Semantics, 'no depth of field' means everything is sharp, having 'deapth of field' on the other hand means only what you focus on is sharp Fi and lower gives you total depth of field, F16 and above wipes it out. Im sitting here in my 3D program and I have an aperture of F.01 set for my camera and what I am focused on is pin sharp but nothing else, if I render out a depth pass for this camera it will give me graduations of solid black in the foregrownd to pure white at the horizon, on the other hand if I crank the F stop to something very high my depth map will give me either a pure black or a pure white value because there e is no in-between depth information.