This is fear mongering.I see the progression,
10.7 app store optional
10.8 app store mandatory
Generally speaking I'm very unhappy with the focus and direction of apple is going these days.
They should have a 2 tiered system where, like the development tools, power-users can access the fully functioned system if they want and have another OS for general consumption.
I think "finder" has always been clumsy to use. I use Spotlight about 80% of the time. I don't even have any icons on my dock.
We will always be able to jailbreak the mac os because hackers will get root access and will unlock it.
They jailbroke the iPad in less than 24 hours.
This is fear mongering.
The iPhone & iPad are low-powered devices with small screens, meant for non-advanced computing tasks. The Mac is not, so it won't have the same level of restriction.
I have a right to post my concerns, and that is a valid concern. Its not like I'm the only one to post the idea that apple is building a walled garden for the mac.
Apple has a walled garden for the Mac. You're worried about a smaller walled planter box.
Perhaps 10.9 will actually be ios6
One way to get a cut on anything developed to run on an apple is to require it to be purchased through an Apple app store.
Apple will make money for simply hosting developers software.
The good of that will be everything is centralized.
If you look at the new data center, did apple ever say what the mission of that really was? If so I missed it.
You develop a program/app and sell it $20. $6 goes to apple.
Also, can anyone tell me if the credit card transaction fees are absorbed into that $6 or is the developer hit with that charge too.
A mac app store may be good for developers and a bragging point for apple, look at us we have 1 million apps for the mac platform.
I would love to see that download stats for all the apps.
>100k downloads
>10k downloads
<1000 downloads and so on.
So would 30% represent a decrease in developer's revenue for Panic (maker of Transmit) or Pathfinder, or adobe or Microsoft.Apple's goal is not to get a cut of all the sales. 30% is a legitamate overhead. Here is what Apple provides:
- Credit Card Transactions
- Web Hosting
- Bandwidth
- Copy Protection
I love when people say "Why would a developer use the App store when they could sell it there self for FREE".
I will give an example.
I am making a game for iPhone, I use multiple applications. Some of these applications that I use to create the assets for this game would not fall under apples approved apps for a mac appstore.
If I can not use these applications on a mac I will be forced to run a different operating system. I can not create applications for iPhone in windows or linux. So I can not develop for an iPhone.
There are a lot of applications developers rely on. Many of these applications will not be allowed in the mac app store. Denying developers the applications they require to populate the appstore... means less apps across the whole apple line (ipods, iPhone,iPad, macs).
I can't wait for installous OSX![]()
Maybe I'm being short sighted but I don't agree. The iDevices are locked down mostly due to cell network restrictions. So far Macs don't have built in cell antennas so there is no reason to lock them down. That may happen in the future but Macs and OS X will have to really change before Apple will be able to lock them down like they did with the iDevices.
What you're forgetting is that the can be be Apple Developer tools in the App Store for developers to use. Just because the iPhone/iPad/iPod Touch are basically gadgets for viewing content, it doesn't mean that the Mac App Store is going to be consumption-centric.
The consistency only has to be for the apps Apple provide through the app store. That is why the guide lines are so strict.Now I can see both sides of the arguments where you need to have certain restrictions to assure a certain measure of consistency in the overall experience but how far do you go? For every program people install on their macs today that cause issues, people with limited understanding of computers, equate that to a poor experience with the OS even it's just crapy third part software. Which in turn effects Apple's customer satisfaction and this is something Apple takes very seriously. Imposing strict restriction on every piece of software installed is not the answer and I hope Apple doesn't continue the trend.
As long as the option is still there, the Mac App store is the best thing Apple has done in a long time.
It is another step to getting macs into the hands of people with no real computer experience. May not make developers and programmers happy, but Aunt Sally and Grandpa Jones just got a big leap into the mac world with very little effort.
This will drive mac sales, no doubt about it.
The consistency only has to be for the apps Apple provide through the app store. That is why the guide lines are so strict.
On the desktop OS, the app store will be just as strict and provide that same consistency. Apples role of providing working, bug free software which provides customer satisfaction.
Any thing installed from another source will be an "at your own risk" type of thing. Apple has played their role, they provided you a safe source.
Wirelessly posted (Mozilla/5.0 (iPod; U; CPU iPhone OS 4_1 like Mac OS X; fr-fr) AppleWebKit/532.9 (KHTML, like Gecko) Version/4.0.5 Mobile/8B117 Safari/6531.22.7)
If it is like on iPods, it will require password entry before each purchase ^