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All I care about is weather they fixed Siri responding to commands. All she does now is either fail to respond or respond and break up and be cut off mid sentence. Just terrbile right now with CarPlay.
 
On the Apple lossless front, I wonder if there are any changes to iTunes Match.
Have not heard it mentioned post announcement but it would be interesting if Match now upgraded tracks to lossless rather than 256Kbs AAC.
At least me and the other 3 Match users in the world would be super happy with that anyway.
I’m one of the other ITM subscribers and would be pleased if we were upgraded. My guess is we won’t as a way to compel us to leave match for music.
 
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I was wondering if there was anything actually ‘useful’ in this, so I guess this counts. Although I wouldn’t exactly say ”huge”.
On the plus side; if they haven’t made many changes; they’re less likely to have crippled any existing usability.
It includes about 35 fixes. That counts as huge for me. ;)
 
If the podcast app was as good as Pocketcasts, I would probably use it and do the whole subscription thing. I would love for my podcasts to basically be all in one place, but if you subscribe to a creator on patreon, you can still get the podcast on other apps (I use Pocketcasts). I really wish there was that perfect IOS podcast app though, because when I was on Android, Podcast Addict was incredible.
 
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Can’t you tell the difference in cymbals for example? Or a airy violin? Even the room acoustics of the place it was recorded would show as well. Maybe it’s bc you’re hearing with very close to the ear drivers but I certainly can tell the difference with my AKG 550s or my Kef Ls50s.
My results showed that I could detect 'some' difference, but not consistent enough and I was definitely straight up straining to nitpick. I recall that it's most noticeable in the airy reverbs of some songs. I could maybe pick out a difference, but for me they weren't apparent enough that I could reliably point out which is the 'better', lossless rip - at 256kbps VBR aac.

As a producer, not so much an audiophile, the bigger and more impactful difference to me is the gear that was used to record in the first place, and everything else along that chain. Mics are never fully transparent for example, neither are effect pedals, or filters, compressors or whatever chosen method of dithering. So what is 'true' anyway? Is it 'true' to the music, the musician's voice or guitar? Or true to the inconsistent colour of the output coming out of that specific producer's workflow? I find the audiophile game is chasing an arbitrary point of perfection that doesn't quite exist.
 
I tried double blind abx tests between 256kbps vbr AAC vs direct CD lossless rip back in the day when I was super into audio gear and could not reliably tell which is the “better” rip.

For the test I used ultimate ears custom IEMs, Shure srh840 studio closed earphones, sennheiser open ears, grado open ears and finally near field monitors, all on an Apogee audio interface.

I really doubt even the most discerning 10% of people in this technical forum could appreciate the difference.
It’s hard to tell on regular speakers or headphones to be honest, I use lossless for DJing mainly, it shows up pretty starkly on a big rig
 
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If the podcast app was as good as Pocketcasts, I would probably use it and do the whole subscription thing. I would love for my podcasts to basically be all in one place, but if you subscribe to a creator on patreon, you can still get the podcast on other apps (I use Pocketcasts). I really wish there was that perfect IOS podcast app though, because when I was on Android, Podcast Addict was incredible.
Yep, Pocketcasts is the best one I've found so far-been using it since my iPhone 3G
 
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I could really care less about Lossless, to be honest and I'm very much over all this obsessing about it on this website.

So, how much less can you care? A lot less? A little less? I, on the other hand, could not care less. The sound of Apple Music’s existing 256kbps AAC played through full size HomePods scattered all over my home is a beautiful experience.
 
  • Bluetooth devices could sometimes disconnect or send audio to a different device during an active call
To me this is possibly a huge fix… I have a Bluetooth headset I use for work, among other devices. Many times my phone will just jump from my headset to something else mid-conversation… or fail to connect in the first place, then randomly connect while I’m talking to someone. It can be very annoying and sometimes awkward. This has only been an issue with my phone, so hopefully this is the fix I’ve been wishing for!
 
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Hasn't it been that way since Apple Music came to exist?
No, Apple Music and Match are different products. Downloads from AM have DRM. This is one of the incompetencies by which Apple destroys your local library... silently replacing non-DRM tracks with DRM.
 
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No, Apple Music and Match are different products. Downloads from AM have DRM. This is one of the incompetencies by which Apple destroys your local library... silently replacing non-DRM tracks with DRM.
It did that in the early days of Apple Music, but not anymore. Songs that you uploaded or matched (as opposed to Apple Music songs added to your library) remain DRM-free. For all intents and purposes, the matching part of Apple Music is indistiguishable from iTunes Match.
 
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There is literally nothing being offered by iOS 14.6 that I care about. This may be the first time I can truly say that about an Apple update.
 
No, Apple Music and Match are different products. Downloads from AM have DRM. This is one of the incompetencies by which Apple destroys your local library... silently replacing non-DRM tracks with DRM.
That's incorrect. The iTunes Match component of Apple Music works exactly the same way as a standalone iTunes Match subscription. DRM-free in, DRM-free out.
 
As for lossless, I hope it is a bit more backwards compatible with older phones not able to to run 14.6, I mean all other music apps support lossless and have for years, on older iOS's, so it shouldn't really be necessary to have to latest iOS. For spatial, I get it.
 
I was happy to see a airtag update but sad to see that it was not what I had hoped for. Need the ability for family members to ping your airtags to find/locate. Do you know how many times between my wife and I we’ll ask the other to ping their phone because it’s lost? Are airtags immune to this scenario?
 
I could really care less about Lossless, to be honest and I'm very much over all this obsessing about it on this website. People do realize that we're talking about the tippy top tier of audible difference, right? It's absolutely not going to be detectable in many listening situations -- and even then, more for people who really want to actively listen for it with trained ears and high-end headphones or loudspeakers. No shade to people who are legitimately into high end audio -- more power to you. But I think a lot of casual music listeners are suddenly obsessing over Lossless just because they heard it's better and they have to have it.

What I want to know more about is spatial audio -- which tracks have it, whether it gets incorporated somehow into "legacy" tracks. That is a feature that would make me consider switching from Spotify. The limited amount I've used it on my AirPods Max, it's a really immersive, cool experience.

They did a great job mudding the difference between Spatial Audio off Airmax Pro and Dolby Atmos for mobile devices on Apple Music. While both upmix the stereo signal into some faux surround these two are not the same thing. Dolby Atmos has been available on Spotify and other streaming services for a while now but your player device had to have a support for it.

And here is how lossless or lack of lossless ties in with "spatial audio" such as Dolby Atmos for mobile or 360 Reality Audio. Surround audio upmix takes the original stereo source and butchers it to deliver sound in space simulation, or trick your brain to perceive something it's no there while listening on a headphones. In that butchering audio quality degrades even further, so if audio was compressed from the get go it will only sound worse when it gets upmixed. Upmixing lossless audio give more information to simulator to work with. Unfortunately Apple has never stated that lossless and Dolby Surround will work together, they danced around it pretty clever, but if nothing changes Dolby Surround will indeed upmix compressed music files from Apple Music instead of lossless ones.
 
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