Arbitrary - based on a random choice or personal whimThere's nothing magical or hoopy about cloud gaming. I'm also not suggesting Apple lets up on their secure App Store. I'm suggesting Apple dislodges their heads from their butts and stops putting arbitrary restrictions on gaming apps ... restrictions that don't even apply to other apps that are already allowed on the App Store. This has nothing to do with Android.
Ea access is billed through both Xbox and PlayStation stores. You also get discounts on purchasing ea games from the console digital stores.No. In fact, both consoles even allow 3rd party stores.
Like EA Access, where you pay a subscription fee (directly to EA, not to MS or Sony) and can download and play a whole library of games on either xbox or ps4.
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EA Play Membership - Official EA Site
Unlock the world of EA. Experience unlimited access to a collection of top EA titles, trials of select new games, and more with an EA Play membership.www.ea.com
I find it amusing that while Epic is suing both Apple and Google, only Apple got the cool video dissing them while Google got nothing.I assume this has been posted here already, but I can’t be bothered searching:
Gotta admit, it’s pretty good! Apple certainly can’t claim to be the revolutionaries anymore.
Does Apple not have financial, operational, compliance and other risks & issues themselves? or should they pass it through to the developers?30% of revenue without sharing the financial, operational, compliance and other risks & issues, not even business partner gets 30% in any business.
All the risks, hard-work, operational stuff taken care by the developers while Apple collects 30% !
I couldn’t believe that all big corporations,small business, startups have agreed to this terms all these years!
Uber services actually do way more difficult stuff to earn $40 for a ride than just developing apps in App Store to make their earnings!
I feel all developers, small business, big ones must challenge this or drop out of the platform one after the other.
I agree with you. A lot of people on here don’t get it why the policies at Apple are terrible. I want apps to have features that are allowed on Android like for example, Kindle is able to have their bookstore in the app on Android but not on iOS. So many other examples of apps that are restricted by Apple’s policies. But whatever, these people will never understand.I like how you talk about it so casually as if it's even remotely the same as side-loading apps on Android, which it most definitely isn't.
They are. The cloud gaming ban is bad for consumers. Stop defending this nonsense.
You can also sideload apps on iOS. This whole argument that apple's system is somehow more restrictive is absurd and untrue. Epic games is panicking because Tencent will soon be banned.
I am trying to though....I agree with you. A lot of people on here don’t get it why the policies at Apple are terrible. I want apps to have features that are allowed on Android like for example, Kindle is able to have their bookstore in the app on Android but not on iOS. So many other examples of apps that are restricted by Apple’s policies. But whatever, these people will never understand.![]()
I actually agree the system has to improve but I alsoAs a part-time developer, a 30% cut made sense a few years ago when we were saving on packaging, distribution logistics, printing copies, etc.
But nowadays, everything's available as a download. Many modern services empower us to make subscriptions and one-time payments easily, securely and for much less.
Google and Apple and the others have to step up the game. They make so many billions with that cut, it's not like they can't do something.
Both are owned by one company, Tencent. So it does not matter.I wish the subject was Google remote wipes the game from active devices because Epic compromised device integrity when they violated policy.
To be clear, I have something against Epic who built their empire off of stealing from PUBG.
Do you think that since Apple created the App Store means it would be successful. Look at WindowsPhone and it's store. Without 3rd party apps/devs, any platform is nothing.So Apple creates a successful marketplace and, because of their success, they should be punished? How do you think all those free iOS updates are paid for? By hardware sales alone? By agreeing to Apple's Appstore terms, the developer is agreeing to release 30% of their sale to Apple in exchange for a stable platform that improves over time. Someone had to build the API that makes putting Fortnite on iOS even possible. Or would you, the customer, rather pay for iOS updates and security patches? We've seen how low-margin Android phones fare--they get no updates after a year or two. In the end, the customers always pay, so disrupting the market just means you will pay in new and unknown ways in the future. There is no free lunch here, and the blockbuster apps do more of the paying that the little guy developer does.
Stop... you're being silly here. It is in NO WAY - AT ALL - as easy to sideload apps on iOS as Android. I mean we aren't even talking the same ballpark here... so the "whole argument that apple's system is somehow more restrictive" is absolutely not absurd... you're comment is.You can also sideload apps on iOS. This whole argument that apple's system is somehow more restrictive is absurd and untrue. Epic games is panicking because Tencent will soon be banned.
MS rebooted their mobile software 3 times, including the API for making apps—jerking around what few developers they could get. The platform itself lagged behind iOS and Android pretty much it’s entire existence. Even their mobile browser wasn’t up to the task like Safari and Chrome. I had and loved Windows Phone (I owned many Lumia devices), but W10M was a total disaster. Not that it mattered, though, as by the time MS released W10M, it was already too late for their mobile efforts. MS proved how not “doing it right” results in total failure. Android succeeded with volume, iOS succeeded with luring in the customers that liked to spend the money. I don’t know if it’s still true, but not long ago it was proven that iOS customers were more likely to pay for an App than an Android customer, and iPad has risen to dominance in the mobile tablet space—that also has to have quite a bit of value if you’re a developer.Do you think that since Apple created the App Store means it would be successful. Look at WindowsPhone and it's store. Without 3rd party apps/devs, any platform is nothing.
Well, think about the one-man band developers who put in a ton of work to get an app ready, and it doesn't do as well as something from an established producer. It would be almost like disadvantaging startups and smaller outfits, and giving more money to those who already have the most.Why Apple doesn't introduce tier for their commission? E.g. the higher the revenue is the less % Apple should be taking.
I meant as a bracket thing
E.g.
first 10k at 30%
Next 40k at 20%
Next 50k at 15% and so on
The only issue is there is no other place to go, you do know ever other company invests time and resources just like Apple, this is the very reason they are in an Anti Trust lawsuit at the moment. 100% unfair tactics and abuse of power.I dont understand this kind of ppl.....
So Apple start from the ground, from zero and all the money and time they invest in it, if you dont like simply walk away and shut up.... they deserve to make money from it
Personally I do think Google are stupid here.
They want to gain users from iOS to Android.
They could have played this well by promoting the fact if you want to play Fortnight then Android is the place to be.
Got some good PR out of this and pushed it to the general public.
But no.... They threw away any chance of being able to do this......
Silly silly management.
All the risks, hard-work, operational stuff taken care by the developers while Apple collects 30% !
Only signed ones I believe. Epic won't be able to sign new versions of the app. I may be wrong, someone please prove it.
And yes, the iron curtain of digital services is definitely falling, for better or worse.