And once again the last time I checked having a console that didn't take discs is an
option. Unlike the iPhone I can choose to purchase a slightly more expensive variant that does take physical media. And even with a digital-only console I can still purchase discounted game codes from CDKeys et al.
And if I want to play online I won't bother because I have the consumer choice of playing free to play titles like Rocket League and Fortnite which don't require a subscription at all. Heck, Microsoft's own
Halo Infinite doesn't even require Xbox Live
. £40 a year for Xbox Live is a bargain though because Xbox Live is brilliant!
At every point in the games industry I have a choice of what console to buy, where I buy my games and whether or not I want to pony up for their respective online service which many popular titles do not require. My point was they are nothing alike because none of the console manufacturers operate a monopolised marketplace.
They also support devices well past their market prime. Nintendo
still repairs the 3DS (launched 2011), Microsoft
patched an error in the Xbox 360 (launched 2005) last week and Sony are going to honour
purchased PS1 and PSP titles from as far back as 2008 outside of their new subscription. Good luck getting your OG iPhone repaired at the Apple Store.