Do you want a large amount of crappy pizza or a medium amount of really good pizza?Nope, not always true. Don’t trumpet that rubbish out.
Do you want a large amount of crappy pizza or a medium amount of really good pizza?Nope, not always true. Don’t trumpet that rubbish out.
I like that idea a lot. I wonder if google actually considered this.
Point to the place in that quote where he claimed Google thought of it 1st. Let me save you some time. You can't. He asked a question and you made an incorrect assumption.Great question!
I assume Apple started working on Arcade like 4 hours before it came out- so I’m sure you’re right that Google thought of it 1st.
/s
Wouldn't it be a little hard to give apple credit for project time when we don't know when that time started? Also, he asks who started first. He doesn't assume it was Google.So you think Apple started work on Arcade on September 9th? Why are you giving Google credit for project time but Apple credit only for announcement date?
Based on your criteria, Google should be introducing their gaming service in 2022On average it takes a good 4 years for frameworks to mature and become public so that should give you an idea of how long they had Arcade in the design process.
google copys apple shock
Not yet. But if the Apple TV gets updated to be more powerful, then triple A games might start making their games for iOS. Imagine COD being able to make one version of the game that can run on Apple TV, Mac, iPhone, and iPad. That’s a lot of devices.There is no way that gaming on iPhone/iPad/Apple TV is a replacement to console gaming if you are actually serious about gaming. Definitely not with the current games on the App Store.
Not yet. But if the Apple TV gets updated to be more powerful, then triple A games might start making their games for iOS. Imagine COD being able to make one version of the game that can run on Apple TV, Mac, iPhone, and iPad. That’s a lot of devices.
I would take a large amount of crappy pizza over a quarter slice of a delicious pizza.Do you want a large amount of crappy pizza or a medium amount of really good pizza?
Sure, I don't doubt that.Some of the games on Apple Arcade have been in development since 2016.
Sure, I don't doubt that.
Does that have some impact on Google packaging up stadia with play pass? That is what my comment was in reference to. I was replying to another user post.
There is no way that gaming on iPhone/iPad/Apple TV is a replacement to console gaming if you are actually serious about gaming. Definitely not with the current games on the App Store.
All the money will be in casual gaming really soon and no amount of worrying will help them.This is already happening before either of these services from Apple or Google launched. Both Microsoft and Sony have exclusive titles that can only be played on their platform, For other games, one console gets DLC before the other, and Xbox has the "Game Pass" subscription service.
As some else said, for serious gaming, Microsoft and Sony have nothing to worry about for the foreseeable future
Oh come on! Lol. You’re a smart fella; this post is beneath you. He replied by putting Google’s Arcade efforts earlier in time and then rhetorically asked “Who copied who?” And I have no idea when Apple started working on Arcade. Whenever it was, it’s not the same as the day they announced it.Wouldn't it be a little hard to give apple credit for project time when we don't know when that time started? Also, he asks who started first. He doesn't assume it was Google.
Xbox game pass has been doing this for years...google copys apple shock
I'm guessing you're smarter than that. It was pretty obvious the retort was in response to Dan's claim that Google copied. Whether his question was rhetorical is debatable... there's no context nor emoji to indicate either way. Poe's Law I guess. No one claimed it was the same day. You were the one to introduce that as a point, seemingly to argue against it. So you arguing against a point that you introduced is sort of irrelevant.Oh come on! Lol. You’re a smart fella; this post is beneath you. He replied by putting Google’s Arcade efforts earlier in time and then rhetorically asked “Who copied who?” And I have no idea when Apple started working on Arcade. Whenever it was, it’s not the same as the day they announced it.
I knew this was going to happen. Google will always make it seem like a better deal in comparison. But quality control and standards are higher in the Apple world to me, from the surface at least.
I think Apple's strategy with Arcade and supporting Xbox and PS4 controllers is to chip away at the gaming console manufacture's business. Why buy a PS4 or Xbox when the same games are available at Apple Arcade, same controllers, and with an iPad Pro, you can stream to the TV and play the same games with a much more powerful processor?
WHAT?
Apple Arcade has VR games and Halo?