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Personally, if I'm the CEO of Adobe, I suspend all development of Mac software products and I pull all of my Mac products (including Photoshop and the new CS5) off the shelf, both effective immediately and until Apple changes their developer licensing agreement. I think Apple needs Adobe far, far more than Adobe needs Apple.

That would be disastrous for Adobe. Something like 50 percent of Photoshop alone is Mac users.

Congrats. You've just turned your $17B company into a $10B company. Your shareholders thank you.

Ain’t that the truth. Wall Street and shareholders would freak out to say the least.
 
The solution is easy. Adobe should just not release Photoshop CS5 for MAC. I will be (as many, many designers and photographers) on a PC faster than Steve Job iScrewedup! And MAC will be history in the design/photography industry.

Hint for future astroturfing efforts: actual Mac users know it's not called a MAC. That's how ignorant PC users write it.

Hang in there, you'll get better at this. Ask AidenShaw for some tips.
 
So this boils down to what?

Apple wants native iPhone/iPad applications created with their developer tools directly interfacing with their APIs?

And Adobe wants to great some type of middleware translation library for Flash applications that lets them pretend to be a native iPhone/iPad application?

Yes exactly.

And when Apple clarified that position, an Adobe PR Platform "evangelist" went mental.
 
I'm sure Apple can make a (shaky) technical case for its insistence that developer's use only in house tools, but that begs the question: Is it right to put developers in such a position, where the load of implementing Apple's version of multitasking is on their shoulders?

This whole prohibition could be nothing more than a huge case of FUD. Where does it actually say you can't use a complier etc. What I saw was that apps must be 100% in native code, not something else such as Flash with a translator. Nothing about how you get to that point.

and hell if this Adobe thing is actually produces the appropriate code and doesn't say "made by Adobe blah blah" how would Apple know.

and regardless, how many apps are there on the store that were made before even the beta of this thing existed. quite a lot
 
So the sites use a lot of resources and some take time to load. One reason I buy nice fast computers is to be able to run the latest and most intensive processes that deliver the most engaging and interactive experiences. What is the point of having all the resources if you never use them and only load html websites. My favorite ps3 games are the ones the use the full potential the ps3 offers and by the end of gaming the fans are running and the device is hot. Race Cars pushing the performance to the max and burning through tires.

I would simply prefer the option to use flash, publish with flash, and control how I use the apple hardware I buy without a babysitter telling me what I want or can have.

And please show me the award winning interactive experiences in html5 that compete with what has been done in flash.

Yeah, I have a Mac Pro with 12GB of RAM. And what is the point of having the resources? To do something useful with them, not browse the web looking at poorly made Flash websites.

And you want me to show you award winning sites that were done in HTML5 which is currently not a standard while Flash has been around for how long? I am not claiming that HTML5 *alone* is the end of Flash. HTML5, CSS, JS/JQuery, and any other combination of technologies will be able to approach what Flash is doing.

But all of this is moot because this is not what this thread is about, if you would have read the article and understood you would know that this has nothing to do with Flash as a plugin in the iProducts and nothing about anyone telling you what you can and can't have (in the sense you are talking about at least.)
 
My inner Apple Fanboy and Flash/Adobe Fanboy are going mental over this.

Your evil twin from a parallel universe - "I Hate Apple & I Hate Flash" AidenShaw - shares in your head-exploding inner conflict.

(Or in his parallel universe is it head-imploding? Hmm...)
 
So this boils down to what?

Apple wants native iPhone/iPad applications created with their developer tools directly interfacing with their APIs?

And Adobe wants to great some type of middleware translation library for Flash applications that lets them pretend to be a native iPhone/iPad application?

It is more Apple wants to limit devs to force them to use Apple products and make it more difficult to develop for multiple platforms so it limits the programing languages that can be used.

Adobe is wanting to offer yes a middleware translation labrary for its Flash programing but at the same time it would pretty much allow flash to function as another programing language out there. A lot of people like and perfer to program in one language or another. The most popular one right now being Visual C++. Other popular languages are Visual Basic, C#, Python, Java, Flash ect.

Each one has its own strengths and weaknesses. Apple is forcing people to use a more difficult language to program apps in. They are more powerful but also require a lot more know how to program well in them. Apple is limiting the choices of its devs.
 
and pull ALL mac products off the shelf and restrict support.

Then laugh as Apple sales plummet.

or cry as their sales plummet. Mac users are likely a huge audience for Adobe. Take them out and Adobe could find themselves with a huge loss. But all those designers etc will be fine because they will find other programs or make their own.
 
I've been pro-Apple for a long time.... not much a fan of the iPad as my post history will show..... but f**k this company. What an absolute disgrace. This is MS part 2. I wil never, EVER purchase another Apple product again in my life.

The revolution always seems like a good idea at the time.
 
What many buffoons who defend Apple cannot seem to understand (and don't know the first thing about programming, so their opinion shouldn't really count anyways), is that the effect of this is far beyond just flash. Phonegap, Unity, eg....are also all gone.


Adobe should "accidentally" release a jailbroken flash and pull ALL mac products off the shelf and restrict support.

Then laugh as Apple sales plummet.


Apple sales plummet hahahahaha :rolleyes:, oh wait i can't breath, get over it, Adobe Flash is not important, but if adobe really wants to play then play in the HTML5 world. Netflix uses silverlight and that seems to be able to deal with HTML5.
 
or cry as their sales plummet. Mac users are likely a huge audience for Adobe. Take them out and Adobe could find themselves with a huge loss. But all those designers etc will be fine because they will find other programs or make their own.

You say that but I have seen on these boards multiple graphic designers and some personal friends of mind who are in the art world have all stated they are thinking about leaving Apple and going over to windows due to the cost of the hardware to get what they need. They can get what they require from a PC for far less with out having to pay for all the extra crap they do not need.

Part for part Apple computers are competitively price problem is lets say you want something like an upgradable tower. You have to pay an arm and a leg to get than from Apple but for a PC you can get that for 1000 no problem instead on a Mac you have to buy $1000 of extra crap you do not need or want so it is a $1000 premium as far as they are concerned (using it as an example) They want a mid range tower.

I also have heard that if Adobe left apple and went PC only they would quickly follow suit since Photo shop is what the industry uses and the industry is not going to wait a year for something to replace the void.
 
Each one has its own strengths and weaknesses. Apple is forcing people to use a more difficult language to program apps in. They are more powerful but also require a lot more know how to program well in them. Apple is limiting the choices of its devs.

Apple is not forcing anyone to anything. Want to make money then you use what they want and you do it the way they want, don't care then don't worry.

Your saying that as a Ferrari mechanic I should not have to do it their way but I should be able with just know how to fix a Jugo be able to work on a Ferrari.

Sure and a Phebotomist should be allow to also do brain surgery because its not fair they have to go to school and learn something new, just not fair.
 
That would be disastrous for Adobe. Something like 50 percent of Photoshop alone is Mac users.



Ain’t that the truth. Wall Street and shareholders would freak out to say the least.

Freak out, more like the CEO would freak out and the share holder would hang the CEO to dry.

They would sue adobe for just been plane stupid. :D
 
Hypocrisy can be as simple as participating in a forum for no other reasons than to instigate and proselytize while making a pretense of having added value. What's the point of living if your only goal is destruction?
Thank you for this!

His pretentious buffoonery, hypocritical ad hominem sneers, derogatory drivel, and diatribes of clueless misinformation, as well as recurring episodes of petty instigation and shilling, have littered this forum for years.

Now, back to the real issue. Adobe is well know for trash code (all of us have overheated running their crap). So why should I believe that Adobe is capable or creating a compiler that creates anything other than trash? Why should Apple allow the output of trash compilers on devices tailored to perfecting a great user experience.

Having spent considerable time creating compilers, it's clear that the result of a compilation is based upon the skill of the developers. We have seen little evidence that Adobe cares or is capable of creating a decent user experience. It's the same old MS approach "If it doesn't work, it's due to your device being underpowered." This mindset might be passable when your machine is plugged in, but is totally unacceptable when you have the limitation that are intrinsic in mobile devices.

Well said - it's too bad for Adobe that an open-source solution has been emerging favorably. For what reason would Apple want to compromise a well functioning mobile platform by allowing substandard spaghetti-compiled crud to drag it down?

It remains interesting that Windows Mobile Series 7 will also be passing on Flash - revelatory.

__________________
-as
Baseball - Have you attended a game with your sporting friends, your sporting colleagues and your sporting relatives? Why not?
:p
 
It affects more than just "Flash developers".

Apple appears to be against the idea of any cross-platform tools that make it easier for developers to produce apps for both the iPhone and other devices. This will lead to developers targeting more friendly platforms.

Except those with business sense. They'll follow the money.
 
Congrats. You've just turned your $17B company into a $10B company. Your shareholders thank you.
Not necessarily. CS users will still need it and will either switch to Windows machines or Bootcamp. The revenue will still be there. There is no substitute for the CS suite. If Apple has something in the works to compete against CS I assume they would release it regardlesss of Adobe's support for OS X so that fear is not justified.

But obviously Adobe are too chickens**t too do something like cease OS X support. They'll just continue to whine while Apple bitch slaps them. Quite entertaining to watch Apple pick fights with the various tech giants and get away with it.
 
Except those with business sense. They'll follow the money.

Why would they post their apps to the iPhone App Store.... there's 185,000 apps, most of which are pure garbage.

Once the handheld market plays out completely, Apple will have its 10% market share like usual.







Meanwhile..... the touchpad on my MBP has s**t out on me. Awesome.
 
Not necessarily. CS users will still need it and will either switch to Windows machines or Bootcamp. The revenue will still be there. There is no substitute for the CS suite. If Apple has something in the works to compete against CS I assume they would release it regardlesss of Adobe's support for OS X so that fear is not justified.

But obviously Adobe are too chickens**t too do something like cease OS X support. They'll just continue to whine while Apple bitch slaps them. Quite entertaining to watch Apple pick fights with the various tech giants and get away with it.

Perhaps in the long-term, but in the short-term, Adobe would really suffer. Design firms aren't going to switch their software over night. And Adobe dumping OSX for CS5 isn't suddenly going to make CS4 stop working.
 
Apple is not forcing anyone to anything. Want to make money then you use what they want and you do it the way they want, don't care then don't worry.

Your saying that as a Ferrari mechanic I should not have to do it their way but I should be able with just know how to fix a Jugo be able to work on a Ferrari.

Sure and a Phebotomist should be allow to also do brain surgery because its not fair they have to go to school and learn something new, just not fair.

You completely missed the point.........
 
Wait a minute

Umm wait a minute. I just checked the release docs for Unity 3D, another middleware program for the iphone. The following is one of their main features.

Seamless Publishing Workflow
Publishing a build for iPhone will create an entire, complete XCode project that just works. Press "Build and Run" in Unity and put your feet up. Relax until your game automatically compiles in XCode, installs, and launches.

I don't think that UNITY 3d is going to get bit by this license change because they actually use objective-c. (EDIT: They are already on record saying the license change won't effect them.)

At first I was pissed because I thought apple was digging on Adobe for no reason but....

Adobe swears up and down that they produce valid objective-c: no runtime interpreter, no virtual machine. If so then I don't think they have a problem. Unless they are ********ting and actually have an Objective-C virtual machine that runs their flash code......

In which case Apple has a reason to be pissed and adobe has reason to be scared.
 
Actually...

I'm sure Apple can make a (shaky) technical case for its insistence that developer's use only in house tools, but that begs the question: Is it right to put developers in such a position, where the load of implementing Apple's version of multitasking is on their shoulders?

From my read of the OS 4 sneak peek, Apple is handling most of the multi-tasking work and putting it into the SDK for implementation by developers. SOunds like Apple is doing a lot of the work.
 
If the turtlenecked overlord's anger has anything to with this, the Apple Board will be remiss if Jobs is not fired immediately.
What's this?

Another hypocritical, yet typical, ad hominem derision toward Steve Jobs?

Were you not the one whining, recently, about jeers directed toward Steve Ballmer, as well as yourself?

Yet, here you are. :)

I've been a professional developer since 1980 specializing in embedded systems. I know more flavors of assembly language than I'd care to remember. I've designed and built computers at the chip level. And I've written and modified computer operating system, real-time kernels, and even high-level languages.

Now, Mr. High and Mighty, WTF experience are you bringing to the table?

Apple made a good call with this. Their ability to sell product is impacted by end-user experience. If some numb-nuts Flash developer (who laughably thinks what he's doing is "programming") ends up pegging the CPU usage or chewing up all available RAM, making the Apple iPat, iPhone, iPod Touch sluggish, the end user doesn't know why. Then your fellow clueless user gets on some forum and rants about something which he knows nothing. He blames Apple for the 'sluggish multitasking' and slow keyboard response under OS 4.0. And he vows not to buy another Apple product.

So, in conclusion, **** and quit second guessing the marketing and technical decisions coming out of Apple. You're no more qualified to do that than you are to critique Stephen Hawking's understanding of physics.

Bravo!

Armchair critics have been cluelessly defending this ***** in droves lately.

Thank you.
 
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