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There are certain API's that allow good multi tasking on iOS, virtually almost the same as Android apps

Plain not true. Android is orders of magnitude more flexible WRT background code execution.

And here speaks somebody that does both iOS and Android programming.
 
Some good points here. I guess the multitasking thing for me is somewhat over rated. I tend to do one thing at a time or play a single game at one time. Sure, a music player might be going in the background but the idea of furiously switching between heavy memory using apps just doesn't seem to be a very common use case.

Good call on people not really knowing what killed an app though. It's easy and makes sense for them to blame the app maker when in fact it could be RAM. I guess overall, it wouldn't have killed apple to throw an extra GB in there. Unless apple can substantiate why adding RAM would have compromised battery performance or something else too much. I doubt it though.

Multitasking can have different meanings.

You can call multitasking two apps running at the same time on the screen, which is possible in iOS 8 since an extension can run "into" another app, or we can have background multitasking.
Android is different since it allows more operation in background, while iOS restricts the use of background apps.
We can say iOS has a "limited" multitasking, so you app, unless is playing music or doing one of the background task allowed by the OS, is not allow to run on the background.
There is background fetch, so iOS wakes up you app while in background allowing small tasks to be performed, and can handle the download of files on behalf of the app itself, but this is not "true" multitasking.

For users multitask on iOS means you can have multiple apps opened in background and you can switch between them by double tapping the home button.
As long as an app is in memory you can get back to it at almost no cost, and you find it exactly at the same state. When the app is purged from memory it has to restart from scratch, and it may take you back where you were last time, but it may need to reload its content from the network or from file system.
If you don't keep many apps opened at the same time RAM is not an issue, since you don't experience app reloading frequently.
But if you use more and more apps and quickly switch between them you get to the point where some of them have to reload, so you waste your time waiting for them to get ready and you waste resources as well.

To cut a long story short 1GB of RAM won't be an issue for most users, since they don't multitask with too many apps frequently, but will definitely disappoint a small percentage of users who really need to multitask between apps.
 
I think we all need to chill and realize that even this article is speculation at this point. These chinese/korean blogs will post anything to get clicks.

Wait until the official figures come out from a reputable source.
 
Yeah, actually I've got it. How I use my iDevices has just never made this a big enough issue for me to notice until now.
In light usage of Safari, this not really a problem, as it reloads the tabs pretty quickly. The real killer is if you are a heavy user (like me) who often uses Safari to post to forums or to otherwise enter lots of text, while temporarily having to go outside of Safari (for example to copy a bunch of text from Evernote or someplace else). The tab reloading wipes out all the text you have entered in any and all fields, THAT is the real agony for users like me.
 
In light usage of Safari, this not really a problem, as it reloads the tabs pretty quickly. The real killer is if you are a heavy user (like me) who often uses Safari to post to forums or to otherwise enter lots of text, while temporarily having to go outside of Safari (for example to copy a bunch of text from Evernote or someplace else). The tab reloading wipes out all the text you have entered in any and all fields, THAT is the real agony for users like me.

can someone post a video link of this reloading tabs people are speking of, I have not used an iphone since the iphone 4 so I am not familiar to this all that much.

I dont want to buy an expensive iphone if it does something silly
 
Just so you know, if YOU as a person do not require more than one Safari tab then this does NOT entitle you to say that 1GB of ram is technically sufficient for the iPhone as a product. Just because you do not work at a level of productivity which requires multiple tabs to be open doesn't mean that other people do not or would not benefit from it.

This might come off as insulting, but it's just the truth:
If your work and school requirements on a phone aren't as demanding as others, then it's totally fine that you need a technically inferior device to handle your relaxed and less demanding work load.

But for us engineers, programmers, researchers, university students, marketing analysts, etc, etc... For people who have the capability, work efficiency and higher performance as professionals, Safari refreshing on one tab is a significant disadvantage.

But hey, if you're on Easy Street and coloring shapes for a living and doing one Google search per assignment, congratulations, you deserve a one tab browser. Might as well not even have a browser with multiple tabs. If anything, having the + sign is a disadvantage for you since it's so pointless.

And no, there is NO physical or quantifiable reduction in performance from jumping to 2GB DDR3L. If anything, the jump would create better battery life from a lack of page-file overwrites and usage of the onboard storage for temporary memory. It would reduce load on the CPU and flash storage and thereby reduce system load, thereby increasing battery efficiency.

From a cost perspective, it's peanuts. The CPU alone is roughly 25 to 30 cents to manufacture. Apple probably pays, at most, $150-200 per device (trust me, a LOT of the money goes to marketing and non technical divisions of Apple). The jump to 2GB, at most, would cost less than $5 per device, if that and that's a drastic overestimation.

The real reason they haven't jumped to 2GB is the same reason they haven't jumped from 16GB. Let me ask you this:
If storage jumps are so expensive, why is the 64GB iPhone 5S only $50 cheaper than the iPhone 6 64GB, yet in 16GB variations the price difference is $100? The reason is because if they bump the 16GB basic to 32GB, no one will pay an extra $100. There are people who pay to jump because 16GB is atrociously small and they figure, "Well if I'm going to pay extra, might as well get 64GB (Now 128GB)". But because 32GB is just right, they won't do it. And they get away with it because YOU apologists for Apple (who honestly have NO benefit for being such blind loyal fans, it's kind of ignorant really) defend this decision.

Your complacency is the reason 32GB disappeared from their storage options. They will NOT put adequate storage on the basic iPhone because they need to justify the $100 price hike, which is pretty much highway robbery.
 
Thanks for replying with your age, 21 explains it all. Not saying thats bad, wish I was 21 again, just saying you're 21, you're years away from not caring about these things. I can't wait until these things mean zero to you, life is going to be awesome from then on.

Good luck on your phone research.

Is there a particular age where one is granted the wisdom to recognize the problems posed by low memory exceptions? Because, in all honesty, his age is irrelevant: even young children can take notice of crashes and constant tab reloads, despite not understanding the reasoning behind them.
 
Did I say it wasn't? No. Get a life. :rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes:

$299 for a flagship product with 1GB of RAM and 16GB of storage when we're this close to 2015 is sad...

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can someone post a video link of this reloading tabs people are speking of, I have not used an iphone since the iphone 4 so I am not familiar to this all that much.

I dont want to buy an expensive iphone if it does something silly

Not an iPhone, but I think this is a problem with all 64bit IOS devices more so than the 32bit ones. The 32bit ones have the issue, but it's harder to reproduce I think.

https://www.youtube.com/watch?v=d7pEgZ-SIVI
 
$299 for a flagship product with 1GB of RAM and 16GB of storage when we're this close to 2015 is sad...

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Not an iPhone, but I think this is a problem with all 64bit IOS devices more so than the 32bit ones. The 32bit ones have the issue, but it's harder to reproduce I think.

https://www.youtube.com/watch?v=d7pEgZ-SIVI

That wasn't me.
bth_bangHeadAgainstWall.gif
 
Any reviews with the 6,6+ that show heavy usage scenario and how fast tabs/apps reload? I don't trust what Geekbench would say on an unreleased OS on an unreleased phone.
 
Certainly would be nice to have that extra RAM added but functionally, I don't think I would really notice a big difference. I certainly do have problems occasionally with my 4S and Safari but with my iPad Air, I've never had a Safari crash due to lack of memory. I have Safari running all the time and continually have 10-20 tabs open with no problem. I'm sure some users overtax the onboard memory but I know many of us do fine with 1GB. I do agree that it seems like Apple wants to use the "S" as an opportunity to add more memory but I'm sure most of us will do fine with 1GB.
 
Any reviews with the 6,6+ that show heavy usage scenario and how fast tabs/apps reload? I don't trust what Geekbench would say on an unreleased OS on an unreleased phone.

Unfortunately no. And it probably won't happen until one of us does it. And to be honest, I probably will myself. I'm going to end up going to Apple and buying an unlocked iPhone 6 for 649.99 plus tax just so I can show everyone real world productivity usage and how it leads to crashing due to inefficient physical memory.

Reviewers unfortunately have their bucket list of "phone tests" which include very stupid arbitrary benchmarks that are pretty much built to cater to comment trolls and forum blind loyalists of each phone company. Blah blah quadrant score, blah blah sunspider, blah blah icestorm.

Real world day to day use is sadly most accurately shown when they talk about the feel of material and the camera quality because those are the only real tests that involve what people use the phone for.
 
Time for a re-cap:

Thread title: "iPhone 6 Plus Might Be Limited to 1 GB of RAM"

Regain your focus and composure, those of you losing your marbles over this.
Keywords are "might" and "be"; it also MIGHT NOT be limited.

Incredulous...

It's OK, it has been confirmed now so all the complaining wasn't for nothing.
 
can you try it again on ios8? maybe iOS8 fixed your issue.

Just so you know, if YOU as a person do not require more than one Safari tab then this does NOT entitle you to say that 1GB of ram is technically sufficient for the iPhone as a product. Just because you do not work at a level of productivity which requires multiple tabs to be open doesn't mean that other people do not or would not benefit from it.

This might come off as insulting, but it's just the truth:
If your work and school requirements on a phone aren't as demanding as others, then it's totally fine that you need a technically inferior device to handle your relaxed and less demanding work load.

But for us engineers, programmers, researchers, university students, marketing analysts, etc, etc... For people who have the capability, work efficiency and higher performance as professionals, Safari refreshing on one tab is a significant disadvantage.

But hey, if you're on Easy Street and coloring shapes for a living and doing one Google search per assignment, congratulations, you deserve a one tab browser. Might as well not even have a browser with multiple tabs. If anything, having the + sign is a disadvantage for you since it's so pointless.

And no, there is NO physical or quantifiable reduction in performance from jumping to 2GB DDR3L. If anything, the jump would create better battery life from a lack of page-file overwrites and usage of the onboard storage for temporary memory. It would reduce load on the CPU and flash storage and thereby reduce system load, thereby increasing battery efficiency.

From a cost perspective, it's peanuts. The CPU alone is roughly 25 to 30 cents to manufacture. Apple probably pays, at most, $150-200 per device (trust me, a LOT of the money goes to marketing and non technical divisions of Apple). The jump to 2GB, at most, would cost less than $5 per device, if that and that's a drastic overestimation.

The real reason they haven't jumped to 2GB is the same reason they haven't jumped from 16GB. Let me ask you this:
If storage jumps are so expensive, why is the 64GB iPhone 5S only $50 cheaper than the iPhone 6 64GB, yet in 16GB variations the price difference is $100? The reason is because if they bump the 16GB basic to 32GB, no one will pay an extra $100. There are people who pay to jump because 16GB is atrociously small and they figure, "Well if I'm going to pay extra, might as well get 64GB (Now 128GB)". But because 32GB is just right, they won't do it. And they get away with it because YOU apologists for Apple (who honestly have NO benefit for being such blind loyal fans, it's kind of ignorant really) defend this decision.

Your complacency is the reason 32GB disappeared from their storage options. They will NOT put adequate storage on the basic iPhone because they need to justify the $100 price hike, which is pretty much highway robbery.
 
It's OK, it has been confirmed now so all the complaining wasn't for nothing.

Yes it was - they're not gonna change it. ;) Complaining about something you can't affect is *always* time wasted. Time to get on with life and forget it, regardless of perceived "importance".
 
1GB is barely enough for TODAY.

Most iPhone 6 users will be stuck with 1GB for FOR THE NEXT 2 YEARS unless they upgrade every year.

Imagine in a year 1GB will be woefully inadequate.

I'm guessing the 6S will have 2GB as a "feature improvement". Joke's on the early adopters.

:apple: = weasels.
 
I wasn't an attempt to convince, it's categoric fact.

I take it you aren't following the NFL.

The squeaky wheel ... ESPECIALLY when Apple bills itself on the superior customer experience with their devices. Well my experience with the Air is LESS than superior, given the CONSTANT tab refreshes, and app reloads.
 
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