What's curious to me is that the M1 iPad Pro and Air have the same M1 chip as the M1 Macs, yet the M1 iPads are restricted to only those apps from the App Store, while the M1 Macs can run apps from anywhere. If the concern was solely about security and privacy as Apple claims, then why can the M1 Macs run apps from anywhere but the M1 iPads are locked down? Another thing that I don't understand is why apps that offer physical goods (such as Uber and Lyft) don't have to pay the in-App purchase fees, but apps that offer digital goods (such as games) have to pay the fees. Why the discrimination?
Because Macs and iPads are different products selling to a different (if overlapping) set of customers. If you do even a modicum of research then “security” vs “ability to run any code you choose” is one of many distinguishing features between the two, and has been since the launch of the iPhone - you pays your money and takes your choice. The iOS market has been a walled garden since day one - and has succeeded on that basis. Macs have never been totally locked down (although they’ve got tighter, and effectively added opt-in full lockdown over the years).
The M1 has nothing to do with it - Apple could have locked-down the Mac at any time since 1984 (albeit less securely, until they started making Intel Macs with the T2 chip which made iOS-level lockdown possible). Why haven’t they done it and raked in App Store profit? Ans: they’re not a monopoly and too many customers would vote with their feet.
As for the “physical goods” thing - well, because
Uber etc. are not selling Apps and Apple are not a taxi firm. The Uber app has no value in itself, other than to book rides. Apple might
like the idea of getting a 30% cut of every cabbage you buy from an online grocery store, but it would make the groceries too expensive, and using their share of the iPhone market to muscle in on the groceries market
might be an antitrust no-no. These lawsuits would make more sense if they were coming from (e.g.) Amazon who
are competing directly with Apple for movie and music distribution but then
they really can’t afford to be throwing too many rocks in the antitrust greenhouse…
You see, here’s what Epic et. al. really want to do: give away games “for free” in the Apple App Store - taking advantage of it’s established popularity and trust - then make loadsa money via the in-app purchases you need to make the game playable, without sharing any revenue with Apple…. and there’s no reason why
every app in the App Store couldn’t take the same route - free demo version in the App Store, click here to send $10 via PayPal to unlock the full version. It‘s not about selling services via Apps - it’s a back-door way of selling the App itself without paying the retailer. It would pretty much kill all revenue from the store.
Allowing competing
app stores is a slightly different thing - apart from the security issue, the new stores would have to establish a reputation, build up a big catalog and find their own solution to making “freemium” software and demo ware pay its way.
Basically:
King Camp Gillette: Hi Mr Walmart, I’d like you to give away my razors in your stores for free, I’m going to make a fortune selling the blades.
Walmart: Great idea KCG! So what discount do we get on the blades?
KCG: Oh no, I’m going to sell the blades myself by mail order and keep all the money, I just want you to give away the razors because you’ve got such awesome footfall here!
Walmart: Please
do let the door hit you on the way out…