Had Motorola Atrix for 4 days, back to iPhone.

What issue?

I've had an android phone for nearly two years now and have yet to experience a problem that is related to "fragmentation".

This issue, the one that Google even aknowledges:

http://gizmodo.com/#!5787565/google-finally-fights-back-against-android-fragmentation

And its an issue for developers and consumers alike. Android users don't get the same quality of apps a lot of the times that iOS users get because of the fragmentation on Android.

The game I am working on for example has to be dumbed down for Android devices because OpenGL ES 2.0 isn't supported on many handsets, not to mention OEM's aren't updating handsets to new versions and often the "reskinning" and other things the OEM's do to Android completely ruin it performance wise.

I know everyone likes to have their "team favorite" when it comes to OS's but from a developer standpoint (and I develop for both platforms) I can tell you Android is in pretty bad shape, and Google needed to step in at least a year ago.
 
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if AT&T had a quality vanilla android phone i would probably drop my iphone and pick it up iiiimediately.

I do find it amazing how hard it is to get an android phone that isn't skinned with some garbage and pre-loaded with bloatware. Not that I want to leave iOS anyway, but if I were ever to go to android, it would absolutely be vanilla android.
 
I've had all the iPhones including the iPhone 4 and I switched to Atrix about a month ago. I'm fairly tech savvy but it did take a bit to get used to on Android. Now I really enjoy it! I thought about going back to an iPhone 4 at one point and even went into Best Buy to exchange the Atrix but when it came down to it, I really was ready for something different and more options in terms of customization. My iPhone 4 was jailbroken but I still like Android better at this point. If the next iPhone is really compelling, I might switch back but right now I doubt it. The Atrix and Android has it issues but so does the iPhone/iOS. I use Macs and have found it pretty easy to integrate into my digital life.
 
I bought the Atrix when it was first released. There is a lot to like about the phone (Really liked the 4" display, doesn't seem that .5" increase in display size would matter, but it does). But there is only one reason why I went back to the iPhone....I had too invested into already.

Apps, games, itunes DRM content, accessories (cases, docks, car integration). I had to slap myself, what kind of person am I, to spend all that money on iPhone since the launch of the original model to switch to another phone and have to do it all over again.

In all honesty, I can see myself using an Android device if Apple somehow started screwing up the iPhone or iOS. But I doubt that would happen, so I'll happily continue using my iPhone :)

BTW, I also bought a Samsung Focus when it first came out. While the phone hardware was lackluster (felt very cheap), but the OS is very nice. I can't wait to see how WP7 is developed in the future.
 
:p
I bought the Atrix when it was first released. There is a lot to like about the phone (Really liked the 4" display, doesn't seem that .5" increase in display size would matter, but it does). But there is only one reason why I went back to the iPhone....I had too invested into already.

Apps, games, itunes DRM content, accessories (cases, docks, car integration). I had to slap myself, what kind of person am I, to spend all that money on iPhone since the launch of the original model to switch to another phone and have to do it all over again.

In all honesty, I can see myself using an Android device if Apple somehow started screwing up the iPhone or iOS. But I doubt that would happen, so I'll happily continue using my iPhone :)

BTW, I also bought a Samsung Focus when it first came out. While the phone hardware was lackluster (felt very cheap), but the OS is very nice. I can't wait to see how WP7 is developed in the future.

Like Stephen Elops said, the battle is now between ecosystemes, rather than devices. I admit it was tough jumping from iPhone to Android, but what made it a lot easier is that most apps in Android is free. Don't like ads? Install AdFree and you won't see an ad on your phone. I've probably spent over $150 on iPhone apps and less than $30 on Android apps. Free is good.
 
:p

Like Stephen Elops said, the battle is now between ecosystemes, rather than devices. I admit it was tough jumping from iPhone to Android, but what made it a lot easier is that most apps in Android is free. Don't like ads? Install AdFree and you won't see an ad on your phone. I've probably spent over $150 on iPhone apps and less than $30 on Android apps. Free is good.

thats a reason why some developers wont release apps for android, Android users are less likely to buy apps over getting free ones.

Its a good and bad thing
 
I was at the mall one day, and AT&T had a kiosk there with a live working model of the phone. It was pretty cool, and the associate talking to me about it was pretty cool...but there was just one problem....

He called Firefox, Foxfire....

shame shame shame
 
The game I am working on for example has to be dumbed down for Android devices because OpenGL ES 2.0 isn't supported on many handsets,

Isn't ES 2.0 available under the NDK to over 94% of Android phones? Or are you just using the regular SDK?

not to mention OEM's aren't updating handsets to new versions

Updates affect Apple as well. I remember the big brouhaha when the 3GS and newer iPod touch got OpenGL ES 2.0, and the earlier models didn't because of an older GPU.

People moaned that the iPhone, iPhone 3G and first two generations of touch models would be left out of the latest games.

So what are you doing about all those 40 million iOS devices without ES 2.0? Can the "lesser version" be sold to them too?

and often the "reskinning" and other things the OEM's do to Android completely ruin it performance wise.

Curious: in what way do you think this is so?

I do find it amazing how hard it is to get an android phone that isn't skinned with some garbage and pre-loaded with bloatware. Not that I want to leave iOS anyway, but if I were ever to go to android, it would absolutely be vanilla android.

The app launcher can be easily changed, and the apps you don't want to see? just leave them off the main menu screens. (At least you can do that, unlike iOS with stock apps.)
 
Your wish is my command?

The white Nexus S with AT&T frequencies is due out this month

The thing I hate about AT&T and android is that they prevent side loading of apps. You can only install an app though the marketplace. Perhaps the Nexus S will be different since its a "google" phone but I hate how AT&T locks down the phone.
 
Nothing people who don't like Android like to say that even though most of them don't even know what it means.

By the way Atrix > iphone4 imho and I have both.

I disagree the fragmentation is a big deal to me. I don't want to buy a phone that is going to be stuck on old software. The atrix has so much potential but falls flat because of its out of date software. I have had both the atrix and iphone 4. I prefer iPhone 4.
 
I gave my sister my iPhone 4, and upgraded her line to a Motorola Atrix for me, went back to the AT&T store today and traded it for a new iPhone 4. I didn't like Android and was having separation anxiety from my iPhone.

Why? Just return it and have her wait two months and get her the iPhone 5 with the A5 soc, 5x the graphics power, 4 inch screen, better camera, and better battery life.
 
What issue?

I've had an android phone for nearly two years now and have yet to experience a problem that is related to "fragmentation".


Umm, you guys do understand what they're referring too when they refer to fragmentation in the Android platform?

It's very real. And depending on what phone you have it means that you may or may got get a particular app for it. That is what Google is trying to eliminate as it stifles innovation on the platform.

I gave up an Incredible for a iPhone 4, and am just on the edge of switching back. The iPhone is a nice piece of hardware, but after Android I bristle at playing the "you can have only the experience we want you to have" on the IOS platform.Yeah, I can (and did) jailbreak, but then I'm constantly playing the jailbreak game and am frequently 1 version back. Even then there's nowhere near the flexibility as I had on Android and the apps are all more $.
 
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Umm, you guys do understand what they're referring too when they refer to fragmentation in the Android platform?

It's very real. And depending on what phone you have it means that you may or may got get a particular app for it. That is what Google is trying to eliminate as it stifles innovation on the platform.

I gave up an Incredible for a iPhone 4, and am just on the edge of switching back. The iPhone is a nice piece of hardware, but after Android I bristle at playing the "you can have only the experience we want you to have" on the IOS platform.Yeah, I can (and did) jailbreak, but then I'm constantly playing the jailbreak game and am frequently 1 version back. Even then there's nowhere near the flexibility as I had on Android and the apps are all more $.

I get the impression you're contradicting yourself though??

Anyway I don't understand one thing-there are plenty of free apps in the itunes store-good ones and most of the paid ones are pretty cheap so I don't understand the complaint about expensive apps.
 
I get the impression you're contradicting yourself though??

Anyway I don't understand one thing-there are plenty of free apps in the itunes store-good ones and most of the paid ones are pretty cheap so I don't understand the complaint about expensive apps.

yeah he confused me too.
 
It's very real. And depending on what phone you have it means that you may or may got get a particular app for it. That is what Google is trying to eliminate as it stifles innovation on the platform.

Everyone talks about fragmentation, but I rarely see it. Got some major examples?

I mean, the main ones I run into are not being able to get live wallpapers or download Flash for some older devices.

Otherwise, I suspect that many (most?) apps are still compiled to be compatible as far back as Android 1.6. This is similar to what iOS developers do in order to maximize their market.

At least with Android, you know that even the oldest devices can multitask, something that a large portion of the older iOS target audience cannot do.
 
Everyone talks about fragmentation, but I rarely see it. Got some major examples?

I mean, the main ones I run into are not being able to get live wallpapers or download Flash for some older devices.

Otherwise, I suspect that many (most?) apps are still compiled to be compatible as far back as Android 1.6. This is similar to what iOS developers do in order to maximize their market.

At least with Android, you know that even the oldest devices can multitask, something that a large portion of the older iOS target audience cannot do.

I already addressed this in post #21
 
Yea but even your post isn't completely true. Most if not all android phones have came out with 2.2 lately and most of the older phones are also on the same 2.2 so right now the platform is even and I think that is what google is trying to do, keep all the phones on the same software, like froyo so all the apps SHOULD work the same on any device. Then when they go to Gingerbread, all the phones should go to gingerbread and that way everything stays on an even playing field and fragmentation pretty much disappears. Then the only difference in the devices is psychical differences, screen and so on and of course processor which plays little to no role in fragmentation. And the article you quoted contradicts itself completely because all the android devices have came out with just as much if not more memory than the iphone 4 has for awhile now so I don't know why he made that comment. My phone has almost twice as much ram as the iphone 4, developers just need to stay ahead of the game and think a step ahead and there would be no problems.
I already addressed this in post #21
 
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I've realized that it really doesn't really matter how good another phone (or OS) is when you're already heavily invested in software & peripherals for a particular product. For most, the hassle & expense involved in changing makes the point irrelevant. I happened to start with iDevices, but had I started with Android I'd probably on an Android forum right now making the same statement.
 
I've realized that it really doesn't really matter how good another phone (or OS) is when you're already heavily invested in software & peripherals for a particular product.

Oh, I dunno.

There are millions of us who were far more heavily invested in smartphones, back when software easily cost $20 on up for each app, and accessories cost a ton as well.

However, the attraction of newer devices is all it took for us to put all those prior investments in a drawer :)
 
Also:

I guess the Windows guys that try a Mac for a day and return it are right. Apple should make the green button maximize (always), give OS X a start button, and make the red button close the program.

That, and Windows is a clear winner because they have more apps than OS X. :)

Oh wait we're talking about phones.. well.. 95% of the people can't be wrong.
 
Ya I had over 350 dollars of apps for my old Microsoft smart phones. I can tell you it would be even harder to switch and loose everything a second time.

However if the iPhone 5 doesn't have a bigger screen I'm not buying it and I'll switch.
 
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