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No way. I know quite a few people who've fairly recently bought a new iPad 2 (because apple thought it was a good idea to keep selling these underpowered outdated things), who've had them completely crippled by their surprise update to iOS8. I can't tell you how much ranting and raving I've been on the receiving end of, having been the one recommending Apple products to everyone I know. Apple's got some major fixing of their reputation to do after iOS 7&8.

I'm still running a 2011 iPad2 and iOS7, and it's slow as heck (at half capacity). Can't imagine being completely crippled by 8. I figure I'd like to get at least 3-4 years per my iPad upgrade cycle.
 
Apple only hurts themselves and their ecosystem partners by insisting on a short-sighted 16 GB entry level storage for their iDevices. It should've been bumped to 32GB 1 or 2 generations ago.

I will never pay the inflated $100 Apple "tax" for upgraded memory, so have always stuck w/ 16GB on my iPhones and iPads. However, it has greatly reduced my usage of the app store and in-app purchases lately, because the constant storage management issues have grown tiresome. Whose pocketbook is ultimately harmed by this?
 
Apple only hurts themselves and their ecosystem partners by insisting on a short-sighted 16 GB entry level storage for their iDevices. It should've been bumped to 32GB 1 or 2 generations ago.

I will never pay the inflated $100 Apple "tax" for upgraded memory, so have always stuck w/ 16GB on my iPhones and iPads. However, it has greatly reduced my usage of the app store and in-app purchases lately, because the constant storage management issues have grown tiresome. Whose pocketbook is ultimately harmed by this?

That is your loss.
 
If they separated their core apps from the OS they could move faster on the OS. Make apps like Safari be updated as apps through the store instead as patched with the OS.

That doesn't really solve anything. If they need to patch Safari, they simply release 8.1.4. Yes it takes more work than downloading a little update from the App Store but it patches and allows for updates just the same.

For updates to the core apps they like being able to release a iOS update as it allows for additional testing through the developers network. Also means they can throw in other fixes at the time.
 
Snow Leopard had 8 different major updates. Show me one piece of software that was perfect on day 1?

I waited until 10.6.3 because of major graphical bugs on my Macbook 4,1. It still had some hiccups in other updates but overall pretty stable to daily use.
I don't any piece of software can be perfect on day 1 or even day 365, possibly never. They all had problems. Unfortunately some people on these forums hate on new software and OS but praise the ones before. . . then when do the same thing a year later.
 
So if they focus on features and not quality thats bad? But if they focus on quality and not features, thats also bad?

What do you demand then?

I believe most people desire the latter, included. Just look at the Snow Leopard appreciation club in the thread.


Why should anyone pick between the two extremes you provide?

We want something more balanced: don't compromise quality at the expense of new features.
 
Flat design is too old, give us something new and modern!

BTW, HomeKit, CarPlay, ApplePay, etc should be downloadable modules, they don't work outside USA. And they just bloat the OS, alias, bloatware.
 
What difference does it make? They could have a billion people in china manually do calculations if it meant my phone was faster. Couldn't care less how Apple does it.

How ethical.

It means less bugs, faster development, and of course faster apps, etc. This is what happened with a lot of developers who ported their app to Swift.
 
Here's a better idea. Instead of having programmers spending countless hours trimming the OS down 25%, do the common sense thing and make the lowest end unit come with 32, then 64, then 128.

I can't believe a 8/16 GB iPhones are still sold.

Considering the number of iOS devices Apple sells, paying software developers to trim down the OS must be a lot cheaper than reducing their profits margin on hardware.

Note that I'm not defending Apple still selling 8GB/16GB devices, I think it's ridiculous as well. But in terms of priority, if you have multiple options to fix a problem, you'll choose the cheapest option.

Quick estimate:
Upping the components cost by $5 * 200M devices sold in a year = $1G spending
$1G / $60/h salary = 16,666,666,666.

Over 16 billion man-hour of software development for the same price! Surely trimming iOS 8 down a little took a lot less than that ;).
Of course the iOS 8 trim doesn't free up as much space as actually having 16/32GB devices instead of 8/16GB, but in terms of rentability (extra space per dollar spent), I'm pretty sure the software improvement is still a much better option.
 
It should have been done earlier, but it's a good thing they are focusing on that now.

Apple is becoming too big of a company to be good for customers.
Anyone trapped in their ecosystem (especially fanboys) could be made to swallow a big load without complain.

fanatic (aka fan): a person with an extreme and uncritical enthusiasm or zeal, as in religion or politics.
 
Hopefully they will redo the UI enough so that we don't need silly half-measures like 'reachability'...
 
For those who like me wondered what the antecedent for this was:



I learned generations ago to not buy a 16GB device, but Joe Consumer probably doesn't have that foresight, and arguably shouldn't have to. The base model should be useable.

It's not about insight, it's about budget. No one is that simple minded to assume this late in the iPhone game that there is only a 16gb model.
It's nice to be able to afford a buy the device you can afford. Not everyone wants to fork over an entire paycheck in order to have a few extra gigs. I can live with (and have successfully) working aroumd 16gb. You would rather everything be no less than 128gb.
 
A thing to keep in mind is that most likely the developers are split into teams that all work on a certain product within the department: Apple Maps, Siri, Springboard, mail, etc. Using the ideology that bugs should be fixed before new features are released wouldn't be cost efficient.

Managing a huge complex codebase like iOS with so many developers is probably pretty hard y'all.
 
I guess I'm the only one here that is not surprised by this rumor?

To me it's obvious that both iOS 7 and 8 were enormous changes in the UI/foundations that caused a speedbump in stability, and that the next release (iOS 9) would be about solidifying those new foundations.

I think that this was already the plan and I don't think that the recent "public uproar" has a lot to do with it.
 
iOS 9 - doing in 2015 what we should've done in 2014, which Android did in 2012. C'mon guys... it's 2015 and we can't even watch a YouTube video and surf the internet unless we use two iPads. I've been a big Apple fan for a long time but this stuff is a joke.
Android still isn't what iOS is since the beginning: a coherent operative system....
 
Thats a point release feature....

Please :apple: can we have a customisable home screen with live tiles?

the grid icon setup is getting a tad boring now.

And how about a close all Apps option.... doing this swipe one at a time sucks.

Also want the close all Apps option and as for the grid, I'd be happy if they just allowed the option of icons filling from the bottom up vs the current fill from the top down. Make it easier for us without Freddie Krugger fingers to reach our apps on our new, larger phones.
 
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