OS X hearthstone

davelanger

macrumors 6502a
Original poster
Mar 25, 2009
828
2
Anyone playing hearthstone?

It just came out for iPad and its been out for mac/pc for a bit.

Pretty addicting game, and I never thought I would be into card game. Its free to play, and you really don't have to pay to win.
 

Plutonius

macrumors G3
Feb 22, 2003
8,429
7,298
New Hampshire, USA
I got tired of playing it on my computer (I consider it a fun game at the start that loses its appeal after you have played it awhile).

The iPad does seem like the perfect platform for it.
 

davelanger

macrumors 6502a
Original poster
Mar 25, 2009
828
2
I got tired of playing it on my computer (I consider it a fun game at the start that loses its appeal after you have played it awhile).

The iPad does seem like the perfect platform for it.
I can see what you mean. I have only been playing it since it came out for iPad and I love it but it does seem like, unless you pay to play the arena, it can get pretty mundane if you are just playing ranked matches all the time and hardly getting any gold to update your deck or play the arena.

You should get more gold for every match in a row you win in the normal play mode and in the ranked mode.

Getting just 40 gold for every three wins, isn't that great. If you win a few in a row it should give you a bonus.
 

DaveNinja

macrumors 6502
Oct 18, 2005
313
17
it was playable on the iPad 2, just not smooth like it was when i beta tested the osX version on my macbook. My wife's ipad may have a bunch of apps open in the background as well
 

macjonny1

macrumors 6502a
Jan 10, 2006
546
51
just started playing and looks fun. Not sure what the arena is I will check it out
 

SilentPanda

Moderator emeritus
Oct 8, 2002
9,992
30
The Bamboo Forest
I believe the first one is free then you need to spend real money.
You don't need to. Everything in the game can be purchased with gold which you can earn primarily by playing in ranked play mode. You get 10 gold for every 3 wins in ranked play along with being able to do a random daily quest each day which can get you 40-100 gold. To play arena it costs 150 gold or $1.99. If you can win about 4-5 games in arena you usually get at least the 150 gold back.

If you are bad at arena but only want to play arena then it'll cost you money. But you can fairly easily pay for arena with gold earned.
 

MacLC

macrumors 6502
Oct 18, 2013
307
129
I got tired of playing it on my computer (I consider it a fun game at the start that loses its appeal after you have played it awhile).

The iPad does seem like the perfect platform for it.
Totally understood on losing appeal fast. It would be great if it were just a lunchtime game but it tries to be more than that. After Diablo2, 3, and WoW, you kind of have to expect that there will be a lot of grinding to play the stuff you want.

Best lunchtime game is still Strange Adventures in Infinite Space
#2 (via bootcamp) Super Secret Ninja
 

Plutonius

macrumors G3
Feb 22, 2003
8,429
7,298
New Hampshire, USA
You don't need to. Everything in the game can be purchased with gold which you can earn primarily by playing in ranked play mode. You get 10 gold for every 3 wins in ranked play along with being able to do a random daily quest each day which can get you 40-100 gold. To play arena it costs 150 gold or $1.99. If you can win about 4-5 games in arena you usually get at least the 150 gold back.

If you are bad at arena but only want to play arena then it'll cost you money. But you can fairly easily pay for arena with gold earned.
Thank you for the info and why aren't you in the latest WW game :D.
 

VI™

macrumors 6502a
Aug 27, 2010
636
1
Shepherdsturd, WV
I started playing this until after I got past the tutorial and have to log in. Changed my password 3 times, checked my log in ID, and use an authenticator, but it still won't let me log in. I hate Battle.net sometimes. This isn't the first time I've dealt with this.
 

Miharu

macrumors 6502
Aug 12, 2007
377
6
Finland
I dabbled in the beta and it worked great, but today I tried the actual version and it is super slow, it's running at 10-15 fps only and things like cmd + tab don't work at all.
 

VI™

macrumors 6502a
Aug 27, 2010
636
1
Shepherdsturd, WV
Finally got it working. Apparently if you're not using the original copy of your authenticator you signed up with (like if you had to redownload it, restore your phone, etc...) it won't work since it's a different serial number. I didn't look too far in to it as the customer service rep fixed it for me, but it looks like you can't log in to your Battle.net account to add the new serial number if you're using an authenticator with a new number. Talk about an infinite loops. :mad:

It runs perfectly fine on my iPad Air.
 

Huntn

macrumors demi-god
May 5, 2008
18,903
20,012
The Misty Mountains
Thread revival... At the urging of a friend, just got hooked on this game, for how long who knows. ;) I'm now looking for card deck strategies. Are there certain classes that are considered strongest? Any good strategy links appreciated! :D

Thanks!
 

Washac

macrumors 68020
Jul 2, 2006
2,434
88
Thread revival... At the urging of a friend, just got hooked on this game, for how long who knows. ;) I'm now looking for card deck strategies. Are there certain classes that are considered strongest? Any good strategy links appreciated! :D

Thanks!
Strategy, hmmm, only strategy I had when I played/play was/is to beat the other player because the cards in your deck are put into your playing hand randomly, so you do not know what cards you will get in your hand next. Now I call what cards you get to play luck because you do not know is coming out of your deck next, well until you get down a bit anyway, because of that I have always deemed it a game of chance, luck and fun.

Just treat it as a fun way to waste some time, because it is fun game, and all the scenery around the board is clickable, just click it and see what it does :)
 
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Huntn

macrumors demi-god
May 5, 2008
18,903
20,012
The Misty Mountains
Strategy, hmmm, only strategy I had when I played/play was/is to beat the other player because the cards in your deck are put into your playing hand randomly, so you do not know what cards you will get in your hand next. Now I call what cards you get to play luck because you do not know is coming out of your deck next, well until you get down a bit anyway, because of that I have always deemed it a game of chance, luck and fun.

Just treat it as a fun way to waste some time, because it is fun game, and all the scenery around the board is clickable, just click it and see what it does :)
If there was, then the game would be flawed. :cool:

Just find one that suits your play style and have fun.
Thanks for the replies. Would you call this pay to win or is the match making fair? I've had the floor wiped with me and it appears to be superior cards held by the opponent, although I'm still new to the game.
 

Washac

macrumors 68020
Jul 2, 2006
2,434
88
Thanks for the replies. Would you call this pay to win or is the match making fair? I've had the floor wiped with me and it appears to be superior cards held by the opponent, although I'm still new to the game.
Cannot answer about the pay to win, never put a coin into and never would.
 

justin216

macrumors 6502
Mar 31, 2004
379
103
Tampa, FL
Thanks for the replies. Would you call this pay to win or is the match making fair? I've had the floor wiped with me and it appears to be superior cards held by the opponent, although I'm still new to the game.
I've spent probably $200 or so on Hearthstone since it came out, between the two adventures, expansion, and various packs over time. I feel I can definitively say, it's not pay-to-win.

Yes, you end up getting access to cards faster, but it's completely moot if you don't know how to best use those cards in conjunction with other cards. Likewise, as with any other card game, RNG plays a factor too, and knowing how to best mitigate the RNG (or harness it in your favor) is also key to victory.

At the start of every "season" (monthly Play-mode ladder reset), skilled players are shuffled higher up in the ladder, so newer players will encounter them more often. You'll also occasionally have folks coming back after a hiatus with more cards, etc.

You can also look into Arena, where everyone is on an even playing field, since you choose cards from a random draw to build a deck to play with. There's still tremendous skill and RNG involved here, but there's no issue of card collection size.

I wouldn't give up if you've had a couple rough games here and there. The game is excellent once you get your head around it. Worst case, wear out practice mode, or invest in the adventures/expansion and do that single-player content to help build your card collection.
 

Ardmanz

macrumors regular
Jul 12, 2013
212
20
I've started playing this on my iPhone. It's pretty fun. I'm losing most of my games at the moment but for now I'm just trying to level all my heroes up to 10.
 

Huntn

macrumors demi-god
May 5, 2008
18,903
20,012
The Misty Mountains
For me this game is casual, very casual and for just like WoW, I don't want to spend a lot of time experimenting with class builds, which over there has been simplified greatly. Bottom line I want to quickly identify something that works and use it.

I had been doing best with a Mage, so I found this page, used that build, read about the author's control strategy and started winning a significantly higher percentage of my games against the A.I. and real players. It's enjoyable, but is it something I'm going to invest in, competition or $$ wise? Unlikely. It's casual very casual for me. Now what I might do, is go find a suggested deck and strategy for another class and play with that a little.

One of the pages I read about at a Hearthstone related link was the concept of control versus aggro/rush strategy. I'm definitely playing a control game, a strategy that maintains minion dominance through slow, but steady control, versus using mass quantities of low mana cards to overwhelm the other player early in the game. I looked for advice on a basic deck for doing this and could not find one without crafting or buying cards. Hmm, another strike as I have no real inclination to craft playing cards. As it is, the grind for earn gold (by winning matches) to buy more card packs feels excessive for the amount of time I want to devote to the game.

I know that Blizzard Watch her published a couple of class-based guides for building an optimal deck.
Thanks for the link, but did not see any decks over there, not I spent a lot of time looking. They did not pop,out for me.

I've spent probably $200 or so on Hearthstone since it came out, between the two adventures, expansion, and various packs over time. I feel I can definitively say, it's not pay-to-win.

Yes, you end up getting access to cards faster, but it's completely moot if you don't know how to best use those cards in conjunction with other cards. Likewise, as with any other card game, RNG plays a factor too, and knowing how to best mitigate the RNG (or harness it in your favor) is also key to victory.

At the start of every "season" (monthly Play-mode ladder reset), skilled players are shuffled higher up in the ladder, so newer players will encounter them more often. You'll also occasionally have folks coming back after a hiatus with more cards, etc.

You can also look into Arena, where everyone is on an even playing field, since you choose cards from a random draw to build a deck to play with. There's still tremendous skill and RNG involved here, but there's no issue of card collection size.

I wouldn't give up if you've had a couple rough games here and there. The game is excellent once you get your head around it. Worst case, wear out practice mode, or invest in the adventures/expansion and do that single-player content to help build your card collection.
Thanks for the insight. That's the key to my criticism, is that this is a card game, and if you have special cards it's like having an extra ace up your sleeve playing poker, which would be cheating. ;) And if you can buy extra aces, there is a real problem for me at least when it comes to match making and who you play. In my opinion, beside card play, part of the skill should primarily come from having a large but consistent deck pool for any two players, who get to build a deck from the same content. Once players can buy extra unique cards it seems like the way way blizzard makes money, but gives an unfair advantage. I say that not knowing the limits of match making as far as how it matches up player win rates, versus comparative decks. Obviously I'm not in the spirit of how this game works. ;)
 
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