Are we seeing stirrings of a rebellion that will quickly be put down and all will continue as it has always been?
Nah, there’s a few loud people that want more money for the same level of effort. That’s it. As you may have noticed, all the complaints have been
“APPLE WON’T LET ME DO A THING”
Apple: You knew the rules when you signed up. If this is what you want to do, then
these are the rules you follow in that case. Make the changes, upload, and you’re good.
“APPLE IS UNFAIR BUT, YOU KNOW, it’s not like I’m NOT going to be on the App Store, that’s crazy. But I’ll still... ahhh, complain because it raises the awareness of my app. I mean, folks had no idea that email was worth $99 a year until our complaint!”
Which is why as you say, they want more fair revenue sharing not this old fashion 30% cut.
No, you’re missing the bigger picture. Forget the revenue sharing or a commission or any of that. Epic Games is just seeing a future where the major platforms have gateways by which folks purchase things that don’t include them. They want to be allowed to set up a purchasing system because that’s a logical first step to then pushing for the installation of applications through that purchasing system.
I suppose Apple COULD update the iPod touch, remove anything having to do with being a secure OS, like make it unable to access the Apple App Store or use anything like Apple Pay, Messages, iCloud or the iCloud Keychain, ONLY include Wifi. Sell that for anyone to install their own App Store onto. Epic Games could license the hardware, but that hardware would HAVE to be allowed to install other stores that want to be on it and Epic Games would have to maintain the OS, make sure it’s updated every year, produce security patches, etc.
A fixed % detracted doesn't offer any reward for Software Vendors to continue to excel selling products.
The reward is “the more you sell the more you get”. Sell $1300 dollars of stuff a year, you get $1000. You sell $13 million dollars of stuff a year, you net $10 million. I know... no one can be expected to run a company on just a mere $10 million a year. Such a hardship
