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Here's the dilemma...

  1. User sees no visible changes — "Apple's not innovating!"
  2. Apple introduces a radical, modern new UI — "We liked how it looked before!"
Apple just can't win. I think their work on Liquid Glass has been forward-thinking and people will soon realize it was the best next step... a real physics-based UI.
Oh nonsense… this is a false dichotomy. They can win by doing a good job. Change for change sake, especially to something worse, is just stupid. There is no excuse and Apple is not a victim in any of this.

Creating usability issues is not innovation. This is the first time I’ve seen Apple do such a fundamentally terrible job at UI… it’s so amateurish.
 
Here's the dilemma...

  1. User sees no visible changes — "Apple's not innovating!"
  2. Apple introduces a radical, modern new UI — "We liked how it looked before!"
Apple just can't win. I think their work on Liquid Glass has been forward-thinking and people will soon realize it was the best next step... a real physics-based UI.
Exactly. All the people whining about things looking the same is why they feel the need to make changes for the sake of change.
 
When I set the Liquid Glass to the most transparent (the left-most) part of the transparency slider, it looks very similar to me to how it was in iOS 26. So the default transparency looks more tinted than it was in iOS 26 and the most tinted mode (the right-most on the slider) is somewhat milky-solid.
 
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My pet peeve is the safari app. I’m just so over all the white and wish it was more blue like iOS 6 was.
I’m sick of Safari being all white, even its controls, when I have the phone in dark mode. This “must follow the web page you’re looking at” garbage must go. Even with website tinting turned off, it doesn’t keep the controls and frame dark like it should be.
 
Exactly. All the people whining about things looking the same is why they feel the need to make changes for the sake of change.
I’ve found that a lot of the people who complain and think UI changes = innovation are not even iPhone users. So who cares what they think.

Apple has always done best by shutting out this cross talk and just doing their thing.
 
What a disaster Liquid Glass is. They are spending so much development on usability and basics that we’re already solved before they decided to release this abomination.

You have some errors in your statement. Allow me to help you.

They are spending so much development on usability and basics that were grossly ignored before they decided to release this abomination.
 
I'm officially tired of LG now. It was kinda fun for a hot minute, but it's basically a gimmick that's worn out. And I think it's already beginning to look dated as we speak. In some situations it's ok, but in others it's almost garish. I just do not need basic UI elements to be so glossy and distracting.

Then you’re in luck as you can turn most of it off in this update
 
Here's the dilemma...

  1. User sees no visible changes — "Apple's not innovating!"
  2. Apple introduces a radical, modern new UI — "We liked how it looked before!"
Apple just can't win. I think their work on Liquid Glass has been forward-thinking and people will soon realize it was the best next step... a real physics-based UI.

I have to disagree. My complaint with Mac OS 15 and prior wasn't that they weren't "innovating," it's that the flat UI "innovation" they had moved to to get away from Aqua was awful. This whole discussion would be moot if they would have just continued to refine Aqua instead of throwing it all away for the flat and boring/poor contrast trend. Apple should have never thrown away all of the great Desktop interfaces of their software (cough, System Preferences) in favor of forcing interfaces that they designed for iOS/iPhones onto their Desktop users. Handheld touch devices are very different than Keyboard/Mouse driven Desktop devices, and that's okay!

Also, please give us some depth to the stoplight controls like there used to be with Aqua. Even with the switch to Liquid Glass they're still flat...why?
 
The flat, dead interface style was not great, and has run its course. It’s time to move on. Liquid Glass was a good start, but kept too many flat and low contrast elements to be great. I had hoped for Apple to push forward and refine the design until we had more depth, colour, and contrast, but now they’ve gone backwards to bring back more flatness!

I know that on this forum I am in the clear minority, all the angry and disagree reacts make that perfectly clear, but this all just highlights to me that something new is needed. Keep some signature interface touchstones such as the menu bar at the top of the screen, Finder’s face leftmost in the dock, and a few others to preserve the identity, but rework everything. Do a Mac OS 9 to OS X level shift.

We need to bring back some things that have been lost along the way too, such as a clear and obvious places to click and drag to move windows around. Apps don’t need to use 100% of the windows!
 
Why doesn’t this article have pictures lol
IMG_0082.jpeg
 
The flat, dead interface style was not great, and has run its course. It’s time to move on. Liquid Glass was a good start, but kept too many flat and low contrast elements to be great. I had hoped for Apple to push forward and refine the design until we had more depth, colour, and contrast, but now they’ve gone backwards to bring back more flatness!

I know that on this forum I am in the clear minority, all the angry and disagree reacts make that perfectly clear, but this all just highlights to me that something new is needed. Keep some signature interface touchstones such as the menu bar at the top of the screen, Finder’s face leftmost in the dock, and a few others to preserve the identity, but rework everything. Do a Mac OS 9 to OS X level shift.

We need to bring back some things that have been lost along the way too, such as a clear and obvious places to click and drag to move windows around. Apps don’t need to use 100% of the windows!
At least allow for there to be an option for us to change the appearance of the OS, like Android has for Launchers, etc. I don't see any reason why not to do that.
 
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We need to bring back some things that have been lost along the way too, such as a clear and obvious places to click and drag to move windows around. Apps don’t need to use 100% of the windows!

I agree with you on this for sure! I would love to see the results of user testing where a sample of users are asked to move various popular app windows on modern desktops (Mac, Windows, even Linux). I work in a primarily Mac environment and onboard users, some of who aren't tech savvy or have no Mac experience, and there is a lot of struggle with getting used to navigating windows and the interface in general.

The way Apple does their full screen implementation is a big headache for a lot of users, too. I am normally on a Mac with two monitors at work and actively avoid full screen mode as I like to snap multiple windows around the monitors for multitasking - this is one reason why the corner radius changes in Tahoe drive me crazy - when not in full screen, windows lose so much usable area in the corners and it just looks silly especially with different apps having different radii. I recently bought a 13" MacBook for personal use, and because of the screen size I have been trying to use Full Screen and Mission Control more but it has been frustrating, especially with browsers. I needed to pull up the calculator to do some math based on what I was reading on the web page - requiring me to either open calculator on a new space where I could no longer see the browser content, or to make the browser exit full screen so I can bring up calculator on the same "space." I know that I could use spotlight to do math but the point is I don't want to. So then I un-full screen but maximize the browser window, where I am now getting all of that wasted radii space in the corners of my already small MacBook screen. This also gets frustrating when doing something like remote desktop into a Windows device where the bottom corners of the remote desktop get cut off.
 
At least allow for there to be an option for us to change the appearance of the OS, like Android has for Launchers, etc. I don't see any reason why not to do that.
I'm not a huge fan of fully open theming because is is a practical certainty that people will download hideous, broken themes, then request support, but I do think a certain degree of customisation and theming is necessary.

I agree with you on this for sure! I would love to see the results of user testing where a sample of users are asked to move various popular app windows on modern desktops (Mac, Windows, even Linux). I work in a primarily Mac environment and onboard users, some of who aren't tech savvy or have no Mac experience, and there is a lot of struggle with getting used to navigating windows and the interface in general.

The way Apple does their full screen implementation is a big headache for a lot of users, too. I am normally on a Mac with two monitors at work and actively avoid full screen mode as I like to snap multiple windows around the monitors for multitasking - this is one reason why the corner radius changes in Tahoe drive me crazy - when not in full screen, windows lose so much usable area in the corners and it just looks silly especially with different apps having different radii. I recently bought a 13" MacBook for personal use, and because of the screen size I have been trying to use Full Screen and Mission Control more but it has been frustrating, especially with browsers. I needed to pull up the calculator to do some math based on what I was reading on the web page - requiring me to either open calculator on a new space where I could no longer see the browser content, or to make the browser exit full screen so I can bring up calculator on the same "space." I know that I could use spotlight to do math but the point is I don't want to. So then I un-full screen but maximize the browser window, where I am now getting all of that wasted radii space in the corners of my already small MacBook screen. This also gets frustrating when doing something like remote desktop into a Windows device where the bottom corners of the remote desktop get cut off.
Yes! that would be some super interesting information. I know the trend is for moving away from clear window interface elements, but that just makes for more cluttered, harder to use apps. Surely an inspired team can come up with a clean, modern way to keep the usability without just rolling the world back a decade!

Back in the day I used full-screen mode all the time on my 11" MacBook Air, but the notch on my current MacBook makes it irrelevant, as do the two 28" 4K monitors it's usually plugged into. Most of the work I do is in AutoCAD or a thermal performance modeller that needs to display a lot of data, so they're permanently maximised, but not full screen. Although, if I have to use the thermal modeller when I don't have my monitors, that's going full-screen. Distraction minimisation lets me get cleaner data. Garbage in, garbage out.

But yeah, I remember being annoyed at similar things. Full-screen mode clearly needs some re-thinking too.
 
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Oh nonsense… this is a false dichotomy. They can win by doing a good job. Change for change sake, especially to something worse, is just stupid. There is no excuse and Apple is not a victim in any of this.

Creating usability issues is not innovation. This is the first time I’ve seen Apple do such a fundamentally terrible job at UI… it’s so amateurish.
glass is for folding devices. we could see more than just a fold phone.
 
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