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Sony and Niintento are in primary business of selling games not hardware. Once Apple starts selliing hardware at price of breaking even then these two cases can be put in the same sentance.
Microsoft sales hardware (Xbox and surface) and they charge 30% through their store so your argument fall flat on its face.
 
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Sony and Niintento are in primary business of selling games not hardware. Once Apple starts selliing hardware at price of breaking even then these two cases can be put in the same sentance.
Nintendo sells hardware at well above break-even, so perhaps put that Epic talking-point canard (which is also completely irrelevant under the law) to rest.
 
I'll say it again: Apple's Developer Agreements only cover transactions where Apple acts as agent or commissionaire.
It's more than just far-fetched to assume that this includes - and would stand to include - outside purchases.

Can they change that agreement?
They can try that - and thereby open up another, bigger can of worms of potential lawsuits against them.
Don’t they act as an agent for any app installed from the App store?
 
Don’t they act as an agent for any app installed from the App store?
Sure. But not exclusively and not unlimitedly (for everything purchased in an app).

Are they acting as an agent or commissionaire for Amazon (the local pizzeria) when I order something (pizza) for delivery from Amazon's shopping app (the local pizzeria's ordering app) and therefore entitled for a 30% share of that purchase?
 
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Sony and Niintento are in primary business of selling games not hardware. Once Apple starts selliing hardware at price of breaking even then these two cases can be put in the same sentance.
Maybe it’s time to go against those that forced Sony, Nintendo, Microsoft, etc to sell their stuff at break even or sometimes at a loss.
Also, if Apple suddenly decided to sell their iPhones and iPads at a loss and use that as an excuse to charge 50% or more towards all developers and purchases… well, we can agree that wouldn’t fly.
 
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Sony and Niintento are in primary business of selling games not hardware. Once Apple starts selliing hardware at price of breaking even then these two cases can be put in the same sentance.

Uh no, hardware is their primary business because you can't play their first-party software anywhere else. Mario and Zelda is why their hardware sells. You can't even buy a PS5 at-will to play the exclusives. People play Fortnite on their favorite console of choice, and that's just a material fact.

Considering PS4 was the 2nd best selling console of all-time, the only console to ever beat it was the PS2. I don't have to say more.
 
Seems you won’t accept that Apples’ business practices are legal and apple iOS store isn’t a monopoly.

Humm. I think may be rewriting some things. Never said that Apples’ business practices were illegal. What I’ve said is I believe that practices within the scope of the App Store relationship with iOS, not only Apple but also Google /Google Play / Android, were anti-competitive … as a result as I‘m in favor or regulation around these kinds of devices.

You on the other hand said that did not agree with new regulation because all their practices were legal.


Guess what … according to the Judge that is not the case in the state of California. I don’t know how long California Competition Law exist leading to this ruling. But if they exist say for 10 years, than the App Store policy within this scope has been in breach of the law for 10 years, aka illegal. For that matter, there is an Injunction requiring Apple to remove that policy prohibiting their links to third party payment systems in the next 90 days.

Its not intellectually honest to state a practice is legal when the Judge specifically stated that it was not within the scope of Californian Competition Laws and for that matter ruled an Injunction.

Now, of course the ruling may change as a result of Epics’ appeal. Who knows.

Cheers.
 
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The court let the 30% rate stand.

The court could never rule a rate. It is not within the realm of its competences. So ruled nothing in that regard.

Jezz … so much misdirection … anyway in does not matter. It just makes it harder to sympathize with the stance. Even though all of it a side, I may find some merits. Very few things in the matters of the Men are entirely right or entirely wrong.

PS: By the way, I never also said that I believe that Apple has a Monopoly. But being a Monopoly is not a pre-requisite to consider a practice anti-competitive, even illegal. This ruling is the proof of that.
 
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Again, read my previous posts. People keep repeating the same quotes without the context. Context is crucial in reading and understanding legal rulings and any legal document for that matter.

The quotes apply NOT purchases outside apps, ONLY in-app purchases!

RE quote 1

The first quote relates ONLY to in-app purchases. Apple is allowed to restrict developers to use Apple’s In-App Purchasing system for in-app purchases. Said conduct has not been found in violation of the law.

My detailed explanation: https://forums.macrumors.com/thread...rnative-payment-methods.2310292/post-30253609

RE quote 2

The second quote also relates to in-app purchases. Epic used their own purchasing system for in-app purchases instead of Apple’s In-App Purchasing system. That constitutes a breach of contract.

See my detailed explanation: https://forums.macrumors.com/thread...s.2310292/page-25?post=30253823#post-30253823

"...Even in the absence of IAP, Apple could still charge a commission on developers. It would simply be more difficult for Apple to collect that commission.”

Sounds to me like the ruling says that Apple can charge a commission even though the purchase is made outside of the app.
 
The way that I interpret "IAP" in this order is not the act of purchasing in the app, but rather Apple's specific system for enabling these transactions. There's quite a bit of discussion on Apple's specific system, and they even call out this this distinction on page 3.

So when the order reads says "in the absence of IAP" I interpret that as in the absence of Apple's specific proprietary system for handling these transactions, not in-app vs outside of app.
Agree 100%. Natrium is wrong on this point.
 
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"...Even in the absence of IAP, Apple could still charge a commission on developers. It would simply be more difficult for Apple to collect that commission.”

Sounds to me like the ruling says that Apple can charge a commission even though the purchase is made outside of the app.

The court isn’t explicitly blessing it, because of the context where that text appears, but the court is acknowledging that Apple would have that right.
 
Yes, in the absence of Apple’s In-App Purchasing system they can still charge a commission for in-app purchases. You are still using this quote out of context. It is in the section about whether restricting developers to use Apple’s system for in-app purchases is legal. It has nothing to do with purchases outside apps.

The stubbornness of people here is unbelievable. Stop defending Apple. This ruling is a major blow to them. That’s why they are going to appeal.

I’m done explaining. Read all major newspapers. Follow Apple’s stock. They all came to the same conclusion as me.
You're just trolling now. Even hinting that the stock market follows logic and not making knee jerk reactions made me lose all respect for your opinion.

It has nothing to do with stubbornness - you can yell "out of context" all you want but the text literally says that Apple can charge a commission even in the absence of IAP.

Also - Apple is not going to appeal the ruling. Maybe you are confusing Apple with Epic?
 
The court could never rule a rate. It is not within the realm of its competences. So ruled nothing in that regard.

Jezz … so much misdirection … anyway in does not matter. It just makes it harder to sympathize with the stance. Even though all of it a side, I may find some merits. Very few things in the matters of the Men are entirely right or entirely wrong.

PS: By the way, I never also said that I believe that Apple has a Monopoly. But being a was Monopoly is not a pre-requisite to consider a practice anti-competitive, even illegal. This ruling is the proof of that.
Much deflection in some of these posts. There’s one point within that ruling for the App Store that has stood for 13 years. The judge ruled one business practice anti-competitive and not the entire business model. There was one point that Epic won out of the entire suit.
 
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Sure. But not exclusively and not unlimitedly (for everything purchased in an app).

Are they acting as an agent or commissionaire for Amazon (the local pizzeria) when I order something (pizza) for delivery from Amazon's shopping app (the local pizzeria's ordering app) and therefore entitled for a 30% share of that purchase?
I thought it says any purchase that enhances the app. Buying from Amazon does not do that.
 
Epic Game's Next Target is going to be Sony, Microsoft and Nintendo to force alternative payment options as well.
the end of the digital purchases era, EPIC is going to "rollback" the console market to 90's with the physical games.

a digital store with no revenue is a no sense for console makers, so not soo many options here, sell digital licences with a 300% extra cost to avoid "unfair" competition between official and un-official store , or simply delete the store option in the Software and offert only physical games ( 100% control of prices and revenues for console makers)
 
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The customers are the big loser here. There are No winners not Apple not epic. And the Epic gamers should move on since Epic has no respect for them
 
Only Apple knows.

But I know that bringing iPhones to market cost a lot of money. Samsung sells smartphones that cost as much as iPhones, but I don't see people complaining that Samsung should be providing free apps and services? And Samsung does not even expand costs in maintaining Android, AFAIK. They just take what Google provides and add extra fluffs onto it.

Again, this is the business model that company chooses in the market they operate in. Consumers are not force into buying an iPhone or a Galaxy phone or any phones. It's a choice and every choice comes with pros and cons.
Apple made the decision to go the freemium model. If they wanted to they could say every app has to cost something and then take a cut of that. Once an app is downloaded to your phone can you really say it’s still part of Apple’s store?
 
So we should go back to prohibition and ban cigarettes anything addictive by your logic since isnt it a bit gross that these massive alchohol and tabacco companies are able to make fortunes out of people for buying addictive stuff... And if you think 100 dollars pays for storage, server security, bandwidth, advertising, payment processing, dispute resolution, technical support and development of APIs you are really not understanding it. The more successful developers do in many ways subsidize the the smaller developers. If the small developers had to pay the honest price for all that, without any garauntee on returns most would be out of business before they got anywhere. There are literally millions of games that are 100% free, millions of Apps like netflix and spotify that are 100% yet get the same support from Apple as the high value paid apps. And lets be reasonable, Apple is a business not a charity. Asking them to invest millions in creating new APIs, new software and hardware features that independant developers can exploit to create new software and new functions without any financial incentive is pretty sad. Shouldnt app developers have to put some back into the system? I mean if they were selling shirts they would have to pay rent at a mall or give a percentive to amazon etc, why should Apple have to do all that without making profit?
Successful game developers subsidize a lot of big companies. Most of the big companies apps are free. No one pays anything (monetarily) to use Facebook, Instagram, Snapchat. What does it cost Apple to host those apps in it’s store? Why do they get to mooch but a game doesn’t?
 
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