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Welp, lets see how well it looks and runs when it’s running a REAL video game. Like where there’s guns, explosions, stats, achievement tracking, AI, sprinting, jumping and the other 99 players that you’re playing online with. Along with 100+ GBs of maps, characters and engine that has to be QAed and maintained. Most video games consist of more than just pacing through a canyon. I bet in several years when Unreal 6 is released, we still won’t have any released games that look and run this well.

It looks great, but video games never end up looking as good as they do on these “first look” trailers when you actually play it on your TV in your bedroom.

Halo running on G3 PowerPC comes to mind.
 
Holy moly. That looks incredible. I think I will be building a new gaming PC this year when the next lot of NVideas are revealed.
 
Uncharted 4 would like to have a word with you. Granted, it took Naughty Dog quite a while to release it (3 years after PS4’s debut), but it can be done. Actually, now I want a new Uncharted, which is what this trailer reminds me of.
Mm... Uncharted 4 doesn’t look this good IMO. The lighting in it I would consider to be top notch for today’s standards but the textures and details in it don’t even come close to what’s shown in this “demo.”
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I mean, it doesn't really look that much better than actual games running on UE4 now. We're really in the era of diminishing returns. That demo looks absolutely achievable as a target for real games.
I don’t think it does. Maybe on a phone-sized screen it looks comparable to modern games but when they zoomed in on the rocks’ details and focused on the lighting... I haven’t seen any modern games that are that good. Not even guys on YouTube benchmarking their $1000 rtx 2080s.
 
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MacBook Pro 16 inch would like a word with you.

I run bootcamp windows, and play almost every game maxed out.

CoD Warzone? Maxed out
Apex Legends? Maxed out

those arent exactly the paragon of visuals in gaming. they're both more meant to be optimized so a s**tload of people can find them accessible.

wish apex legend's menus wouldnt be so grainy...

while the comment you're responding to is a fool for many reasons, your response is a bit of a stretch. you dual booted an OS on your mac that has much better driver support for gaming, especially if you install the latest drivers from bootcampdrivers.com that let you run AMD's latest offering instead of what apple allows you to use from a year ago.

macOS is very gameable, which is what makes the original comment really stupid, but let's not make it out that even a suped mbp 16 inch running macOS 10.15 is fantastic for gaming. in order for a game to run at its best potential it *has* to use metal unlike...other available great APIs such as DX12 or Vulkan, and the entirety of gaming pre-64bit has been wiped away from possibility in 10.15.
 
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I really hope the Metal support allows for full utilization of multiple GPUs. I know most developers have given up on that due to most people having single powerful GPUs, but even newer Mac Pros can be built with two, and only a year ago they were still selling/pushing trashcan Mac Pros and need to support those folks long term as well (but again, even the new ones have builds with two or more)
 
Pretty incredible. At some point, humanity will just be living in a VR / game world and you won’t even know the difference.

Which is both awesome and frightening at the same time.

This is already the world we live in, nobody knows the difference.

It is, indeed, both awesome and frightening at the same time!
 
Good ol’ benchmarks, showing us what we’ll never get in a game. We’re fortunate if a game works and is fully complete, let alone using the latest graphics.
 
I mean, it doesn't really look that much better than actual games running on UE4 now. We're really in the era of diminishing returns. That demo looks absolutely achievable as a target for real games.
It’s not capable with current gen systems. This is shown on a ps5.
 
Looks pretty impressive. Now let’s hope they make some quality games out of it.
While games like Warzone are fun in small doses, I can in no way keep up with most of the kids playing, so I’ve come to appreciate the single-player campaigns that some games include. Unfortunately, the single player games or the play-against-bots modes are such a small subset of what’s available that I get really disappointed. Some of the Warzone/Ground war maps looks like they’d be tons of fun to play on, but I get killed in two seconds flat (figuratively), so it’s no fun.
Yes, big tangent from the new Unreal engine... just hoping for some good games for the old farts like me.
 
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I don’t think it does. Maybe on a phone-sized screen it looks comparable to modern games but when they zoomed in on the rocks’ details and focused on the lighting... I haven’t seen any modern games that are that good. Not even guys on YouTube benchmarking their $1000 rtx 2080s.

YouTube isn't great to judge graphic quality: videos are compressed and quality reduced
 
Whoa.

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I haven't noticed an improvement in graphics since ~2005. I know the game industry wants you to think improvements are being made, but I can't see them. I think it's marketing BS.

Take for example this feature: "realistic shadows and rendering of moving light sources."

That's something being touted for Unreal Engine 5 in 2020. This feature isn't even remotely new though - 2001's Metroid Prime could also handle rendering moving lights and shadows on the GameCube - a system that was generally considered underpowered compared to its competition from Microsoft and Sony at the time.

I want to see better games for iOS devices... Hopefully Unreal Engine 5 makes it easier.

What makes a game "better"?
 
I haven't noticed an improvement in graphics since ~2005. I know the game industry wants you to think improvements are being made, but I can't see them. I think it's marketing BS.

Take for example this feature: "realistic shadows and rendering of moving light sources."

That's something being touted for Unreal Engine 5 in 2020. This feature isn't even remotely new though - 2001's Metroid Prime could also handle rendering moving lights and shadows on the GameCube - a system that was generally considered underpowered compared to its competition from Microsoft and Sony at the time.



What makes a game "better"?

You haven't noticed a difference in graphics since 2005? mkay... try playing a game that wasn't released in 2005.
 
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