The iPhone potentially has all the franchises, sure, but it doesn't and will never have Nintendo.
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But never underestimate Nintendo.
Hmm, you must have missed the news awhile back that Nintendo is working with Apple to bring games to the iPhone. It was all over the net, but now with the release of the SDK and the news of it's power, I at least am hopeful that the iPhone will be seen as not just a phone, but as a mobile computing platform.
Will it [iPhone] out sell the DS and the PSP? I doubt it (and I love both my DS and PSPs) but will it offer a completely new and innovative gaming experience along with everything else that the iPhone can and will [eventually] do and put all other "cellphones/smartphones" to shame? YES! (imho)
Hmm, you must have missed the news awhile back that Nintendo is working with Apple to bring games to the iPhone. It was all over the net, but now with the release of the SDK and the news of it's power, I at least am hopeful that the iPhone will be seen as not just a phone, but as a mobile computing platform.
Will it [iPhone] out sell the DS and the PSP? I doubt it (and I love both my DS and PSPs) but will it offer a completely new and innovative gaming experience along with everything else that the iPhone can and will [eventually] do and put all other "cellphones/smartphones" to shame? YES! (imho)
Exactly right about specs. Look at the iPods as another example... more expensive and less features than other devices, but they keep selling.
Hmm, you must have missed the news awhile back that Nintendo is working with Apple to bring games to the iPhone. It was all over the net, but now with the release of the SDK and the news of it's power, I at least am hopeful that the iPhone will be seen as not just a phone, but as a mobile computing platform.
Will it [iPhone] out sell the DS and the PSP? I doubt it (and I love both my DS and PSPs) but will it offer a completely new and innovative gaming experience along with everything else that the iPhone can and will [eventually] do and put all other "cellphones/smartphones" to shame? YES! (imho)
But this is wrong. Pure and simple wrong. Nintendo make games for their own hardware. You think that because they make both a touchscreen and gyro based gaming systems that they're considering making games for the iPhone? No. Just no and drop any ideas of this happening any time soon.
Nintendo make software for their hardware. Its a driving force behind their hardware sales. It's why you don't get Twilight Princess or Mario Galaxy on the PC.
But on topic it'll never cut into the DS or PSP due to the lack of buttons. Yes touch is good, Nintendo and Apple have been telling us this for a while but look at the DS. It's not possible to get the majority of established gaming genres onto a touchscreen. The iPhone is worse too because theres no absolute precision that you can almost get with a stylus.
Maybe the iPod continues to sell because not everyone is a hardware geek and some people care more about good user interfaces and ease of use then some spec sheet.
I would suggest instead, that the majority of people buying an iPod, do so based on its marketing and name, rather than having any idea of what its UI is.
As you say, most people are not geeks. They just want a player and they recognize the iPod name. I know my father-in-law did so.
I would suggest instead, that the majority of people buying an iPod, do so based on its marketing and name, rather than having any idea of what its UI is.
As you say, most people are not geeks. They just want a player and they recognize the iPod name. I know my father-in-law did so.
First off, I am not personally saying this will happen (though I do think it could), other people reported this all over the place months ago and, WOW, I didn't realize you were such an authority on Nintendo and that you know absolutely what they are, or are not going to do. Just an FYI; I used to work at Philips Media back when they made their CDi machine and at the height of Nintendo's rule, they [Nintendo] licensed games for our machine as well, so it's not inconceivable that they would also make games for the iPhone.
If you would have read the article I linked to (and it's one of many that discuss this: google it) the reason Nintendo WOULD possibly do this; when asked if this would cut into the Nintendo DS sales the answer was "...a resounding no. The logic is that because the licensed games will be exclusive and cater to an older audience they should not intrude into Nintendo’s existing markets."
As I mentioned as well that I don't think it would out sell a PSP or DS, but NOT because of the lack of buttons. I think some of you that keep mentioning this have no imagination and no capacity for forward thinking. It is EXACTLY this type of thinking that ALL cellphone companies have had which is why most cellphones have been unchanged in the way they function until the iPhone came along; and it's exactly this thinking that caused all those companies and people (like you?) to say the iPhone would never succeed... and yet, here we are with a very successful new platform.
So you go ahead and keep thinking that the lack of physical buttons means it can't be good or can't come close to a PSP or a DS while me and many others will look forward to the future of true innovation and the dawn of a new way of interfacing. (Do you remember when Apple dropped the floppy drive from their computers and the entire industry was in an uproar over it... well show me a modern computer with a floppy drive now! Same thing here and with the Macbook AIR, Apple pushes forward with innovation and the rest will eventually follow...)
Ok sorry, I'll get off my soapbox now, didn't mean to be so long winded with all of this, but it really does amaze me the lack of imagination and forward thinking on this "Apple-based" forum sometimes. So many people keep saying this or that can't be done because it's not how all the other old companies have been doing it for years... but THAT is the wrong way of thinking if you want innovation to move forward.
Ok, now I'll get off my soapbox.![]()
Exactly, and look where that left them. Which is why ever since the events of the CDi Nintendo haven't touched licensing games to non-Nintendo hardware. The 3 worst Zelda games (using the term game loosely) and some very nasty Mario game.
As for lack of imagination - bare in mine I'm an independent game developer![]()
I'm all for new methods of interaction but buttons are needed for the vast and overwhelming majority of popular (read marketable) genres. Nintendo have arguably pushed the levels of interactions in the gaming medium further than anyone else lately but even they retained buttons. Just stop for a second and consider that gyroscopes and touchscreen can be used as navigation and movement devices in games but what about impacts and other interactions?
You'd also be limited to 2 buttons with the touchscreen.
Some games get away with this. LocoRoco being the most obvious. But look at games that try to use both methods - Animal Crossing, Advance Wars are much slower in some areas and much more limited than the full button setup.
Also as I said before - lack of precision.
Dropping an old limited medium is worlds away from dropping a necessary input method for complex and playable games.
There was a patent filed recently by Apple that showed a slate like device, ie. an iPhone or iPod Touch being augmented by hardware templates, these overlays could either be a physical keyboard or in another example a joypad for playing games.
Whilst i personally don't like this idea as it covers part of the screen, i could envisage a toughened case with an internal 30pin connector and on one end there's a D-Pad controller and on the other a couple of fire buttons. All it would take is for Apple to spec the physical interface and provide a controller API and then let the market decice how big/neat this gamer case should be, along with could and how protective you want to make it. This would be awesome if you could sell it for $20-30.
Great for shoot em ups, FPS, footie and any game that demands jabbing a physical button til your thumb hurts without breaking your shiny $399 toy.
M.![]()
But on topic it'll never cut into the DS or PSP due to the lack of buttons.
But on topic it'll never cut into the DS or PSP due to the lack of buttons.
Let me guess, you're the guy that said Wii would never cut into PS3 and XBOX, right?
I understand your point, but I think you, and developers, need to think outside the box and come up with some new ideas of how games are played. Buttons are quickly becoming a thing of the past. Multi-touch, physical motion, and voice are the controls of the future.
Let me guess, you're the guy that said Wii would never cut into PS3 and XBOX, right?
I understand your point, but I think you, and developers, need to think outside the box and come up with some new ideas of how games are played. Buttons are quickly becoming a thing of the past. Multi-touch, physical motion, and voice are the controls of the future.
I agree, sorry for being harsh but I swot up on this kind of stuff and I'm a stickler for details![]()
Anyways to the topic at hand - the iPhone/iPod Touch are much more powerful than the PSP or DS but remember it's also running an OS and apps behind the game. So the megahertz comparison is going to be worse of a comparison than PPC vs Intel. Unless there's a way to absolutely switch off all external apps and switch the OS into an exclusive gaming mode? (I dunno my SDK is still downloading)
iPhone is actually 620mhz and has a PowerVR MBX 3d Graphics Accelerator. Just to put the GPU in perspective, the PowerVR chip is most famously used in the Dreamcast. The MBX is a newer generation, and faster, than what was used in the Dreamcast.
The iPhone seems to be more powerful than the PSP, with a more sophisticated touch screen than the DS that has higher resolution than the PSP. If it wasn't for the lack of physical buttons, this would be THE mobile gaming device. But add in the acceleromotor of the Wii and Apple may really have something here.
The iPhone gaming capabilities shown were amazing. If the companies get down the controls just right, this might just be the best gaming platform on the go. Get rid of all the cludder of changing discs/carts, and still use it as a phone when you need to, along with an iPod when you're wanting to relax, or a camera when you need to take a picture.
What an amazing device.
Hi guys!
You are all forgeting.... the iPhone DOES video-out! So you can hook it up to your TV Set and use it just as a controller to your videogame on the big screen.
As someone with a perspective on the gaming industry, let me chime in here.
Firstly, the specs may be slightly misleading. Granted, the iPhone is probably more powerful than the PSP, at least from a CPU perspecitve and possibly GPU wise. However, unlike PSP games, iPhone games are going to be running on top of a bulky (relatively speaking) OS. The level of optimization will not be the same- so I don't think iPhone games will look quite as good as PSP games. Still, they should look darn good once developers get a handle on it- definitely better than DS games.
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What Apple needs to do is court the big studios to get exclusives. However, I doubt Steve cares enough about gamers to do this. If Apple were to secure an exclusive Dragon Quest or Final Fantasy, for example, the iPhone as a gaming platform would take off rapidly.