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I had plenty of safari crashes (blaming poor website coding, not safari) but never a speed issue. Only speed issues were on slow Internet connection.
 
My iPad doesn't crash on me and I leave all my apps open. I am sure some people might not be as lucky.
 
My ipad lags and shudders just as much as my android..

And the rendering on safari is just shocking.. You never know what you will get..
 
Direct comparison of iPad 2 and prime gaming with same games.

The prime kills the iPad 2 in detail and there is no stutter. There goes all those gpu benchmarks that said iPad gpu is way better than tegra3.

http://www.slashgear.com/asus-transformer-prime-vs-ipad-2-side-by-side-gaming-02199774/
Uh, no. The iPad 2 versions of these apps could be updated with far more detail than what the Prime could and still run fluidly. The Tegra 3 is trumped by the SGX543MP2 in every regard and especially so when it comes to texturing: link.
 
My 600MHz Android phone (over clocked to 787MHz) is way more fluid and way less laggy than my iPod touch 4th gen.

It really is all about the manufacturer's crapware living on top of Android. Im running straight Android Gingerbread (CyanogenMod 7) and its quick, smooth, and rock solid.

Touchwiz, Motoblur, Sense, and all those other interfaces give Android a bad name.

Having to overclock and root to get the optimal performance is nothing to brag about...
 
My 600MHz Android phone (over clocked to 787MHz) is way more fluid and way less laggy than my iPod touch 4th gen.

It really is all about the manufacturer's crapware living on top of Android. Im running straight Android Gingerbread (CyanogenMod 7) and its quick, smooth, and rock solid.

Touchwiz, Motoblur, Sense, and all those other interfaces give Android a bad name.

Solution: pull the OS out of OEMs' hands and take full control of the process, from cradle to grave.

No rooting or any other bull **** involved.

Then everyone can enjoy the "Android Experience" right out of the box.

You in?
 
Uh, no. The iPad 2 versions of these apps could be updated with far more detail than what the Prime could and still run fluidly. The Tegra 3 is trumped by the SGX543MP2 in every regard and especially so when it comes to texturing: link.

Really, could be?
Then why has it not been updated?

Even the review said, the benchmarks do not convey what they see when comparing the two games.

From what I see, the Prime is better when comparing the two. And that's proven in the review by slashgear. If they do update the game and it is on par or better than cool, but it's not.

It's the same argument people say, just wait for ICS and all that, but it's not, so no point in even saying could be better, because it's not.
 
Wirelessly posted (Mozilla/5.0 (Linux; U; Android 4.0.1; en-gb; Galaxy Nexus Build/ITL41F) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30)

*LTD* said:
My 600MHz Android phone (over clocked to 787MHz) is way more fluid and way less laggy than my iPod touch 4th gen.

It really is all about the manufacturer's crapware living on top of Android. Im running straight Android Gingerbread (CyanogenMod 7) and its quick, smooth, and rock solid.

Touchwiz, Motoblur, Sense, and all those other interfaces give Android a bad name.

Solution: pull the OS out of OEMs' hands and take full control of the process, from cradle to grave.

No rooting or any other bull **** involved.

Then everyone can enjoy the "Android Experience" right out of the box.

You in?

That would kill the platform for me. The communities that have grown around the platform are fantastic if you're into that sort of thing.

Android offers an alternative. Do we really need another Apple way of doing things?

Apple have the perfect setup for you, but not all of us. It's great you get to enjoy things the way you like it and that I get to enjoy things the way I like it.

[On the topic of tablets]
I'm looking forward go see what ICS brings to Tegra3 and the upcoming next generation Exynos chipsets from Samsung. ICS is great on the Galaxy Nexus with its comparatively weak hardware.

Then there's Microsoft with its upcoming Windows 8 on ARM. It looks like there will be something for everyone which is fantastic IMO.

Any next Gen iPad with a Retina display will be awesome too. :D
 
Solution: pull the OS out of OEMs' hands and take full control of the process, from cradle to grave.

No rooting or any other bull **** involved.

Then everyone can enjoy the "Android Experience" right out of the box.

You in?

What would be the point of Android then? You claim Android is a copy of iOS and now you're suggesting Android should follow iOS' way?
 
Hardware and Software/Firmware/Interface need to be glued together at the hip...not tied loosely or half assed in nature like allot of Android phones that have some epic hardware with great potential. Same reason my Core 2 Duo 13" MBP wipes the floor in work flow of many modern and theoretically faster laptops running other OS's...Apple has it down.
 
What would be the point of Android then? You claim Android is a copy of iOS and now you're suggesting Android should follow iOS' way?

No one said it's a *good* copy of iOS.

The point of Android is to supercharge Google's ad revenue, and not a whole lot more. The product is not a fully fleshed out, great user experience. The product is *you.*

Google is not about creating the best mobile user experience. Heavens no. Google's primary business is ads. Nearly EVERYTHING they produce is a vehicle to facilitate the viewing, dissemination and consumption of ads and generation of ad-based revenue.

This is why Android has so many issues. Google's focus is not the USER and how the user should ideally interact with tech. There is no over-arching user-centric philosophy over at Google, apart from the "open" slogan, which is about as useful as tats on a bull when the user experience is crap. Google's focus is on revenue generation via ads. Android phones are ad-viewing machines wrapped in a variety of hardware and an OS framework. That's it.
 
This.

Its a prime example of how hardware isn't everything (yet I'm sure, like always someone will try and chime in and argue otherwise).

I have a game I'm working on that I keep doing test builds to Android with and no matter what device I choose I just can't get the performance I want. Its a shame because I'd love to launch it on more than one platform.

The main issue is OEM's who customize/ruin Android when they slap it on their phones.

Do you honestly believe this? OSX is slower on Macs than Windows 7 is on the same hardware. I know you believe otherwise, but that is the truth. Android is going to be more than fine in the long run, and I would look at your code before blaming Android. There are performant games out there. A poor craftsman blames his tools.

Forums like these are depressing. It is shocking to me how many people think they know anything about technology, or computer science, and are so sure of their opinions. But the fact of the matter is they read like pure craziness.

LTD's post above mine is a perfect example of someone with their head in the sand regarding the reality of Android and what it is inevitably going to do to iOS (crush it badly). I am not saying I like this, I really like my 4S and my macs, but Apple is going to get outclassed. They do not hire the best engineers, nor do they have the best strategy. It is just a matter of time...

And go ahead and down vote this everyone. I consider a negative rating a measure of quality. ;-)
 
regarding the reality of Android and what it is inevitably going to do to iOS (crush it badly).

This is impossible to do with a universally-licensed OS, in the same market where a competitor is successfully using a vertical business model.

----------

I really like my 4S and my macs, but Apple is going to get outclassed. They do not hire the best engineers, nor do they have the best strategy.

You sure?

http://www.bizjournals.com/kansascity/news/2011/07/12/study-finds-ipad-satisfaction-starts.html

^^^
Still no viable competitor to this product. Not by a long-shot. Android is nowhere in the tablet segment.

https://www.macrumors.com/2011/09/0...rankings-of-smartphone-consumer-satisfaction/

https://www.macrumors.com/2011/09/2...isfaction-survey-for-eighth-consecutive-time/

And all this with barely more than two phones:

http://blog.nielsen.com/nielsenwire...d-iphones-dominating-app-downloads-in-the-us/

Apple has been doing most of the above for years now, in a stable market, in a recession, it doesn't make any difference.
 
Uh, no. The iPad 2 versions of these apps could be updated with far more detail than what the Prime could and still run fluidly. The Tegra 3 is trumped by the SGX543MP2 in every regard and especially so when it comes to texturing: link.

So developers are deliberately making games look worse on the iPad2 because?
 
So developers are deliberately making games look worse on the iPad2 because?


They aren't "deliberately" doing it to make look worse on the iPad 2. It actually takes effort and money to optimize a game to make it look better. The iPad versions look worse because they were not fully optimized for iPad 2's extra graphical power whereas the Prime version was made with support from nVidia to make them the showcase piece specifically for the nVidia's new product.

Besides, now we have Infinity Blade 2 and we are still wondering what the iPad 2's capable of in terms of graphics?
 
I have no hate against android but the more and more i read about "no lag" on these super android phones and compared to my first hand experience with just swiping left to right on the sg2 and skyrocket and the obvious lag I see, I'm beginning to think these android users have no clue what lag is.
 
Direct comparison of iPad 2 and prime gaming with same games.

The prime kills the iPad 2 in detail and there is no stutter. There goes all those gpu benchmarks that said iPad gpu is way better than tegra3.

http://www.slashgear.com/asus-transformer-prime-vs-ipad-2-side-by-side-gaming-02199774/

I want to point out how insane this comparison is.

They used two games that NVIDIA themselves helped optimize for Tegra 3. What in the Hell does that prove? The benchmarks already proved that the 543MP2 in the iPad 2 is faster then the Tegra 3 GPU. Of course you can spend time optimizing for one platform and not the other, but that doesn't prove a damned thing.
 
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No one said it's a *good* copy of iOS.

The point of Android is to supercharge Google's ad revenue, and not a whole lot more. The product is not a fully fleshed out, great user experience. The product is *you.*

Google is not about creating the best mobile user experience. Heavens no. Google's primary business is ads. Nearly EVERYTHING they produce is a vehicle to facilitate the viewing, dissemination and consumption of ads and generation of ad-based revenue.

This is why Android has so many issues. Google's focus is not the USER and how the user should ideally interact with tech. There is no over-arching user-centric philosophy over at Google, apart from the "open" slogan, which is about as useful as tats on a bull when the user experience is crap. Google's focus is on revenue generation via ads. Android phones are ad-viewing machines wrapped in a variety of hardware and an OS framework. That's it.

Oh yeah true you are right and Apple is only making the iOS to make you happy and confortable.

Why are so hell bent on saying ads ads ads. Apple is also in the business as you recall. The only times you have ads on Android is when you use an app with ads just like iOS. I do not get where you get the ad viewing machine idea out of. The Kindle Ad version is an ad-viewing machine, not Android. Why are you so stubborn on that idea?

The native apps do not have any ads, ads are not replaced by adword ads when you visit a website. You get the same amount of ads that you would get on the iPhone. Get it in your stubborn little head and stop repeating the same useless pointless argument.

Oh and are you implying that if it's "copied" in the right way than Android is fine? Your logic makes no sense
 
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Oh yeah true you are right and Apple is only making the iOS to make you happy and confortable.

Which is how a closed, vetted, controlled ecosystem that in the smartphone market is to be found on at most two devices makes serious money and can actually command the share it does.

Apple has User Experience as their #1 priority. Consumers respond with enthusiasm. It's pretty simple.
Why are so hell bent on saying ads ads ads. Apple is also in the business as you recall. The only times you have ads on Android is when you use an app with ads just like iOS. I do not get where you get the ad viewing machine idea out of. The Kindle Ad version is an ad-viewing machine, not Android. Why are you so stubborn on that idea?

The native apps do not have any ads, ads are not replaced by adword ads when you visit a website. You get the same amount of ads that you would get on the iPhone. Get it in your stubborn little head and stop repeating the same useless pointless argument.

How do you think Google makes money from a free OS?

The majority of it is ads. Via:

Search Engine Traffic
Android Market transaction fees
Display Ads (In-app Advertising), ad impressions, hence AdMob, etc.
 
Which is how a closed, vetted, controlled ecosystem that in the smartphone market is to be found on at most two devices makes serious money and can actually command the share it does.

Apple has User Experience as their #1 priority. Consumers respond with enthusiasm. It's pretty simple.


How do you think Google makes money from a free OS?

The majority of it is ads. Via:

Search Engine Traffic
Android Market transaction fees
Display Ads (In-app Advertising), ad impressions, hence AdMob, etc.

Search Engine Traffic -
No one is forced to use the Google search engine, some Android phones come with the Yahoo search engine...

Android Market transaction fees
Oh yeah, Apple does not do that... ... ...

Display Ads (In-app Advertising), ad impressions, hence AdMob, etc.
Once again, same for iOS http://advertising.apple.com/
[/QUOTE]
 
Search Engine Traffic -
No one is forced to use the Google search engine, some Android phones come with the Yahoo search engine...

Its more than that. You use google maps or nav, that's search data Google gets. You use Google Music, that's more user data. You use the search widget, more data. Same with Gmail and all the other free services Google has. While you can use other things, Google makes their free apps and OS good enough that you will use them...providing G with user data.
 
Really, could be?
Then why has it not been updated?

Even the review said, the benchmarks do not convey what they see when comparing the two games.

From what I see, the Prime is better when comparing the two. And that's proven in the review by slashgear. If they do update the game and it is on par or better than cool, but it's not.

It's the same argument people say, just wait for ICS and all that, but it's not, so no point in even saying could be better, because it's not.
So developers are deliberately making games look worse on the iPad2 because?
To answer you both, who knows why it hasn't been updated but you can't use two games without equal graphics as a comparison of GPU performance. The iPad 2's capable of so much more. Additionally, they don't show us the FPS. For all we know, the iPad 2 is running at 60 FPS and the Prime at 30 FPS and you can't tell that any other way than having an FPS output on screen.

To quote the article:
So that’s the iPad 2 on the left, Transformer Prime on the right, and ever so slightly different versions of the game due to the help NVIDIA has given the developers at Vector Unit (the folks who make the game.)
That's one reason why the graphics on the Ski game might be better. Additionally, developers might not be bothering to improve the graphics since they are already quite similar and unlike the Prime, it's not being debuted on a new product which will increase sales.
 
For all we know, the iPad 2 is running at 60 FPS and the Prime at 30 FPS and you can't tell that any other way than having an FPS output on screen.

Because extra 30 FPS you are not physically capable of seeing makes a world of difference.
 
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