They have roughly 40% margins, but that has nothing to do with the fact that software takes money to develop. Apple has invested literally billions of dollars in creating frameworks and APIs (via engineer salaries), but if I want to use shareplay for a game as an Indy dev I should get free access because someone else paid money for a Mac?You may have noticed Apple products are a very long way from free and have huge profit margins
That’s amazing. When can I just take Amazon’s “one click purchase” technology and use it for my own? I ask because Apple had to pay Amazon for the patent use to enable one click purchasing in ITunes in the early 2000’s.*
*This patent has since expired, but you can see the point I’m making. Even mighty Apple had to pay what is in essence a CTF to use the patented idea.
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