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Ive been running it on iPhone and iPad for couple weeks. I’m not fan of it aesthetically or its poor readability.
Battery life took a major hit, but that could be beta problems.
I hate the safari address bar shifting from dark to light depending on what on the webpage.
I hate the glass shimmering effect of the icons on dark wallpapers.

There more but it just looks ‘cheap’ to me.


I’ll see it to final launch but i may just switch to another device if it doesn't change by much.
 
I do not want this nightmare readability scenario at ALL. Please give me a themes picker and let it be a theme, and I will stick with "readable ios 18 style".
I'm not THAT OLD yet my vision isn't as good as a 21 year old, and I want good contrast on text - 100% black text (most of the time) against a light background. Or whatever is appropriate for a good readability score. I don't need or want my background picture to show thru everything, every button, every box, every other control. The background picture just isn't why I use a phone/tablet/computer. Its nice, but not the main thing that demands the most visible pixels.
 
Weren't there also complaints about it's effects on battery life...? 🤨

I certainly had this question, and the related question of how UI performance changes under low battery conditions. But it may be hard to fully assess if there's still debug code in the betas.
 
I certainly had this question, and the related question of how UI performance changes under low battery conditions. But it may be hard to fully assess if there's still debug code in the betas.

Anecdotal of course, but I have noticed performance improvements particularly with QR code scanning on iOS 26 beta. I have not noticed any battery life change; 5 month old 16 Pro Max.
 
Bottom line for me is this...if LG cannot be completely disabled, then *OS26 will never be on any of my devices.

I think you're being quite premature in your assessment having not actually used it based on chatter on the internet from people who either just watched the keynote and made assumptions or have maybe even just watched clickbait videos on YouTube, etc.

But hey, you do you - if you want to throw away compatibility with new software, new features, etc. go ahead.

I think you're just making life difficult for yourself over nothing though, without having even used it.
 
I've used every version of iOS since the og iPhone in 2008 and liked every iteration until now. The design of iOS 26 is horrendous. It isn't even the "glass" look to everything that irks me, but rather all the UI changes that make things more difficult to access and far less intuitive. Honestly no idea what is happening with Apple here, but I feel like this does not bode well for the future.

  1. Are you actually running the public beta?
    1. If so, have you left any feedback?
  2. If you aren't running the public beta, stop making usability assumptions that don't exist.
 
I have yet to see the ios26 glass look in person, but in the various photos, it looks to me like a solution in search of a problem. I don’t like it, and I would probably turn the whole effect off if I could. That is the problem with a mature platform. They perfect it after many years of evolution, but they feel that they still need to tinker with it.

It isn't a solution. So far, it is some poorly thought out changes to the visual elements of the UI which make text harder to read. There are a few places now where tab bars and sliding tabs collapse without giving any indication that they can be expanded to access more function. Sidebars now look like windows floating above the window to which they are attached. These are paradigm breaking changes which result in a loss of functionality. They are changes for the sake of someone's idea of visual aesthetics, not functional design.
 
Weren't there also complaints about it's effects on battery life...? 🤨
I’m surprised no one is talking about this. You can’t generate warping effects and add other graphical effects to elements in real time without cost. I’m sure it’s efficient on the back end, but still. The GPU definitely gets taxed.
 
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all the UI changes that make things more difficult to access and far less intuitive
They have been overthinking and being way too obtuse and convoluted in how they are doing things for a while now. The new UI in Books I guess was the first look at this obnoxious trend where they seem determined to put everything into the smallest box possible that you need to drill down 4 levels to find the option you want. Music, Books, Safari are all perfect examples of UIs that are positively claustrophobic to use, especially on macOS.

I loath the new Music UI, especially on macOS. Especially how they buried the progress bar on a forced hover delay. Insane given I’m using a 27” display.
 
I’m surprised no one is talking about this. You can’t generate warping effects and add other graphical effects to elements in real time without cost. I’m sure it’s efficient on the back end, but still. The GPU definitely gets taxed.

You literally can if the GPU has been doing all the work required for years already anyway. iOS UI has been GPU processed since day one; this is just a shader.

I’ve noticed no battery life change. You're talking about couple of tiny little rendering effects on a GPU that can run AAA games these days.

In terms of Betas, for me so far the 26 line of Betas has been much less buggy than previous versions I've run.
 
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Bluntly, either Apple scraps Liquid Glass or my blind father is going to scrap his iPhone. Allowing modification of the Control Center is bad enough for him (iOS 18.) And before the sycophants crow, “Reduce transparency!” that’s going to make it too dark, even in Light mode. I’m sorry, but Apple cannot claim to be any kind of leader in accessibility if they’re shoveling garbage like liquid glass onto phones.
 
Change for the sake of change and not in a good way. I expect better from Apple.
Agree. It's hard to imagine what drove this, aside from everything from Apple is pretty stagnant so it just seems like a way to shake things up.
 
Regarding Liquid Glass...I'm on the fence. In some of the examples I found it difficult to read the icon and know where I was at on the screen. In other places, it was very nice and refreshing to see through the displays. I hope we have the option to toggle Liquid Glass. If we don't, I will opt out of using it at this time. I've been an iPhone fan since day one and love each iteration that comes through. Currently using iPhone 16 Pro Max; Pro Max my go to choice for my iPhone! I look forward to September!
 
Not sure how that’s true, the transparency in iPhone 4S used to be exclusive because of CPU drain on older devices.

More like:
Apple wanted you to upgrade to a 4s to get the flashy new UI

The GPUs in even the original iPhone are well and truly capable of basic transparency without breaking a sweat.
 
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