They already pay the $99 or $299 app store fees though.Can I live in a rental property but do not pay rent to the landlord?
They already pay the $99 or $299 app store fees though.Can I live in a rental property but do not pay rent to the landlord?
No we won’tLawyers will say anything to push their case forward
I paid an application fee for my last apartment. Guess that means I don’t have to pay for rent or utilities, right?They already pay the app store fees though.
Epic has their own servers for the gameplay though? App store just distributes the game.I paid an application fee for my last apartment. Guess that means I don’t have to pay for rent or utilities, right?
”App Store just distributes the game.”Epic has their own servers for the gameplay though? App store just distributes the game.
If apple hosts the gameplay servers then a percentage would be reasonable.
The users pay to buy the devices though? Users don't own the device?”App Store just distributes the game.”
LOL.
Apple didn’t design all of the hardware that runs the game? Apple didn’t develop the SDKs? Apple didn’t provide a customer base that actually trusts the ecosystem enough to be willing to spend money on apps (unlike Android users)?
Your argument is ridiculous.
I don’t think you were using a computer 40 years ago if you think we were “installing” things.After they pass it, we can nix the word “sideloading” and call it what we’ve called it for more than 40 years on other platforms: installing.
Prepare to be disappointed.Looking forward to sideloading enforced by EU’s Digital Markets Act, and the outcome of this lawsuit will be irrelevant anyway.
Would people stop with this type of comment. Sideloading is the correct term. It is the act of installing outside of the walled garden. Saying sideloading is better than saying "installing outside the walled garden" every single time.After they pass it, we can nix the word “sideloading” and call it what we’ve called it for more than 40 years on other platforms: installing.
40 years ago i was loading programs off of cassettes. I guess sticking the cassette in the tape deck was “installing” it?I don’t think you were using a computer 40 years ago if you think we were “installing” things.
On my first apple device, an Apple IIe in 1984, I would run programs of a floppy. Technology changes. I, and the vast majority of people, are comfortable with the App Store system for its benefits. No need to go back to older styles. I don’t think a floppy drive would even fit in my phone.
This is why these attempts will never yield the results folks like the Cohorts for App Kindness are looking for. If a business can be said to have an unfair monopoly on the products they produce, that provides a precedent which would bolster challenges to the same basic business practices in every other market.Unless Apple has an overwhelming control of a market (don’t think they do anywhere) then the stores are competing on different platforms. This is no different than if I wanted to go to a sports arena and then I have to pay for all their overpriced amenities which is a monopoly within said arena.
Nah. If there is woeful software quality it's because apple can't implement emoji and fix software at the same time. /sWith all the legal cases Apple is defending around the world, I'm starting to wonder if their woeful state of software quality control is because the legal team now has more bodies than the software team.
Yep. This way one change one time, in it's entirety. Unfortunately government wants to wrest control of Apple assets. And that never really works out well.And instead of cooperating with the governments around the world, to soften the fall, Apple have chosen the stubborn way, which will hit em with the full load.
That’s a straw man. The users own the device. Apple designs it, does all the R&D, created a set of App Store rules that make the App Store a place that developers can actually sell software because customers will actually buy it (unlike the windows store, all of the android stores, etc.), created the operating system, etc.The users pay to buy the devices though? Users don't own the device?
Anyway. Bye.
Big upgrade over paper punch cards.40 years ago i was loading programs off of cassettes. I guess sticking the cassette in the tape deck was “installing” it?![]()
that’s not what “innovating” means.Meanwhile today, google has allowed Spotify to use its payment method alongside google in app purchases. Never thought I would see the day when Apple is not the one innovating, but seeking to maintain the status quo
Our system doesn't work that way. Corporations will collude, deceive, and manipulate markets if left to themselves without regulation/oversight. Many customer protections are only in place because of legal requirements. If left to "the market", corporations would eliminate them. In this case, the de facto dominant app store must be forced to play fair. The court will decide what that means.1) This is America, let the market decide - if customers don’t want the App Store they can buy android
Our system doesn't work that way. Corporations will collude, deceive, and manipulate markets if left to themselves without regulation/oversight. Many customer protections are only in place because of legal requirements. If left to "the market", corporations would eliminate them. In this case, the de facto dominant app store must be forced to play fair. The court will decide what that means.
You mean “…and a company that does phones, ****ing locked down anticompetitive phones…”How in the 7 hells did we get to this point?
Where a company that makes games, ****ing video games, and a company that makes phones and computers are locked into a multimillion choose your currency legal battle… meanwhile the fabric of society is fraying all around us, honestly the sheer absurdity of all this boggles my mind, there’s something so fundamentally wrong with all of this.
Is charging developers more for the yearly fee, and disallowing free applications in the store not a viable solution?That’s a straw man. The users own the device. Apple designs it, does all the R&D, created a set of App Store rules that make the App Store a place that developers can actually sell software because customers will actually buy it (unlike the windows store, all of the android stores, etc.), created the operating system, etc.
If your theory is that a customer paying for a phone means apple can’t charge a developer for use of the sdk, use of apple’s intellectual property, etc. etc., then you don’t understand economics.
I find it interesting they won’t implement the same safe/innovative solution on MacOS.that’s not what “innovating” means.
In fact, the “allow anyone to sell anything” model is the old method, and the App Store was the innovative change that resulted in secure devices and user confidence in fraud-less transactions that mean that customers actually USE the App Store, unlike all the mechanisms that came before.