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The Mac port of Final Fantasy XIV despite still being x86 runs exceptionally well on an M1Max.

I see 60-80 FPS on High which is nearly double what I saw on my 2019 i9 MBP with Radeon 5500. If I bump the resolution up to Maximum I’ll get 50-60.

In short, it’s very playable and am super impressed!
 
I have a 2016 i7 and fans just go and go
I think that’s the impressive part. While the raw performance might be lower than on Intel chips, these M1 rigs run much cooler and quieter.

For me, I’m not looking to Apple for a gaming rig, but it’s nice to know that I can run them if I want to. Given I’m not so interested in AAA titles and the plethora of FPS / RPG / Sandboxy games that are being introduced, and the power is plenty for the Steam titles that do interest me, that’s a win - all without the aggrevating fan noise that’s prominent with Windows gaming notebooks, or the 2019 MBP 16” i9 5600m I had before it.
 
I used to game on OS X a lot, there used to be a lot of good titles out there in the olden days. These days if I want to game I'll fire up my X, PS4 or my G14 ROG. I would not need to game on a new MacBook.
 
I used to game on OS X a lot, there used to be a lot of good titles out there in the olden days. These days if I want to game I'll fire up my X, PS4 or my G14 ROG. I would not need to game on a new MacBook.
Ok most of new MacBook Pro users want to play games too after a day of work on the same computer. Performance are awesome, titles are not so much... But better than nothing.
 
Not that impressive, a 10fps jump from 50-60 on 1080p on a old title... what am I missing? Or am I just so used to Nvidia specs showing 4k raytracing and 60fps on a brand new title.

These are so-so ports compiled for Intel Macs running on an emulation layer. Emulation layers typically have a performance hit, yet these games are performing as well as or better than they do on the hardware they were compiled for. A lot of folks are meh, but it makes me wonder what a well-optimized, M1-native AAA title could achieve.

I don’t game on my Mac as I have a Switch and a PS5 hooked up to a 55” TV, but I remember trying to play games on my first Mac laptop and how lousy the performance and battery life were. This is astonishing.
 
Not that impressive, a 10fps jump from 50-60 on 1080p on a old title... what am I missing? Or am I just so used to Nvidia specs showing 4k raytracing and 60fps on a brand new title.
?? See some video in this thread or check MrMacRight channel, you can even play some games in 4K even under emulation. those Macs rival RTX3080 on highend gaming notebooks.
 
Why always testing at 1080p? It's onsense, when you can go slightly lower to perfect pixel doubling rather than uneven scaling. Looks better, performance better.
1512 x 982@2x for the 14"
1728 x 1117@2x for the 16"

But yeah, not gonna buy these beauties for gaming anyway. More support is always welcomed, tho. I still believe Apple should at least support current OpenCL/GL as backup API, Metal alone is not worth it for many studios since its proprietary.
OpenGL still runs, and with MoltenVK you can use Vulkan too. Anyway Metal performance are INCREDIBLE even under CPU emulation.
 
?

Shadow of the Tomb Raider - 2018
Metro Exodus - 2035 ;) - 2019
Deus Ex: Mankind Divided - 2019
A Total War Saga: Troy -2020 - Woohhh
Baldur's Gate 3 - 2020 - Woohhh²

These aren’t games to show off anything hardware related… but they are fine to play.

Sounds like macOS still has nothing to offer, game wise, and this won’t change anytime soon.

Just recycled games!

Do yourself a favor and don’t buy Macs for games…
Baldur’s Gate 3 is not even out. Mac can be thank to Apple Silicon a great game machine, especially if you use it already for work. Nobody is saying you should buy a MacBook Pro for gaming, but you can game very well. Sadly the market share isn’t there but your attitude won’t help. Things will improve.
 
The Mac port of Final Fantasy XIV despite still being x86 runs exceptionally well on an M1Max.

I see 60-80 FPS on High which is nearly double what I saw on my 2019 i9 MBP with Radeon 5500. If I bump the resolution up to Maximum I’ll get 50-60.

In short, it’s very playable and am super impressed!

That's especially impressive since the "port" is basically the Windows client running in a Crossover wrapper.

How does the laptop handle the load? Does it heat up significantly?
 
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Sticking to my RTX 3080TI on a Ryzen 5800X for gaming.

Funny how things have turned over the past 2 decades.... I ended up using the Mac for office work 90% of the time :)
So? You have a gaming PC which the GPU alone consume the double of these MacBooks. Many users have only a computer and works with it. Now thank to M1 Pro and M1 Max you can game quite well even on non native titles.
I have a Mac for everything and yes I can have fun with it too other than work on it.
 
I can’t say I have the MacBook Pro with predominant focus on gaming, have a PS4 Pro for that, however I have enjoyed a few games on it including the Divinity series, Pillars of Eternity Series, Subnautica and Tyranny which ran pretty well. It’s also worth noting that Witcher 3 seems to work too, at least according to GOG when I look at my Mac library.
 
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These are so-so ports compiled for Intel Macs running on an emulation layer. Emulation layers typically have a performance hit, yet these games are performing as well as or better than they do on the hardware they were compiled for. A lot of folks are meh, but it makes me wonder what a well-optimized, M1-native AAA title could achieve.

I don’t game on my Mac as I have a Switch and a PS5 hooked up to a 55” TV, but I remember trying to play games on my first Mac laptop and how lousy the performance and battery life were. This is astonishing.
I think you make a good point here, it’s also worth mentioning that this article probably shouldn’t be taken at face value but rather at the possibilities it outlines. I vague parallel would be how they got the Witcher 3 to run on the Switch, something that worked better than it had any right to
 
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