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Before you rush to judgement, remember that iPhone has much lower resolution. This helps "performance" a lot even in the tests like this. BTW, I believe Note 7 allows users to set resolution different from the display's native resolution (just like computers do). It would be interesting to set iPhone's resolution and re-run the test.

Yes, it helps performance in terms of frames per second. It does not help performance in this test though. CPU and access to storage and memory are the most important factors.
The only way resolution might have an impact here is if game developers tailor game assets to those screens. But I think that's not very plausible given the relatively low demand of such games on android flagships with 4k displays.
 
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I do think that iPhone could benefit from a higher res display, but it really is only a small difference in graphical fidelity. Certainly not the night and day difference a lot of people proclaim it to be, and most definitely comes underneath things like efficiency and real world speed in my priority list.

We can tell it's not high up on Apple's list!

We may see a resolution bump this year, if not, it'll definitely be next year.
 
Lol, the typical drivel in a Mac forum to boost oneselfs ego even more.

Let's all just disregard 2016 technology and look at how fast an iPhone 6S can open 14 apps.

* 750p display
* non-IP68
* 4.7" display
* pathetic battery life
* no wireless charging or fast charging
* no expandable memory
* no curved glass
* 2nd class camera and sensor
* Apple Pay that works at 1% of places
* no NFC access
* no VR support
* no real multi-tasking
* pathetic camera features, no dual camera modes, low resolution front camera
* no LED notification indicator
* no dual app modes
* no one handed modes
* no EVS calling
* no dual LTE/Wifi download aggregation

The list goes on and on...but let's not even look at this list of things missing - we'll just enjoy watching how an iPhone 6S destroy a Note 7. LMAO.

Other than the items in your list which are simply wrong or obviously daft comparisons (why compare the size of the display to the 6s instead of the 6s plus?), I see you left out the fact that if the Note 7 can't even outperform a 6S, imagine what the 7 will do to it.

Don't take it too hard, man. Performance is just not Samsung's strong suit (see http://www.xda-developers.com/with-...delivers-embarrassing-real-world-performance/ , since I'm sure you think anything from an Apple site is biased). Their phones aren't all bad, but they sure know how to extract UI lag from even the best of SoCs... Maybe they could trade some of the more value-less items from your list for some optimization.
 
Lol, the typical drivel in a Mac forum to boost oneselfs ego even more.

Let's all just disregard 2016 technology and look at how fast an iPhone 6S can open 14 apps.

* 750p display
* non-IP68
* 4.7" display
* pathetic battery life
* no wireless charging or fast charging
* no expandable memory
* no curved glass
* 2nd class camera and sensor
* Apple Pay that works at 1% of places
* no NFC access
* no VR support
* no real multi-tasking
* pathetic camera features, no dual camera modes, low resolution front camera
* no LED notification indicator
* no dual app modes
* no one handed modes
* no EVS calling
* no dual LTE/Wifi download aggregation

The list goes on and on...but let's not even look at this list of things missing - we'll just enjoy watching how an iPhone 6S destroy a Note 7. LMAO.

Ironic that you're trying to criticize egos when you're listing a whole bunch of meaningless specs in an attempt to boost your own ego. Samsung lost this challenge, move on.
 
Do you remember Apple PR when they launched "retina" displays? I'd say they disagreed with you. Besides, in case of Note 7 high resolution is required for VR. Since Apple/iPhone don't have this feature, higher resolution is less critical. But iPhone users can't have VR experience.
Well the iPhone kicked the axes of all those newer phones for tasks that matter to Me.
Buy the phone that has the features you want.
This proves that the iPhone is no dog.
Can't wait to see what the new iPhone does!
 
Before you rush to judgement, remember that iPhone has much lower resolution. This helps "performance" a lot even in the tests like this. BTW, I believe Note 7 allows users to set resolution different from the display's native resolution (just like computers do). It would be interesting to set iPhone's resolution and re-run the test.
Honestly, I don't think it makes such a difference. I mean, of course there'll be a slight difference. But this didn't look like a resolution issue to me. I think, at the end of the day, it's the software that makes the apps slow. And Android itself doesn't handle usage of memory so well compared to iOS.

I'm not saying you're wrong by the way. I just think there's more going on than just resolution. Resolution is only a small aspect in performance test. Heck, I honestly don't understand why people bring this up every time. If resolution really is the issue, why then don't use a faster graphics chip that compensates the loss? Oh wait, the Galaxy Note 7 already has like ten times the GPU specs of what an iPhone 6s has. I'm trying to say: the Note comes with 'incredible specs' (to me this should compensate the higher resolution), yet the iPhone still beats it. You can see that when comparing an iPhone 6s to an 6s Plus. They share the exact same processor. Same clock speed, same number of cores, same GPU, same amount of RAM etc. Yet, the 6s Plus shows lag here and there. Could be a software issue, but I believe it's just that Apple didn't think about the higher resolution (keep in mind that 6s Plus isn't just 1080p, because software scales to an even higher resolution first before scaling down to 1080p). Something they need to fix with the next iPhone. Kinda like how they did to the two iPad Pros. The smaller one has a 2.15 GHz CPU, whereas the 12.9-inch model has a 2.25 GHz CPU.

Just sayin'. :p
 
The fact the iPhone 6s is one year old, that's ridiculous. And as spiderman0616 said above, the 6s only has 2GB of RAM. Apple's chip architecture is outstanding. The A10 chip will blow everything out of the water.

Interesting result, considering the Galaxy Note 7 is new and the 6s is getting on for a year old now. And the difference would be even greater if the test were done with the upcoming iPhone 7, which will no doubt have a faster processor than the 6s. Just shows that extra ram, processor power are getting held back by the Android OS. People criticise Apple for having lower speed processors, less ram, but it goes to show that the OS can slow the phone down considerable. Too be fair to Android, Android has more features/customisation than iOS, but if that comes at the sacrifice of slowing down the overall operation of the phone, then I would sooner do without it.

Not sure if you are the same person @SMIDG3T, but someone with the same screen name on Twitter, we were talking the other day about the Jaybird earphones not been available in the UK, and you mentioned you'd purchased some Anker bluetooth earphones.
 
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I was shocked to see samsung new phone was behind. Maybe because of all those software layers on top of Android.
 
Sweet, the iPhone 7 will be an android killer!!

That being said, iOS 10 has faster animations than iOS 9 so in less than a month, the iPhone 6s will be even faster!! Of course, this just means the iPhone 7 will be that much faster, allowing it to kill android phones without them even knowing what touched them :p

Right now I think the Retina display is still beautiful and it really works fine for anything you really want to do. Instead of increasing the resolution, I'd rather they switch to OLED, which is supposed to happen in 2017, which I'm happy about. Of course, a resolution bump would still be welcome :D
 
lmao a 3rd part app test...
Needs a real benchmark.

This test should be called "who has the better optimization of third party apps"

You know, apps are how smartphones are used 99,9% of the time. A test doesn't get any more "real world" than that.

If you want benchmarks, go to anandtech. Spoiler: 6s still wins.
 
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It's not only the software/hardware integration. The A9 is a significantly more powerful CPU per core than the Snapdragon 820.

The snapdragon can out perform the A9 on multicore tests, but that's because the snapdragon has 4 cores to the A9's 2 cores. However, there is rarely use for more than 2 cores in a phone (and even in those cases, the snapdragon's 4 cores are only somewhat faster than the A9's 2).

Apple's about two years ahead on CPU performance and the other manufacturers are forced to add (mostly useless) extra cores to make it seem less of a problem than it is.
 
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Bitmap quality is usually lower along with low 750p resolution on the iPhone 6/6S resulting in smaller files to load so without knowing the bitmap quality differences it's another reason the test is meaningless.
Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg


Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg

Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg

Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg

Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg

Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg
 
Bitmap quality is usually lower along with low 750p resolution on the iPhone 6/6S results in smaller files to load so without knowing the bitmap quality differences it's another reason the test is meaningless.
Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg


Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg

Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg

Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg

Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg

Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg

It must be tiring to never be able to hear good things about the iPhone without getting worked up.
 
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Bitmap quality is usually lower along with low 750p resolution on the iPhone 6/6S resulting in smaller files to load so without knowing the bitmap quality differences it's another reason the test is meaningless.
Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg


Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg

Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg

Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg

Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg

Galaxy-S6-vs-iPhone-6-vs-iPhone-6-Plus.jpg

Wow, the Galaxy photos look so washed out and such low quality.
 
Lol, the typical drivel in a Mac forum to boost oneselfs ego even more.

Let's all just disregard 2016 technology and look at how fast an iPhone 6S can open 14 apps.

* 750p display
* non-IP68
* 4.7" display
* pathetic battery life
* no wireless charging or fast charging
* no expandable memory
* no curved glass
* 2nd class camera and sensor
* Apple Pay that works at 1% of places
* no NFC access
* no VR support
* no real multi-tasking
* pathetic camera features, no dual camera modes, low resolution front camera
* no LED notification indicator
* no dual app modes
* no one handed modes
* no EVS calling
* no dual LTE/Wifi download aggregation

The list goes on and on...but let's not even look at this list of things missing - we'll just enjoy watching how an iPhone 6S destroy a Note 7. LMAO.
whomp.... whomppppppp
 
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This test is meaningless since it's not something that people normally do. Also, Android and iOS behave differently in regards to background multitasking with Android allowing apps to run in the background like a modern PC whereas on iOS apps get suspended in the background then killed after three minutes so it's inadequate if you need to run an app that requires a persistent connection in the background like SSH, VNC, RDP, FTPS, bittorrent, etc. Apps like vSSH even warn of this iOS limitation. That's why iOS can get away with lower specs/DRAM/battery since it's not true multitasking and more like task switching.

https://itunes.apple.com/us/app/vssh/id527244258



Now, that we're aware of the 3 minute kill limitation of iOS we can question why they massaged this test to run under 3 minutes to avoid iOS killing and reloading apps. If they actually use all the apps they open like most people do the test would run over 3 minutes and show just how more meaningless this test is.
Regardless of iOS doing less in the background it's still fairly valid as launching apps is something but phones need to do to do any task. With less than half the RAM I'm pretty sure an iPhone with the same specs with the same software running in the background would still out perform it.
 
Bitmap quality is usually lower along with low 750p resolution on the iPhone 6/6S resulting in smaller files to load so without knowing the bitmap quality differences it's another reason the test is meaningless.

Yes, we get it. The 7 Note is awesome, and it's your preferred phone. :)
 
It's refreshing to read a thread about the iPhone 6 that is positive for a change, even if it is a ridiculous comparison to a Note 7 that, as it just happens, I helped a client with her Note 7 today and looks and features-wise, spank my iPhone 6 to the ground. That is one beautiful screen and design.

So, pick what you want to complain about.
 
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Be fair. If the report said Apple lost, everyone would says speed tests don't matter. My point... speed tests don't matter.

No, specs don't matter (clock speed, core count, RAM), but the end result - the user experience - does. That includes time to load and run apps.
 
Yes, we get it. The 7 Note is awesome, and it's your preferred phone. :)

I don't own a Note 7 but, yes, we get it than some prefer to live in the 90s with near 720p and no VR when 2K is fast enough.
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No, specs don't matter (clock speed, core count, RAM), but the end result - the user experience - does. That includes time to load and run apps.

Wrong. Specs matter that's why iPhone 6S and 6S Plus were bumped up to 2GB DRAM which may not be enough for full iOS 10 features so prepare your wallet for another purchase when you could've had future proofing with 3GB+.
 
Most people here probably don't know it but XDA is a rather special site. For a variety of reasons they much prefer the phones with the native Android OS. This is a developer's (often - hacker's) perspective and has very little to do with the phone merits or the consumer perspective.

Among Android vendors, Samsung is known for aggressive memory management which improves battery life and degrades performance (especially when it comes to launching and re-launching multiple apps). Judging by the sale figures, most customers agree with Samsung.

Did you bother to even read the article or just write it off with what you think might come from XDA? Performance peoblems are performance problems. I don't care how you slice it, the note 7 has performance issues that regular users would see. Had you read the article you'd see that.
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But pretty much all the reviews said it was the best Android phone ever.

Yeah funny how sites like those will gloss over major issues.
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I don't own a Note 7 but, yes, we get it than some prefer to live in the 90s with near 720p and no VR when 2K is fast enough.
[doublepost=1471905250][/doublepost]

Wrong. Specs matter that's why iPhone 6S and 6S Plus were bumped up to 2GB DRAM which may not be enough for full iOS 10 features so prepare your wallet for another purchase when you could've had future proofing with 3GB+.

I've been running iOS 10 since the first beta and there isn't a single performance issue with 2GB ram.
 
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