Google to Lower Play Store Commission to 15% on First $1 Million Earned by Developers Per Year

Awesome! I have both the Samsung S21 Ultra and the iPhone Pro Max

The Samsung is the BETTER phone. Love the quality, nice to hold. iPhone is Heavy and Bulky.

Iphone drops Calls. Audio quality Stinks.

Samsung S21 takes better Pictures and Android has matured into an awesome OS over IOS.
Ok, great… but confused what this has to do with the article…
 
Listen I don’t like Apple’s business practices all that much and I’ll always celebrate competitors giving them ideas to “invent” but let’s be real now, Android isn’t any less of a POS today that it’s been the last 5 years. Nobody who’s actually tried both in a real world setting can say with a straight face that Samsung with its amazing software and update history offers a more compelling product, let’s stop now

But mostly let’s stop because that’s wildly off topic, this thread isn’t about that

Completely disagree. I prefer iOS by miles but Android has come a long way and is a viable option for many people. Even companies committed to terrible UI/UX like Samsung have actually done a pretty decent job (see One UI). Have you tried Android in the last 5 years?
 
You also get access to Apple’s user base, which basically makes up for the 30% cut and then some.

There’s a reason why many developers still release apps for iOS first despite all these caveats. iOS is still where the money is.

Agreed. People that rip the 30% commission demonstrate two things:
1. They have no comprehension of the benefits Apple offers in exchange. And
2. They have no clue of the typical product and service markups that occur in pretty much every single industry.
 
It's a model that IMHO makes far more sense.

Going from 1,000,000 to 1,000,000.01 and losing an additional 15% for the extra cent never sat well with me.
I agree. I suspect Apple will soon realize this makes more sense, and change to it.
 
Ahahahahahahahahaha.

Google trying to 1-up Apple, and succeeding.
How are they "1-upping" Apple? it looks to me like it's exactly the same program. If they wanted 1-up they would have made it the first $2 million, or made it 15% across the board.
 
I wouldn't call it "copying". More like seeing that it's a good idea, because (a) it's not that expensive, (b) it makes lots of developers happy, and (c) it's a kick in the teeth for Epic, and then doing it as well.
I wouldn’t call it that. More like a slimy company that nobody respects, doing exactly what they’ve been doing since the original iPhone. Stealing.

Google is nothing more than a thief that censors, and farms data from people. There is a word for this.
 
Listen I don’t like Apple’s business practices all that much and I’ll always celebrate competitors giving them ideas to “invent” but let’s be real now, Android isn’t any less of a POS today that it’s been the last 5 years. Nobody who’s actually tried both in a real world setting can say with a straight face that Samsung with its amazing software and update history offers a more compelling product, let’s stop now

But mostly let’s stop because that’s wildly off topic, this thread isn’t about that
Well said. I also criticize Apple a lot for always pretending to be perfect, but the reality is that the iPhone is the better product. Android is and has always been since it’s revamp in 2008, an iOS copycat.
 
30% of the sale price works out a lot higher than 30% of the profit.
Providing a service and a customer base and a distribution system works out to a lot more than just "taking," but you do not see anyone complaining about that.

Dev's keep going to iOS because that is where they make the most money. So if developers want to get paid maximum revenue, they need access to Apple's Walled Garden.

As a user of the Walled Garden, I am willing to pay extra to keep the riffraff out. Release a good App (Yeah, Filmic Pro, I am looking at you), and I will pay for it. Android users have shown that they are less willing to pay, and must put up with more ads and spyware.

You are always free to make your whole enterprise web based. HTML5 and Java can get a lot done these days. If you want inside the Walled Garden, you pay the price of admission - as a customer or as a vendor. I may not see as many different flowers because some don't grow there, but I also don't see as many snakes because I am paying a premium for someone to keep them out.
 
Well said. I also criticize Apple a lot for always pretending to be perfect, but the reality is that the iPhone is the better product. Android is and has always been since it’s revamp in 2008, an iOS copycat.

That's not true otherwise iPhone wouldn't lack ability to place icons anywhere on home screen for accessibility, split screen multitasking, pen input, DeX, smarts, freedom to install open source apps like Retroarch, late to adopt phablets/OLED/in-screen fingerprint/VP9, etc.

Apple is now the McDonald's of mobile and computing under Cook era. Served and made billions but not best in class. Last time they did was under Wozniak era.

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When developers are happy you get more and better quality apps plus the savings trickle down to end users.

haha, ok… But the person I responded to was comparing phone bulk, call quality, and picture quality. What do those things have to do with software percentages, or developer happiness.
 
Providing a service and a customer base and a distribution system works out to a lot more than just "taking," but you do not see anyone complaining about that.

Dev's keep going to iOS because that is where they make the most money. So if developers want to get paid maximum revenue, they need access to Apple's Walled Garden.

As a user of the Walled Garden, I am willing to pay extra to keep the riffraff out. Release a good App (Yeah, Filmic Pro, I am looking at you), and I will pay for it. Android users have shown that they are less willing to pay, and must put up with more ads and spyware.

You are always free to make your whole enterprise web based. HTML5 and Java can get a lot done these days. If you want inside the Walled Garden, you pay the price of admission - as a customer or as a vendor. I may not see as many different flowers because some don't grow there, but I also don't see as many snakes because I am paying a premium for someone to keep them out.

Apple doesn’t keep the “riffaff” out. The AppStore is full of junk and scam apps.
.
 
You also get access to Apple’s user base, which basically makes up for the 30% cut and then some.

There’s a reason why many developers still release apps for iOS first despite all these caveats. iOS is still where the money is.
Isn’t Apple’s user base pretty much anyone who has access to the internet? Should ISPs and cellular providers also get a cut?
 
haha, ok… But the person I responded to was comparing phone bulk, call quality, and picture quality. What do those things have to do with software percentages, or developer happiness.

Read his comment again. He applauded the lower developer fees because it'll benefit him indirectly. Other pluses are just perks.
 
This is probably just like Apple's commission, you don't loose that 15% on the sales you already made, its just the sales you make after $1,000,000 that gets changed at the 30%.
I thought Apple’s was $1M in annual revenue meaning any developer who made more than $1M in a year didn’t qualify. And if they ever went under $1M they would have to re apply to then qualify for the next year. It seems what Google is doing is taking 15% on the first million and 30% on every dollar after.
 
Read his comment again. He applauded the lower developer fees because it'll benefit him indirectly.

just read it again. He said absolutely nothing about developer fees. Unless you interpret the word “awesome” to mean all that… even though he went on to talk about nothing at all related to developer fees… directly or indirectly.
 
just read it again. He said absolutely nothing about developer fees. Unless you interpret the word “awesome” to mean all that… even though he went on to talk about nothing at all related to developer fees… directly or indirectly.

It's implied. Obvious to some but apparently not to everyone.
 
It's implied. Obvious to some but apparently not to everyone.
If he wants to make that point let him. But he does not in any way mention the words developer fees at all in his article.. you do not have the right to start saying what he meant. He in no way whatsoever said a single thing at all about what the article was about.
 
Completely disagree. I prefer iOS by miles but Android has come a long way and is a viable option for many people. Even companies committed to terrible UI/UX like Samsung have actually done a pretty decent job (see One UI). Have you tried Android in the last 5 years?
Yes, I’ve had every major Samsung phone up to and including the S20 Plus and all the Pixel phones up to and including the 4XL.

I’m definitely not going to be trying any more let’s put it that way…
 
If he wants to make that point let him. But he does not in any way mention the words developer fees at all in his article.. you do not have the right to start saying what he meant. He in no way whatsoever said a single thing at all about what the article was about.

If you go to a basketball game and people are jumping and screaming after a score. Is it implied what happened or do they have to explain to you? Same case here. Developers won a lower 15% fee and he expressed "awesome!".
 
Let's not forget that Apple neither wanted nor intended to drop their charges, pressure caused it. Google is just getting ahead of the issue to save them the hassle Apple is having. Either way, Google is certainly being fair to all, not just some as with Apple.
 
I thought Apple’s was $1M in annual revenue meaning any developer who made more than $1M in a year didn’t qualify. And if they ever went under $1M they would have to re apply to then qualify for the next year. It seems what Google is doing is taking 15% on the first million and 30% on every dollar after.
Apple’s is the same way. You can apply, but once you go over a million, you won’t be able to apply the next year, I believe. I haven’t actually read all the minor details. When I applied I got approved, because I make no where near that in AppStore sales.
 
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