iOS 7 Beta 2 Tidbits: New Welcome Screen, Updated Siri Voices, iCloud Fixes, Voice Memos App

Good thing we're entirely ignoring the fact that they take up the exact same amount of space :rolleyes:

The balls definitely take up more space.

ios6-signalballs.jpg


I like the bars better too.
 
lol why would you guys/gals believe they fixed all those things in those 2 weeks... the first beta was just for people to get started upgrading their apps, many of the features that were missing from the beta were already in the conference and prob beta 2 was already cooked inside apple, just not released yet. Apple was and still is debugging beta 3 or 4 since the first beta was out. This is all to get more hype w/ every beta so places like macrumors can keep the iOS news hot and trending.

If there are no at least 100 people whos full time job is to just use the iPhone and the iPad and report bugs and recomendation to the design and program teams, ill cut my balls and give it to the dogs. An ofcourse there are 100 more surfing the web (this forum included) reporting issues and bugs. In this sense, I pretty much agree with you. All those fixes ware made weeks ago, even months I would say. I dont know why people still think that Apple is a couple of guys in a garage making software and hardware. Beta 3 is on its way fixing bugs that were reported in Beta 1 but had no fix in Beta 2. The internal process takes a long time. Every change must be tasted and aproved which takes weeks betwen all departments of the iOS team. What we test now is what Apple had almost rdy at WWDC and what we saw at WWDC was what Apple had in may/april.

I think iOS 7 is beatiful and Im sure, when the new iPhone and iPad comes out in 3-4 months, it will be bugs free and polished almost to perfection.
 
I bet many people at first thought that they changed unlocked gesture to sliding up, because of that arrow just below the "slide to unlock". Eventually, everyone will figure it out after a couple of tries of course. But the point is: if someone shows you a design which shows "slide to unlock" and arrow pointing up, but actually unlocks by sliding to the right, and then tells you that it was thought through and through in all the tiniest details, does that bring you trust and confidence about the quality of all the thousands of other things in their design?

People work perfectly fine with badly designed products (i.e. Android), but does that mean that it's okay for Apple design to become flawed too? Even if it's tiny flaws that are hardly noticeable, is it a good thing that they appeared in the first place?

You can't find a perfect OS. Like swiping to delete in mail...you kinda learn the OS as you use it, and thats with almost every operating system. It doesn't always have to be flat out obvious.
 
The balls definitely take up more space.

Image

I like the bars better too.

I just LOVE the dots. I dont like the bars. The fact that Apple is giving atention to something that small and irrelevant for many, is why I prefer Apple over Google design team any time.
 
Idea: Let's see weather app's cloud movement reflect the real-world wind speed and direction. Example: Because San Francisco / Silicon Valley clouds always go west to east, but animation always goes the other way. Idea is consistent with flat (read: transparent) new iOS interface :)
 
I hate to tell you people complaining about the icons, but they are nice and Apple is not going to change them. They are featured on its website.

Dont get me wrong, but I must agree, some icons look bad. Small fix in the shadows, intensity of the colors and saturation, would make a big diference. Some of them look like they were taken from other OS or some third party app from a lazy developer who didnt want to ivest much time in the making of the icon of his app.
 
Hey guys, has the Beta 2 fixes up issues with the phone app? beta 1 it was very slow to display the phone menu, multiple freezes etc.
 
Hey guys, has the Beta 2 fixes up issues with the phone app? beta 1 it was very slow to display the phone menu, multiple freezes etc.

Yes, the phone app is much more reliable and responsive now. Switching from the VM tab to another tab and back to VM does not freeze up the phone anymore (which was a documented bug in the Read Me for beta 1). I actually had the phone app crash on me and kill the springboard during a couple of calls with Beta 1. So far, the phone app is almost as responsive as it was in iOS6 (still has a little bit of lag though).
 
Will one of you registered iOS developers out there, please tell Apple that only showing 9 apps per page on an iPad folder is just stupid. In iOS 6 you can see 20 apps and I have no folders with over 15 apps in them. So they gave us unlimited apps, at the cost of making people who never came close to their previous limit page through their apps.

img_03151.png
 
Yes, the phone app is much more reliable and responsive now. Switching from the VM tab to another tab and back to VM does not freeze up the phone anymore (which was a documented bug in the Read Me for beta 1). I actually had the phone app crash on me and kill the springboard during a couple of calls with Beta 1. So far, the phone app is almost as responsive as it was in iOS6 (still has a little bit of lag though).

Fantastic thank you. My guess is it's got debugging code running, so that should clear up upon release! good news indeed. I was concerned that it a way to get people to upgrade their phone at release time due to poor performance (not that bad, but you know what I mean).
 
Does anyone know if the podcast app now works better with Beta 2? In Beta 1, it would crash constantly. I can't update until I get home, as my Beta 1 won't let me accept the certificate on the wifi here at work. The button presses, but does nothing.

At first podcast app was still not working for me. After deleting the the app and reinstalling it, It seems to be working. I still have to test it more to be sure.
 
The dock on iPad looks horrible!

Ugh. Some are stating Apple could or may change the icons, dock, etc before GM, however it would be unlike Apple to redesign such iconic and important GUI elements during beta testing - and these are very much integral to the "new" iOS 7 - changing them now after Apple raved about the release would be an admission they got it wrong. I was really excited during the WWDC iOS 7 keynote, however using it on my iPhone 5 as a developer (of course), I hate to admit it, but it seems worse than Forstall's skeuomorphism. I refuse to put that on my iPad.

Really disappointed as Ive is supposed to be heavily involved.
 
Yes, Mr. Ive, skeumorphic was wrong. The calendar looks way better... but you will fix those all those other new, crappy, adolescent icons, right? I mean, you have to, right? Don't you? (FLAT was cool, btw, at around 1998)
 
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