Do you honestly believe he used his own credentials for this address?
Who cares. Out of all the emails to choose. Go with yahoo. It's easy to do shady stuff from there.
Do you honestly believe he used his own credentials for this address?
What about those that are £34.99, £69.99 & £99.99? I've got no problem paying a few pounds but many developers exploit the freemium model.
Property is theft and theft is property.
What about those that are £34.99, £69.99 & £99.99? I've got no problem paying a few pounds but many developers exploit the freemium model.
The Russians are coming!![]()
Whenever you make an IAP purchase, your Apple ID and password is sent.
So, if you use this hack, you will have a truckload of Russian hackers logging into your Apple account
in the next few days. Great.
I don't think a lot of people will be reading the instructions too closely om this hack.
All they see is FREE COINS, FREE COINS!
Works great!!! Thanks!!!
This is one of the first things I did after jailbreaking. Call it "theft" if you like, but it's petty digital content (in contrast with music, books, movies, etc.), and the developers are dirty rotten scumbags for putting this kind of thing in apps. Especially if I've already paid for the stinkin' app!
According to [developer Marco] Tabini, though, “Apple presumes it’s talking to its own server with a valid security certificate.” But that was clearly a mistake—“This is entirely Apple’s fault,” Tabini added.
Unless you immediately change your password after(stealing) shopping.
Do you think all jailbreakers are thieves?![]()
I think all installous users are thieves.
Macworld also chatted with Borodin, who noted that he can indeed see users' App Store account names and passwords, as they are transmitted in clear text as part of the In App Purchase process.
Wait, they didn't already have this?? I normally hate piracy, but I like it if people steal FarmCoinz or whatever for those stupid games that want you to pay real money for fake points.
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Do news sites encourage murder when they report murders?
No, but they don't publish step by step instructions on how to get away with murdering people.
You don't know what you're talking about.
Firstly, the system used for In-App Purchases is provided by Apple (note the fact that you can view the most common in-app purchases for an app directly from the app's page on the app store. Additionally, in-app purchases factor into an app's ranking on the top grossing chart.)
Secondly, Apple charges developers 30% for any in-app purchases, as well.
Thirdly, Apple forbids developers from including links in their app that take users to pages outside the app that allow additional content. (That's why, for example, you can't sign up for a subscription to Netflix directly from Netflix's app.)
SOURCE: http://gigaom.com/apple/how-much-did-you-spend-on-apps-this-year/
In what world is $4 the full price for a full game? Last time I checked, full games cost at least $20 if you want to buy it in a retail store. Fact of the matter is, most users don't pay a "high price" for a "full game".
To supplement that small income (and it is small. I could easily make more money at McDonald's rather than working as an independent developer. I do it because I love it. Also because I just got hired to do it for a lot more than I was making when I did it alone) developers offer In-App purchases. A few extra colors in Draw Something are by no means an essential feature. You can play the game without them. Asking for a measly... what is it, $2 for a pack of 5 colors... seems perfectly reasonable to me.
Personally, I'm planning to sell a game guide for my next game for $3, for a $7 game. I think it's perfectly reasonable... physical game guides generally cost $20 for a $50 game.
Why? Because you like the idea of what's happening here?
It's good in that it's revealed a weakness in Apple's system.
It's bad because it creates a false sense of entitlement for users.