Excuse me while I grab a tissue to clean the red cool aid from my mouth. Adobe has done it again with amazing updates and keeping its upper edge in the video production world.
That's true. Ideally we need the Mac Pro upgraded.Apple don't ship powerful enough GPUs for a great VR experience.
Unfortunately the 2016 range isn't going to do much better - with thinner than ever computers, all coming with integrated GPUS... Form over functionality.
Yet the topic of the article is VR, and the only use case that you mentioned in your reply was VR. So I can only assume that you actually do consider VR a "professional" use case. Which is of course nonsense.Did I say that? Answer: Nope.
Yet the topic of the article is VR, and the only use case that you mentioned in your reply was VR. So I can only assume that you actually do consider VR a "professional" use case. Which is of course nonsense.
Odd, I think that was the post I was trying to reply to?I'm actually an Adobe Creative Cloud subscriber.
I was simply pointing out the fears people had when Creative Cloud was launched. But Adobe has pretty much kept their end of the bargain (providing consistent updates in exchange for your ongoing monthly fees)
I was replying to another comment that was talking about Apple, FCX and Motion getting left behind.
But thanks!![]()
I am similar paying $50/mo. Or let me correct that...my clients paying the $50/mo that I take as a tax deduction. But here is the problem. It is nice while it lasts, but I turn 65 in July and transition to retirement. Sure I will be doing photo shoots after 65 and maintain a business license, but the business will transition to more personal travel, landscape, and creating stock photos. Do I still want to be paying Adobe $50/mo in retirement when that same $50 could be paying for a drug plan supplementing Medicare. That is where Adobe has a losing model, and has me looking around.Exactly. Adobe has gone all-in on subscription software. They're not going back.
It doesn't bother me though. $50 a month means easy budgeting... and constant updates are great too.
Premiere Pro alone has received 10 updates like this since I became a Creative Cloud subscriber in 2012.
The old way was paying thousands of dollars to start... and then hundreds of dollars for updates. But if you skip an update or two... you're back to paying tons of money for the next version.
I know some people hate the idea of "renting software forever" but I've embraced it. It works for me.
And it obviously works for the other 7 million Creative Cloud subscribers too![]()
That's true. Ideally we need the Mac Pro upgraded.
but what I think many people want is something between the Mac Mini and the Mac Pro that has Core i7 and something like an nVidia 980 TI.
apple.com/feedback
Not being a wise-ass, being 100% serious. If all of us, that are unhappy w/ the Mac situation as it is, went to apple.com/feedback once a week, every week .. ok, it probably won't accomplish jack. But, it'll probably have a slightly better chance of accomplishing something that all of us moaning to each other here every week...
Shrug.
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apple.com/feedback
;-)
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I'm starting to annoy myself with my repetition, but...
apple.com/feedback
Once a week every week.. At this point, they probably filter my email address into a "Nutjob" filter that trashes my feedback on sight ;-)
I am sticking with CS5.5 until they introduce the new feature of non subscription purchase option for the Suite.
For most professionals, the $50/month fee is like half an hour to an hour's worth of billable time. If it can't be worked into a profitable billing structure then you're doing something wrong or you were never going to pay for the software in the first place.
Just have to point out that this years update to after effects is "improved playback of cached preview frames", which is only a new feature in so far as they completely broke this previously functional feature last update and let a foundational component of the software languish for a year.
Point taken. But that's still not a good business model. Apple under Jobs was a good business model: make the best products available and charge an appropriate and profitable price for them. He kept his product offerings to a minimum number of lines, and they were virtually all best in their class.
But it's also made scores of people who loved Adobe hate it. That is not good business, even if it is profitable, and bad business erodes business value sooner or later.
Adobe has been very open about their plans to completely gut and rebuild the underlying architecture of AE to make it much faster and better able to take advantage of modern hardware. On an Adobe blog a couple of years ago a member of the AE team just wondered out loud, "Hey, what if we spent a lot of time focusing on speed even if that meant the app didn't get many other new features for a bit?" and the user response was overwhelmingly, "Yes, do it!" so Adobe actually decided to do it.
If you look at the version numbers of AE, CC2014 is 13.2 and CC2015 is only up to 13.7. AE is definitely a work in progress right now though, based on the recent previews, the fruits of that labor look like they will start paying off in the next version.
And FCP X and Motion fall farther behind...![]()
Actually, VR is applicable for professional use cases, such as, and not limited to, Medical, sport training, and as Adobe have just highlighted with their product updates.
VR isn't just for entertainment.
Sticking to no subscription. Can't see myself paying monthly for something I only use a few times a year.
VR is not widely adopted in the professional world, just in a few very limited cases, so for the time being is just a curiosity. Jumping early on the VR bandwagon, for an untested and possibly limited use case scenarios, is still a crap shoot at this point in time.
I can imagine that VR will become a lot more popular in a short space of time since the technology is here now to make it viable. So, at present of course VR use cases are going to be limited... But give it time... There are many uses for VR outside of entertainment.. With VR I also bundle in Augmented Reality.
Unfortunately, none of this use will Apple PCs unless Apple up their game.
Let's play "spot the apple employee in charge of getting more feedback".
Just joking man, I agree with you.
Still, asking for decent hardware is not exactly something you need to communicate via their website.
It's something I have communicated already when buying my last laptop.
I bought a *cough cough* $1200 laptop that no Macbook can rival.
I'm still going with Macs for the rest of the family but I could not put myself through paying $2500 for a GF card.
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Good luck with that.
Most of the creative industry uses Adobe. I am not crazy about the subscription model but honestly I see no way of ditching Adobe for what I do.