems.)

I don't know how we went from Infinity Blade to this but at this point it's a personal crusade against Apple. I used to think it was deeper than that, but after his tirade against Find My, I think it's really just about being contrary to Apple.

He does have a few valid points but they're hidden under his more ridiculous claims and actions. Apple does tend to be unnecessarily controlling of the App Store beyond what's helpful to users.

I wish I could believe he really wanted users to be more in control of their own devices, but it seems like it's just another corporate fight over control of users.
 
Please explain how they have a monopoly on Fortnite 🙄🙄🙄🙄

I'm not sure I agree with the logic, but it's the same logic that says Apple has a monopoly on iOS. They control all distribution of the platform, they have access to the system that nobody else does, etc.

I think it's probably an abuse of the term. Nobody cares about being able to distribute Fornite skins without giving Epic a cut. In Apple's case it's more about an argument as to whether a smart phone is actually an open computing platform, or a closed appliance. It's a more important question but it's still not really the right term. But it is the basis of the DMA calling them a gatekeeper.
 
I wish I could believe he really wanted users to be more in control of their own devices, but it seems like it's just another corporate fight over control of users.
I believe this has always been what it was all about right from the start.

Tim Sweeney's end goal has always been to have his own Epic App Store available on iOS, where he can not only keep 100% of IAP from in-house games like Fortnite, but also host other developers' apps and charge them a profit. He is not doing any of this to empower developers or benefit customers.

But I guess that the enemy of my enemy is my friend here?
 
If I am not mistaken it is not available on the Google Play Store either because he is unhappy with the 30% fee and 15% fee after 1 year for recurring customers.
It is on Samsung Store (and maybe others?) and you can also just sideload it on Android since the beginning. So I understand there isn’t that much drama on the Google side of things.
 
Do the Macrumors editors know that other games exist beyond Epic and Fortnite?
But where those are?🕵️‍♂️

Literally nothing new since 2012. Countless subway surf and jungle run copies. Not a single GTA port since then, and we are approaching v6 already.

With that being said, I am not a Fortnite fan at all. Free2play games have no right to exist
 
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Only Epic Games can sell Fortnite skins. I think the EU should regulate that anyone can create a custom Fortnite skin not only EpicGames.

Sure, why not? I say go for it.

I don't care anything about Epic, or gaming in general, I just want to be able to install and use apps that I want, on a device I OWN, with or without Apple's approval.
 
Apple wanted to take a 30% cut. Many found that greedy. Now they are forced to host third-party app stores. Apple won't regret the billions it has made in the meantime, but it means their platform has become regulated in ways that make future innovations in exclusivity all but impossible.
How many millions has he lost by not being on iOS?
 
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I suspect the UK and US are headed for similar regulations. The EU is not a serious state but a global regulator. Others will follow. Investigations are already underway in the UK and US into Apple and others.
UK maybe but they will have to force others to open up their platforms in the US which means MS, Sony and Nintendo will join the fight.
 
It is on Samsung Store (and maybe others?) and you can also just sideload it on Android since the beginning. So I understand there isn’t that much drama on the Google side of things.
I can't believe it's back on the Samsung Store. He was unhappy with the anti-sideloading feature that Samsung implemented in its One UI 6.1.1.

 
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