Just wanted to bump the thread and tell you guys that development is still fully in progress. I've just reverse engineered everything in the original and made a working clone in Java so that I get a good grip on the game mechanics. I'll now take bits and pieces that I like and mold them to fit the iPhone-version.
As stated earlier, I will not re-implement the AD&D rules on the iPhone-version due to licensing issue, however now knowing the exact rules used in the original I can assure you that the game play and difficulty will feel the same and hopefully you will get an equally enjoyable experience as the original.
Stay tuned!
/Andreas
As stated earlier, I will not re-implement the AD&D rules on the iPhone-version due to licensing issue, however now knowing the exact rules used in the original I can assure you that the game play and difficulty will feel the same and hopefully you will get an equally enjoyable experience as the original.
Stay tuned!
/Andreas