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I wouldn't expect much.

Even Apple said the CPU increase was 25% while GPU was 50%.

But upgrading from an iPhone 4 with the A4 chip...the iPhone 6 is going to be much for me.

Technically they said "up to" 25%/50% faster. Which could mean only for a very few small applications (we don't know). The average increase is likely to be much less. In other words, it's probably "a little" faster, which personally I am OK with because the 5S has good performance and if I can get that performance with a much larger screen, I'll be happy. I'm upgrading from a 4S so it should be a massive boost for me anyway.
 
The 6 Plus will be slower than the 6 because it has to work harder, OIS and all that downscaling.

I have a feeling the 6 will be the fastest followed by the 6 Plus closely followed by the 5s.

I'm pleased I went with the 6.
 
The 6 Plus will be slower than the 6 because it has to work harder, OIS and all that downscaling.

I have a feeling the 6 will be the fastest followed by the 6 Plus closely followed by the 5s.

I'm pleased I went with the 6.

Unless the 6+ has a slightly higher clocked CPU/GPU like the iPads have as it has a bigger battery to take the load. Apple are not stupid to make the Plus way slower than the 6.
 
The 6 Plus will be slower than the 6 because it has to work harder, OIS and all that downscaling.

I have a feeling the 6 will be the fastest followed by the 6 Plus closely followed by the 5s.

I'm pleased I went with the 6.

OIS will have zero impact on the CPU/GPU. On the contrary, it would probably be using less processing than a software-based image stabilization and thus less energy as well.

The downscaling, on the other hand, may prove to be a burden on the iPhone 6+. Perhaps, it won't be a problem for the CPU/GPU, but perhaps it would.

If the hardware specs are the same on both handsets, there is no doubt at all that the iPhone 6+ is going to be slower than the iPhone 6, simply because of the many extra pixels to handle, and the downscaling and probable anti-aliasing it must perform.
 
OIS will have zero impact on the CPU/GPU. On the contrary, it would probably be using less processing than a software-based image stabilization and thus less energy as well.

The downscaling, on the other hand, may prove to be a burden on the iPhone 6+. Perhaps, it won't be a problem for the CPU/GPU, but perhaps it would.

If the hardware specs are the same on both handsets, there is no doubt at all that the iPhone 6+ is going to be slower than the iPhone 6, simply because of the many extra pixels to handle, and the downscaling and probable anti-aliasing it must perform.

I think the extra pixels don' t matter.
On an ipad mini retina 2048x1536
I get the same score of 20500 .
Those are more pixels than the 6+

Perhaps the iphone 6 scores are at the high quality settings?
Or the amount of pixels it moves isn' t the limiting factor?
 
I think the extra pixels don' t matter.
On an ipad mini retina 2048x1536
I get the same score of 20500 .
Those are more pixels than the 6+

Perhaps the iphone 6 scores are at the high quality settings?
Or the amount of pixels it moves isn' t the limiting factor?

The issue, if there's one, could be because of the downscaling that the iPhone 6+ must perform for its non-Apple screen resolution. On the other iPhones and on the iPads, the resolutions are –supposedly– much less taxing on the hardware. The Retina iPads are just a simple 4X more pixels than the iPad 1 and 2. Very easy to render (although Apple did make a huge mistake with the iPad 3, not being able to use such higher resolution properly, giving birth to an early iPad 4).

But, of course, the iPhone 6+ could have way more graphics power than it needs, and then this becomes a non-issue. I'm just speculating here.
 
Another point people are missing is with android the hardware providers put in quad core 2ghz+ chips which run so hot that after a short while they throttle

Whereas apple chips despite the lower clock speed run cooler and dissipate the heat through the rear shell and in the 6 stay at a constant max speed for longer when needed. The gpu got the boost because clock speed is quick enough for everything else. A lot of other functions are offloaded to a smaller lower voltage co processor.

Yet again common sense and better user experience applied by apple. The android stat geeks won't be aroused tho. Oh well.
 
Anyone looked at the hq high scores?

The so called quad cores and android flagships get a beating over there.
S5 about 11000 points, iphone 6 about 15500 points.
Ipad air a7 about 13500 and iphone 5s about 13000 points.

So with higher loads and hq benchmarks, the a8 pulls ahead.
About 20% higher scores than on the iphone 5s/ipad air and 40% higher than the s5.

And when they release an update to support native res on the 6 and the plus on this benchmark, it would have a positive influence on the results.
 
Don't care, coming from an i5 so I welcome any major boost that the 5S had.

iPhones are only worth upgrading every 2 years if you ask me, some people prefer to upgrade at every new look / major change like I do, and some prefer to upgrade at every refined version of said change.
 
The A7 in the iPad Air is actually more closely related to the former AxX series chips (A6X, A5X) in terms of the way the SoC was laid out internally (the "X" series actually had quad core graphics, the A7 is dual core). The relocation of the RAM and a few other things (including a 100MHz boost) actually sped the chip up quite a bit. The A7 in the iPad Air even has a heat spreader because it runs hotter like the X series chips.

If I'm not mistaken, i believe that even the A7 in the iPhone 5S also carried a quad GPU

https://www.macrumors.com/2013/09/27/a-closer-look-at-apples-a7-chip-from-the-iphone-5s/
 
Probably his usage patterns. An iPhone would only be worse for him when compared to the S5.

It also depends on what he's doing. It does better a somethings more significantly then others.

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Regardless I wouldn't exactly say the top Android devices "slay" the iPhone. I really wish Apple would have come out of the gate with guns blazing when it came to battery life with the 6 though, they could have made it the same thickness as the 6+ which is still very thin and stuck a bigger battery in it.
Slay is quite exaggerated. Wow where were the pitchforks for the S4's battery?
 
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