Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Wirelessly posted (Mozilla/5.0 (iPhone; CPU iPhone OS 5_0_1 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko) Version/5.1 Mobile/9A405 Safari/7534.48.3)

What are the chances of San Andreas coming to ios?
I wasted many, many hours playing that and never did complete it!
Probably not that likely. I mean it'll take another year or two just to get Vice City on iOS.

Same here though, easily the game I've played the most. Still got my PS2 copy and have it for the PC too, what a game! Loved every bit about it besides that mission with the train though! :mad:
 
The driving was tough enough with a PS2 controller. Can't imagine how it works here.

So true... Plus, GTA3 was (understandably) the one in which the driving was the hardest, at least at the beginning of the game.

...But my only problem is aiming, not driving Oo Wondering how this works?

Agree. Shooting (aiming) was even harder than driving...
 
Last edited:
No iCloud game save support at all. This really disappoints me as I like to play on my phone while away and pick up on my iPad when I get home.

IMO, if you release a universal app it should be a requirement to support iCloud.
 
I don't understand why this game can't run at 100% quality considering how old it is and how much far more advanced **** has been running on the iPhone 4 all this year. Vice city on my imac doesn't look any better than gangstar on my iphone 3gs,:rolleyes:

Well, obviously they won't re-write the whole engine and graphics of a 8 years old game just to released it on a new platform. They already did the hard work by porting VC to a different architecture...
I'd rather let them complete GTA5 than wait for a "new" version of VC...;)


No iCloud game save support at all. This really disappoints me as I like to play on my phone while away and pick up on my iPad when I get home.

IMO, if you release a universal app it should be a requirement to support iCloud.

I agree. It's becoming harder to know which games are sync'ed on iCloud and which are not...
 
I don't understand why this game can't run at 100% quality considering how old it is and how much far more advanced **** has been running on the iPhone 4 all this year. Vice city on my imac doesn't look any better than gangstar on my iphone 3gs,:rolleyes:

There is alot more going on in GTA3 than any lame gangstar game. This game is way more ahead than pretty much any ios game. It may not be graphically but in every other aspect it is.

Gangstar games dont have anywhere near as much going on all at once compared to gta3. theres not as much people on the streets, cars, nowhere near as much people talking, not as much sound effects, the physics arent anywhere near as smooth as GTA, and the side missions blow the doors off any other ios game. Just because the game is old and the graphics arent as good as other ios games doesnt mean it should run 100% on the 4 compared to the 4S.


and who cares about graphics. People act as if graphics make up the entire game. Like bad graphics=bad game and good graphics= good game. Its a freakin ps2 game from 2001, how the hell could you expect the graphics to be as good as new games?
 
Wonder if there is any other group other then Apple that you could release this after such a long time and still make heaps of $$$$$. oww dear it is true... Apple fans will just gladly hand over thier $. Great game at its time.... you would have to be a hardcore Apple fanboy or GTA Fanboy to get this

If it is a good game, it doesn't matter how old. Some of us juts never got a chance to play it and are interested cause of that.

And just cause it's not new doesn't mean it's bad. In fact, I'd say games are going downhill in gameplay (sure, graphics are better but honestly, graphics are the gravy, gameplay (and for me story) is a helluva lot more important. Sometimes the most fun games can have the simplest premisis).

Unfortunately graphics sell cause people get wowed and a lot of games focus too much on that and forget about game play :(.

You're really shallow if you think a game has to be new with the best graphics to be fun to play. That has nothing to do with how fun it is to play.
 
If you want game experiences that largely benefit from having a physical controller on what are you supposed to be simply sleek portable devices, you suddenly now have a bulky accessory to carry around with the devices, making the device much less "portable" if you want to be able to have those game experiences on the go. Furthermore, now you have to find a way to "prop up" the device each time you wanna play (unless you want to give yourself some bad neck/back pain constantly leaning over the look at the screen).

It just feels to me like you may be started to look for gaming experiences that are beyond the scope of what you generally find on devices like these. I think that is probably an area where you need to start looking toward devices like the Playstation Vita and Nintendo 3DS. They are, by design, built for and more dedicated to deeper game experiences that practically require the use of a physical controller.


If someone wants to carry around the accessory then thats for them to decide as they have to first decide to even buy it. I personally would leave it at home or at work and use it when im relaxing or on break. And as for proping up the device when a game controller was first mentioned my thought for the iphone at least would be why not just have it attach to the iphone so you hold the controller and that holds the device. I would personally buy a lot of games if i had a game controller available or could even pair my current bluetooth controllers with the iphone like android can. That is the major thing that keeps me from using my phone as a real portable game device. and why suggest other systems? If you dont want to carry around a bluetooth controller then why would you want to carry around an entirely separate system and any game cartridges you may want to play? I say to each their own. If you want one thing then fine and if you dont then dont buy it, but why not have the option for everything, i dont see how that hurts anyone.
 
Shame I can't put in a 100% game save, it would be good flying the dodo around the city on my iPhone.

Also, with no cheats it'll be hard to complete the ambulance missions with touch controls...
 
Wow!!!

This is a score for five bucks!

Have not tried it on my iPhone yet but it's as smooth as the original and plays great with touch controls.

I was a little hesitant to buy cause I didn't like china wars for ios but this is a fantastic port....well done rock star

And just to add I played for about an hour straight and not at one time I though I needed a controller..it works great without one
 
If this was Vice City or San Andreas I would pay $15 for it. But GTA III? Hmm... if only it was $2.99. Guess I'll wait.
 
So the app store is okay with stealing cars but not with making fake licenses.;)

Don't forget the murdering of innocents and hookers of course, no DUI apps though!;)

----------

If this was Vice City or San Andreas I would pay $15 for it. But GTA III? Hmm... if only it was $2.99. Guess I'll wait.

lol, really? $2 sways your purcahse, Trex arms! i kid i kid
 
Anyone compared the iOS version to the Android version?

Sitting here with a new iPod touch and a Motorola Atrix, wondering which version to buy...
 
Shooting out of cars.

Anyone managed it? I am trying to do the mission: 'farewell 'chunky' lee chong' in which you drive down to a chinese stall and fight your way to him by which time hes driven off and then you have to chase him in a car.

However I can't seem to shoot out my car and with out doing that I can't see any way to really kill him. everytime I shunt him into a corner he manages to drive away.

So my question is can anyone else shoot out of cars? I've got the 9mm gun.

Cheers
 
Driving is just not as fun as it should be. Accelerometer should be turned on by default and way more sensitive than it is. Maybe I'll get the hang of it after playing some more but right now it's a real pain.
 
If someone wants to carry around the accessory then thats for them to decide as they have to first decide to even buy it. I personally would leave it at home or at work and use it when im relaxing or on break. And as for proping up the device when a game controller was first mentioned my thought for the iphone at least would be why not just have it attach to the iphone so you hold the controller and that holds the device. I would personally buy a lot of games if i had a game controller available or could even pair my current bluetooth controllers with the iphone like android can. That is the major thing that keeps me from using my phone as a real portable game device. and why suggest other systems? If you dont want to carry around a bluetooth controller then why would you want to carry around an entirely separate system and any game cartridges you may want to play? I say to each their own. If you want one thing then fine and if you dont then dont buy it, but why not have the option for everything, i dont see how that hurts anyone.

To reiterate my points:

1. Carrying around a controller to be used with your iOS device, something designed to be sleek and simple, makes your iOS less portable, and cumbersome if you want to recreate such a gameplay experience on the go. Try doing that on a bus or a train, I can't imagine many situations where such a thing is convenient.
(By the way, if people want to do that, indeed thats for them to decide if given the opportunity, just like its for me to decide if I'd like to share my thoughts on it).

2. If you're seeking gameplay experiences that legitimately greatly benefit from having a controller, then IMO, you're probably reaching outside the scope of how of lot of games for these devices are designed. Thats why I brought up the Vita and 3DS. Those devices are more dedicated to deep gaming experiences, will likely feature libraries for deeper game experiences, and are DESIGNED to be used with controller-like interfaces from the ground up. There is no external input device necessary to carry around with you.
When you start talking about controllers for an iPhone, you may as well be talking about games experience with control interfaces that are not so simple such that they can be pleasantly controlled with a touch screen. And frankly, I think you're reaching for something that an iPhone is not meant to offer. To give you a quick example, you will not find a game that plays like BlazBlue on an iPhone, but you will on a Playstation Vita and a Nintendo 3DS. Those systems are designed for game experiences like that, and are marketed towards those who play them.

Finally, carrying around a bluetooth controller is not the same thing for me as carrying around a PSP. The bluetooth controller would be pretty much a pure accessory that has no absolutely purpose other than to sync with my iPod when/if I want to play a game on it. If, say I decide to play game on it, now I gotta prop it up somehow (and if I'm using an actual propping device, thats another thing I gotta carry around, and then I have at least two separate devices out, and who knows where and public I'll be (could be on public transportation) just to play a game.

My PSP, DS, and 3DS all have cases with close, yet padded fitting oval designs that feature internal compartments to accommodate at least three cartridges/UMDs. They all fit comfortably in my pocket. If want to play a game on them, I can, no propping necessary, no external input device to connect. Also, physical media for traditional portable gaming devices is become increasingly optional. I still prefer physical media out of personal preference, but I know of many people who buy most of their PSP games digitally and have them all stored on a memory stick. This is getting beside my point, though.

Overall what I'm saying is, if you're truly desiring controllers, I think you're probably asking for an iOS device to be a kind of gaming device it was not meant to be. An as an avid gamer, I think the types of portable game experiences that truly call for controllers are best found on devices that are more truly designed for them (at least at this point in time) That is why I brought up the Playstation Vita and the Nintendo 3DS.
 
Last edited:
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.