Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
This tied in with Apple TV will be a massive hit to Xbox and playstation
To the 3DS and PS Vita maybe, but to home consoles? Probably not. To someone who doesn't care about the game market, home consoles and portable game systems may look like the same thing, but their audiences are different with only some overlap.
 
Nobody is going to buy a Wii U just to play 20 year old Zelda.

I am sure people wouldn't mind buying 2DS, 3DS or DSi to play 20 year old Zelda games.

nobody is going to buy some 3rd party attachment just to play games on the iPhone.

The idea that Nintendo have to cater to that 0.01% of iPhone users who are going to buy a controller attachment (and eventually left somewhere collecting dust) is simply stupid.
 
Hm. I'd like controllers that overlap the bezel or with controls under the device. Also a controller that doesn't physically connect to the iPhone/iPod sounds dumb (it only doesn't with airplay mirroring). Also 3DS joysticks would work.
 
Seeing all these whacky comments about "no analog sticks, no buy" and keep thinking that people seriously need to open up to newer and perhaps better input mechanisms.

I understand you may be used to those but even Valve is going a different direction with the Steam Box Controller.

http://store.steampowered.com/livingroom/SteamController/

Now I'm not saying this controller is the way to go, just don't automatically shoot something down for lacking something your used to...that sounds just like the masses when they complained about no BlackBerry style tactile keyboard on the iPhone. Bad move for Apple I guess. :confused:
 
So the ultratight Apple iPhone 5s leather cases must be put off before attaching to this controller? :eek:
 
Considering my Apple TV takes about 2 minutes just to stream a 30 second video I shot from my iPhone 5s to my TV, they would have to do some SERIOUS work to stream a game to ATV.

That must be your wireless network. Mine streams instantly.
 
If Logitech are going to sell a controller-shell then they might as well go all out by including analogue sticks and speakers.
 
Seeing all these whacky comments about "no analog sticks, no buy" and keep thinking that people seriously need to open up to newer and perhaps better input mechanisms.

I understand you may be used to those but even Valve is going a different direction with the Steam Box Controller.

http://store.steampowered.com/livingroom/SteamController/

Now I'm not saying this controller is the way to go, just don't automatically shoot something down for lacking something your used to...that sounds just like the masses when they complained about no BlackBerry style tactile keyboard on the iPhone. Bad move for Apple I guess. :confused:

People are getting all worked up for uninformed reasons. There are three kinds of controllers that Apple will support, the one pictured is just *one* of these (example shown is for iPhone, but iPad is also supported and below is a photo of what one of those would look like - sorry the images are so large):

featuresHIDGameControllerStandardFormFittingSample_2x.png


*****
Here is the one with dual analog joysticks and dual shoulder buttons:
*****

featuresHIDGameControllerExtendedFormFittingSample_2x.png


*****
And here is the one that doesn't require a physical connection:
*****

featuresHIDGameControllerExtendedNonFormFittingSample_2x.png


*****
Here's an image of one for the iPad (featuring two joysticks):
*****

gamecase-ipad-game-controller-gallery-1-1.jpg


Lots of options coming, so no need to set your hair on fire and run around screaming that the world is ending.
 
Nintendo and Sony better be worried about the mobile scene. I had an original Gameboy and a Game Gear when I was a kid and my kids had DS's and PSP's when they were real young then the ipod touch and ipad came out. They couldn't care less about a handheld device and I suspect a whole new generation of kids are the same, and they are be used to paying .99 or in some cases a few bucks for an "expensive" game.

They still play their 360's about 90% of the time and are getting the new One but as far as a dedicated handheld, these ios/android devices are the future
 
Nintendo and Sony better be worried about the mobile scene. I had an original Gameboy and a Game Gear when I was a kid and my kids had DS's and PSP's when they were real young then the ipod touch and ipad came out. They couldn't care less about a handheld device and I suspect a whole new generation of kids are the same, and they are be used to paying .99 or in some cases a few bucks for an "expensive" game.

They still play their 360's about 90% of the time and are getting the new One but as far as a dedicated handheld, these ios/android devices are the future

Sony may drop out of the market eventually, but I don't think Nintendo is going anywhere for a while.

Until Apple standardizes some sort of physical button control system and sets some sort of standard of quality for games on iOS I don't think Nintendo has anything to worry about.

There's simply too much garbage on the App Store. You have to sift through 10,000 terrible garbage games to find the one gem in the bunch.

Some developers are actually jumping ship to the Nintendo eShop because they have a much better chance of success because they don't get as easily lost in the shuffle.



Gunman Clive recently made quite an impact on the 3DS eShop, earning a positive review from us and bagging some decent sales.

You might assume however that the Nintendo version of the game trails its iOS and Android siblings quite badly - after all, the smartphone editions came out in April last year, and the 3DS version was only released in Europe on December 20th and North America on January 3rd.

However, the developer has revealed on NeoGAF that the eShop version has now outsold the iOS edition of the game. Android remains out in front by quite some distance, but it's still a pleasant surprise. Many people consider iOS to be the most popular digital platform for games right now, but it just goes to show that the bigger something becomes, the harder it is to get yourself noticed.

original.jpg
Gunman Clive Developer: 3DS eShop Is "Healthier" Than iOS

During an interview with Gamer’s Thumb to promote its upcoming game, SteamWorld: Dig, Image and Form CEO Brjann Sigurgeirsson said the 3DS eShop had become an ‘obvious’ choice over the App and Google Play Stores to launch on.

“Yes, there’s an enormous installed user base for iOS and Android. But there are also a lot more games coming out on mobile the whole time,” he said.

“Last fall, there were some 235,000 active publishers on the US App Store alone and around 300 app submissions per day. In a week, that means more than 2000 new apps and games.

“That’s just insane numbers, and it’s very tough to find your way to consumers.

“Very many of them don’t use their mobiles to play games, and prices have fallen through the floor. Literally, because most games coming out are free to play.

“Therefore, we decided to stand back for a moment and see how the other platforms were doing. And the 3DS became an obvious contender: there are more than 30 million units sold, sales of both units and games are increasing, it’s a gamer-centered platform, and the ocean is definitely blue. Plus the fact that SteamWorld Dig fits the unit like a glove."
Mobile dev abandons overcrowded iOS, Android, for 3DS eShop

----------

Nobody is going to buy a Wii U just to play 20 year old Zelda.

I dunno, some folks will, some folks won't. Just because you don't want to buy the hardware doesn't give you the innate right to break copyright law.


I don't think you understand what a remake is. That includes game recompiled for use in the original Wii emulator, which the Wii U then emulates. Remake doesn't necessarily mean changing the game.

I think maybe the term you're looking for is "re-release"? A remake typically involves a company rebuilding a game from the ground up, but keeping the same mechanics, story, and general design.

Super Mario All-Stars is a remake.
smb3_w1-1.png
smas-smb3_w1-1.png


The Klonoa Wii game from 2009 is a remake.
original.jpg


In the world of films, last year's Total Recall was a remake. Next year's Robocop is a remake. Same general theme and story, but remade from the ground up.

I've highlighted the relevant part. I think I've only mentioned this like 400 times.

I somehow doubt you own the hardware to rip cartridges.
 
Here is a long term issue that I'm not seeing talked about with iOS vs Console quality. Memory. Most iOS devices just don't have the physical capacity to store the data needed to run modern and upcoming console games. Until you get to the 64 GB models your going to have limited space for textures and object models.

Hopefully Apple has something in the works for local data storage solutions.
 
Here is a long term issue that I'm not seeing talked about with iOS vs Console quality. Memory. Most iOS devices just don't have the physical capacity to store the data needed to run modern and upcoming console games. Until you get to the 64 GB models your going to have limited space for textures and object models.

Hopefully Apple has something in the works for local data storage solutions.

That's true. Sony said recently that the upcoming Killzone title for the PS4 is going to be 50GB. When the majority of your phone sales are models that only have roughly 27GB of usable storage at the most, that's a major issue.
 
Bring on the controllers and the classic console emulators for iOS! I'm going to have to play Legend of Zelda one more time :)
 

Attachments

  • 936full-the-legend-of-zelda-a-link-to-the-past-screenshot.jpg
    936full-the-legend-of-zelda-a-link-to-the-past-screenshot.jpg
    38.6 KB · Views: 76
Nobody would buy a new Xbox 360 every 1 or 2 years, but nobody seems to have any issue with buying new phones in that same amount of time.
I don't think anyone is buying new phones for the "phone" part of the phone, though. Which is kind of weird. That is, I mean, we do buy smartphones for their ability to make phone calls, but the quality of the call and technology behind how the call is made isn't something that gets us to buy the new model. It's everything else aside from it's ability to make phone calls.

But, none the less, your point does stand which is weird itself compared to game consoles. But then we are comparing apples to oranges.
 
It's already been done by sneaking it into a utility app... or of course there's always JB as well.

Well yeah, if you want to do shady things to your phone you can do whatever you like, but why would he say bring on the iOS emulators if they already exist?

It's because he's asking for official ones. And that won't happen.
 
Lots of options coming, so no need to set your hair on fire and run around screaming that the world is ending.
Hey, come on.... It wouldn't be the internet if people weren't making snap judgements from one picture and then setting their hair on fire and run around screaming that the world is ending.

Remember when the GameCube successor was only known by its development code name of "Revolution" and then everyone lost their mind when the production name of "Wii" was announced?
 
I am sure people wouldn't mind buying 2DS, 3DS or DSi to play 20 year old Zelda games.

nobody is going to buy some 3rd party attachment just to play games on the iPhone.

The idea that Nintendo have to cater to that 0.01% of iPhone users who are going to buy a controller attachment (and eventually left somewhere collecting dust) is simply stupid.

Who says Nintendo has to cater to them? You just proved my point.
 
Who says Nintendo has to cater to them? You just proved my point.

people who wants Nintendo games on whatever their platform of choice (PSVita, iOS, Android, Xbox whatever) is say it.

not sure what's the point I just proved. blankly saying someone proved your point doesn't make it true.
 
Right, but people have wanted Nintendo out of the hardware business and to be a software game only company since... forever.

They've whined and bemoaned for Nintendo games on Genesis, on Dreamcast, on Playstation, then Playstation 2, then Xbox, the 360, the PS3, then PSP and Vita, and now PS4 and XB one. Nintendo has had no problems selling games on their own hardware.

So again, who says Nintendo has to cater to anyone but themselves? Don't tell me you're going to offer the entirely cliché reason of they're doomed if they don't sell their games on X, Y, and Z platforms.
 
Well yeah, if you want to do shady things to your phone you can do whatever you like, but why would he say bring on the iOS emulators if they already exist?

It's because he's asking for official ones. And that won't happen.

The point is that though emulators are cool now, you can't effectively play most games with the touch controls on the screen and need a real controller.
 
The point is that though emulators are cool now, you can't effectively play most games with the touch controls on the screen and need a real controller.

But if you've gone through the hassle of jailbreaking your iPhone you've already got a multitude of control options at your disposal, so this controller option should be a moot point.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.