To rub it in:
http://www.anandtech.com/show/10559/the-samsung-galaxy-note7-s820-review/4
Look at the top FOUR screenshots...
A quarter of the pixels that it has to push round the screen, you don't think that's worth mentioning. It's practically like looking at an 8 bit Sega mega drive screen compared to the notes screen. Pathetic in 2016!!
I have friends with Galaxy phones and it pains me to watch them when they want to show me a photo or an app. I wonder how they can be happy with such a laggy experience, but they seem blissfully unaware that it's a problem. Maybe they think that's how mobile devices are supposed to work. I was recently asked to take a picture of a family using their Galaxy 6. There was no shutter button to be found. They told me to just tap the center of the screen. So I did. The phone clicked and I handed it back to them. It turned out that I took a picture of my leg as I handed the phone back. I didn't know that after I pressed the shutter, I had to stand stock still for several seconds before it actually took the picture. I guess I'm spoiled by how quickly the shutter on my iPhone works.
Lol, the typical drivel in a Mac forum to boost oneselfs ego even more.
Let's all just disregard 2016 technology and look at how fast an iPhone 6S can open 14 apps.
* 750p display
* non-IP68
* 4.7" display
* pathetic battery life
* no wireless charging or fast charging
* no expandable memory
* no curved glass
* 2nd class camera and sensor
* Apple Pay that works at 1% of places
* no NFC access
* no VR support
* no real multi-tasking
* pathetic camera features, no dual camera modes, low resolution front camera
* no LED notification indicator
* no dual app modes
* no one handed modes
* no EVS calling
* no dual LTE/Wifi download aggregation
The list goes on and on...but let's not even look at this list of things missing - we'll just enjoy watching how an iPhone 6S destroy a Note 7. LMAO.
Not surprising at all. I had an S7 Edge and although the phone was beautiful and had the best screen I've ever seen in my life, I could not stand the constant lag, sluggishness, and choppy animations. Gave it a try for over a month and had to go back to the 6S Plus.
No comparison between iPhone and Samsung devices, the iPhone blows them away in terms of real world speed.
(This is a Samsung problem, not an Android one. I also tried a Nexus 6P and the phone was smooth as butter, though still not quite as fast as a 6S.)
This is not even remotely scienftiic and to somehow connect this so-called test to real-world use case scenarios is pure hyperbole. Fact is, Samsung just makes better hardware and software. Samsung's hardware has more cores and more RAM. So I have to think these tests are just false.
The one so-called advantage the iPhone 6s has over the S7 is 3D Touch, a so-called feature that adds no additional level of interactivity or pratical usability. You can compile a list of everything 3D Touch offers and it still wouldn't matter. OLED is a higher priority than 3D Touch. A bigger battery is a higher priority than 3D Touch. Smart Scroll is a higher priority than 3D Touch. It just saddens me that Apple wasted years of resources for something so stupid as 3D Touch. Ooh, I can now interact on z-axis interfaces. How is this revolutionary? It's like adding a 5th wheel to a car.
There has never, ever been a time where I've personally wished I could press harder on an interface element. Never.
So the way I see is the iPhone is clearly inferior to the S7 and Android in every single category. Don't be so quick to be guilible that Apple's stupid so-called custom chip has some advantage over Samsung's superior chip.
Fact is, Samsung just makes better hardware and software.
Don't be so quick to be guilible that Apple's stupid so-called custom chip has some advantage over Samsung's superior chip.
Are some of the app openings a little false on the second lap of the iPhone? Is the user sure the app is ready?
Doesn't iOS store a image screenshot of the last thing that the app was displaying when it's closed. Then when you next open it, that saved image is the first thing that's loaded and displayed, then the app loads in the background behind the image and only then becomes ready.
On the second lap you can see the games becoming ready in this manner (initial static image, then movement) but some of the other apps are just loaded to the point the initial screenshot is shown, then immediately closed without any proof the app is fully ready. (Such as a scroll up and down)
Also, the resolution will always have an affect for every action on the phone. Every time that display moves, the note 7 has to push a whole lot more pixels. it all adds up.
That's not to say the iPhone is poor, it's clearly not, but I think it's made out to be a bit faster than it may actually be for getting the apps fully ready.
No, specs don't matter (clock speed, core count, RAM), but the end result - the user experience - does. That includes time to load and run apps.
Not surprising at all. I had an S7 Edge and although the phone was beautiful and had the best screen I've ever seen in my life, I could not stand the constant lag, sluggishness, and choppy animations. Gave it a try for over a month and had to go back to the 6S Plus.
No comparison between iPhone and Samsung devices, the iPhone blows them away in terms of real world speed.
(This is a Samsung problem, not an Android one. I also tried a Nexus 6P and the phone was smooth as butter, though still not quite as fast as a 6S.)
Yeah, and now Apple wins, samsungers are saying their screen and design is better. Whatever....Be fair. If the report said Apple lost, everyone would says speed tests don't matter. My point... speed tests don't matter.
I think speed matters. It does so with other hw. Why doesn' t this matter with mobile phones? The s7 has a nice screen, but this advantage will only last for about a year know. And then? What will Samsung have than a 16-core soc with 12gb, that needs that bigger battery?This is not even remotely scienftiic and to somehow connect this so-called test to real-world use case scenarios is pure hyperbole. Fact is, Samsung just makes better hardware and software. Samsung's hardware has more cores and more RAM. So I have to think these tests are just false.
The one so-called advantage the iPhone 6s has over the S7 is 3D Touch, a so-called feature that adds no additional level of interactivity or pratical usability. You can compile a list of everything 3D Touch offers and it still wouldn't matter. OLED is a higher priority than 3D Touch. A bigger battery is a higher priority than 3D Touch. Smart Scroll is a higher priority than 3D Touch. It just saddens me that Apple wasted years of resources for something so stupid as 3D Touch. Ooh, I can now interact on z-axis interfaces. How is this revolutionary? It's like adding a 5th wheel to a car.
There has never, ever been a time where I've personally wished I could press harder on an interface element. Never.
So the way I see is the iPhone is clearly inferior to the S7 and Android in every single category. Don't be so quick to be guilible that Apple's stupid so-called custom chip has some advantage over Samsung's superior chip.