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They all have stores with rules. Even google. Microsoft, sony and others. All with rules, all with fees. Anyone can put an app on any of these stores as long as they comply with that stores rules.
Any of the game streaming services can be on the app store with approval. And some are. If you don't want to do that, here please make a web app, we'll even help you do it! Aka, amazon luna.
Let's just face reality.

iOS is the only major operating system to not allow outside apps from any source other than it's own App Store. Android has similar guidelines for Google Play, that is true, but on Android you can install outside app stores from the internet. You can do this on Windows, you can do this on macOS and desktop Linux distros.

What Apple is doing is not the same as any other company. They've put themselves in a situation where they are the sole gatekeeper of one of the primary devices people use to perform every task. It's time for them to wake up from 2009 and stop comparing an iPhone to a game console. People use these things for work, school, play and everything. It IS their computer.

The longer Apple makes things difficult for developers the closer they get to being regulated and not being allowed to have sole software control on iOS. They would be wise to open up and give major developers what they want. The way they are acting is outdated and shortsighted. I very much believe it will come to bite them sooner or later.
 
Yawns... time to nerf Safari. Or, better yet, outright ban Safari/Chrome/all other web browsers from iOS & Mac. No one needs the internet anymore. I mean, seriously, it's 2020. Just stick your head in the sand and everything will be fine ;)

On a serious note, I'm glad to see all these companies innovating. Apple isn't losing out, and they are all working to improve web apps for the future. Honestly, web apps were some of my favorites way back in the day, when even Jobs envisioned a future for them. Couldn't have been done without WebKit & Apple. Nicely done!
 
Sooo... if you can run stadia in browser...can you run emulator in browser too?
Because 85% of AppStore's income comes from games, and Apple wants that juicy 30%.
lol! Apple didn't care about gaming since like 1991, when they saw how lucrative it was they built its own section on the app store!
 
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no, not proprietary at all. I'm sure you'll find more info in the articles on apple helping amazon with their game streaming luna service.
What articles are those?

Luna operates like Stadia - the controller uses a wifi connection. Bluetooth controllers don't work with Safari on iOS... so, Apple is just a bystander here... doing nothing, because they can't do anything to stop it if the video codec Amazon uses for their website is one available to them for use.
 
Sooo... if you can run stadia in browser...can you run emulator in browser too?

lol! Apple didn't care about gaming since like 1991, when they saw how lucrative it was they built its own section on the app store!
Definitely what i'm thinking.

Apple have been fighting this tooth and nail to keep the monopoly on mobile gaming revenue on ios devices; attempting to block streaming apps. However with stadia and nvidia having in browser solutions, i'd be curious as to what the real world impact would be.
 
What articles are those?

Luna operates like Stadia - the controller uses a wifi connection. Bluetooth controllers don't work with Safari on iOS... so, Apple is just a bystander here... doing nothing, because they can't do anything to stop it if the video codec Amazon uses for their website is one available to them for use.
Oh, that makes sense actually... it never occurred to me but yeah, why would the controller have to connect to any device that is just displaying the stream from the internet?
 
The longer Apple makes things difficult for developers the closer they get to being regulated and not being allowed to have sole software control on iOS. They would be wise to open up and give major developers what they want. The way they are acting is outdated and shortsighted. I very much believe it will come to bite them sooner or later.
I think its already happening... I think if these streaming apps are successful more people will look into the PWA routes and try to bypass apple's ridiculous changing policies and review processes, including the fees. I think Apple knows this too which is why all of a sudden we are seeing them cut that fee to 15% for most developers.
 
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Stadia also just announced they're giving away free Chromecast Ultras and Stadia controllers when you pre-order Cyberpunk. Between that news and this, I'm sold.
 
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Content and code are not the same thing. And even if they were, it's Apple's store.

There is no code being downloaded with a streaming service like Stadia (other than the Stadia app or website itself). All that's being transmitted is video data, just like YouTube or Netflix.
 
Definitely what i'm thinking.

Apple have been fighting this tooth and nail to keep the monopoly on mobile gaming revenue on ios devices; attempting to block streaming apps. However with stadia and nvidia having in browser solutions, i'd be curious as to what the real world impact would be.

I can see Apple's POV, if every app was "Streaming" or "subscription" then they make nothing. Apple should relax and accept change and find other income sources.

One way they can circumvent this is by offer an "Apple partnership program", if you wan to sell on their platform you have to sign a contract to share profit made on their platform and they will give you the "tools" to build these apps, and will host and distribute the software for you.

Its basically the same thing they are doing now , but instead of calling it 30% cut on software sales it will be a "partnership" !
 
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