Well of course watching video on a laptop or TV is better than a phone, thanks for that revelation. People use their phones when they're on the road or travelling though and that's when I use it. Buying a tablet is irrelevant, I'm talking about the iPhone which is a separate device. It plays video so it should do it well, it is very unhelpful and lazy to say "go buy a tablet".
It is also extremely pointless to say get another phone with another OS, I am merely pointing out flaws in the current design which I feel exist. Is that not allowed anymore? Sure I can download another video app from the app store, almost all of which lack stability and are glitchy.
The point is, the built in video app should be obtrusive to the content, which it is.
are u forgetting how much screen real estate ios6 took up?? it was more obtrusive than ios7 IMO
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In iOS 7.1 it doesn't show the volume bar anymore...
tap screen > pause > adjust volume / look at video duration / etc. > play
OP, i understand your viewpoint. i just disagree. with a small amount of real estate to work with (i.e., a 4" (or smaller) screen on an iphone) and the necessity of functional controls, i think that the proportions--which is what i think your post is really about--are acceptable.
re: android, the last 4" screen device running android that i used was manuf. around late-2010. generally, android devs have more real estate to work with.
It's annoying... but is it really worth expending so much energy to get upset about it? What percentage of the movie do you really miss due to those items appearing on the screen? Not very much at all.
I would suggest you find another video app that suits your needs better. Certainly seems like it would be a better use of your time than belittling people who don't see this issue exactly the same way that you do.
I'm running 7.1, explain please because it still does it for me
As the title says, I do like iOS 7 and the subtle transparency effects. The implementation of this in the video app however is SO ridiculous it is beyond words. I will let the images do the talking.
Here I am watching a video..
Image
Now, I tap the screen to see the time or how long is left of the film..
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I mean, how can anyone consider that good design?! SO much of the video is obstructed by these new effects, at least a third of the video is distorted and unwatchable. It is absolutely ridiculous.
Moving on, here I am watching some more of my video and film..
Image
Now, I wish to increase or lower the volume, which is something pretty darn common. It's mere common sense to assume that people do this action quite a lot when viewing a film or TV show.
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... and I am greeted with this. Again, the stupid thing distorts SO much of the video. A large chunk of the video is unwatchable for several seconds, and if you do this a lot, it adds up to a lot of time! It is SO darn annoying.
Meanwhile, here is how Google decide to implement showing the user the remaining time or other status during a video.
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See the difference? You can actually SEE the video! My goodness I am literally stunned at how stupid Apple designers are at times, I'd love to meet the guy responsible for this and throw something at him. I have tried to ignore this for several weeks since the OS launched but I cannot bear it any longer.
I watch a lot of movies and shows on my phone and it really is SO frustrating.
After a little background research I have found something quite interesting. Take a look at this screenshot of "Life of Pi".
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Now, below is how Apple demonstrated iOS 7 before it was released. This was taken directly from their video "Introducing iOS7". You can clearly see in the image below that the transparency effects were far more subtle and much less obtrusive. You can quite easily make out the shapes of the clouds and other details.
Image
The final image below however shows what Apple actually gave us with the public release.
Image
Look at the difference, it is huge! Before release, the layered transparency still left the visual distinction of the image intact, you can quite easily see the the details of the video. Now however, it is simply a blurred mess. I find it almost incomprehensible that they changed the initial calibration to what we have now.
If it stayed as advertised initially, it would probably be bearable. The difference is literally enormous. Bear in mind that is a pretty simplistic scene, so if those pre-launch effects were layered over a busy scene it would be so much more tolerable than what he have now, where it is literally blurred into an unwatchable mess.
The middle picture is how it would look without "Increase Contrast" feature, the third one has it on. Either way, still obtrusive.
Same thing applies to the dock that was much more transparent in all of Apple's pre-release information that it ever was or is in reality.After a little background research I have found something quite interesting. Take a look at this screenshot of "Life of Pi".
Image
Now, below is how Apple demonstrated iOS 7 before it was released. This was taken directly from their video "Introducing iOS7". You can clearly see in the image below that the transparency effects were far more subtle and less obtrusive. You can quite easily make out the shapes of the clouds and other details.
Image
The final image below however shows what Apple actually gave us with the public release.
Image
Look at the difference, it is huge! Before release, the layered transparency still left the visual distinction of the image intact, you can at least see the the details of the video. Now however, it is simply a blurred mess. I find it almost incomprehensible that they changed the initial calibration to what we have now.
If it stayed as advertised initially, it would probably be bearable. The difference is literally enormous. Bear in mind that is a pretty simplistic scene, so if those pre-launch effects were layered over a busy scene it would be so much more tolerable than what he have now, where it is literally blurred into an unwatchable mess.
The middle picture is how it would look without "Increase Contrast" feature, the third one has it on. Either way, still obtrusive.
are u forgetting how much screen real estate ios6 took up?? it was more obtrusive than ios7 IMO
Image
So Apple learned nothing or not much at all from all the experience from the first 6 versions that it has to just go back and create iOS 7 on that same novice level as it was creating iPhone OS 1? That's a rather silly position.I think you're all missing a big point.
iOS 1 was also ****. It wasn't actually ****, but it wasn't that great compared to ios 6.
iOS 6 had 6 years to mature. Anyone who likes cheese knows how important this is.
iOS 7 is also ****. But I bet that by the time it's matured into iOS 8,9,10,11 it'll be the Apple system we all want.
Now, below is how Apple demonstrated iOS 7 before it was released. This was taken directly from their video "Introducing iOS7". You can clearly see in the image below that the transparency effects were far more subtle and less obtrusive. You can quite easily make out the shapes of the clouds and other details.
Image
As the title says, I do like iOS 7 and the subtle transparency effects. The implementation of this in the video app however is SO ridiculous it is beyond words. I will let the images do the talking.
Here I am watching a video..
Image
Now, I tap the screen to see the time or how long is left of the film..
Image
I mean, how can anyone consider that good design?! SO much of the video is obstructed by these new effects, at least a third of the video is distorted and unwatchable. It is absolutely ridiculous.
Moving on, here I am watching some more of my video and film..
Image
Now, I wish to increase or lower the volume, which is something pretty darn common. It's mere common sense to assume that people do this action quite a lot when viewing a film or TV show.
Image
... and I am greeted with this. Again, the stupid thing distorts SO much of the video. A large chunk of the video is unwatchable for several seconds, and if you do this a lot, it adds up to a lot of time! It is SO darn annoying.
Meanwhile, here is how Google decide to implement showing the user the remaining time or other status during a video.
Image
See the difference? You can actually SEE the video! My goodness I am literally stunned at how stupid Apple designers are at times, I'd love to meet the guy responsible for this and throw something at him. I have tried to ignore this for several weeks since the OS launched but I cannot bear it any longer.
I watch a lot of movies and shows on my phone and it really is SO frustrating.