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Agreed... I don't care too much what specs are on Android phones, I care that iPhones have sufficient specs to do the job (i.e.: what's expected of a smart-phone during it's life-span). And, since some people *do* shop based on specs, it wouldn't be a bad idea for Apple to somewhat keep tabs on what the competition is doing.




Who said we need 32 GB of RAM? We'd be liking 2 GB! 1 GB gives a reasonable user-experience, so far, but 2 GB should probably be the current target and would be better for multi-tasking (i.e.: apps wouldn't have to refresh so much).

Well, then as a developer, you're already screwed, as some Apple devices have 512K, some 1GB, some 2GB. But, I'm not sure why a developer would care if new devices had 2 GB. Newer devices are always going to have more RAM, CPU, GPU, etc. than old devices... any good developer knows how to deal with that and decides accordingly. No one is talking about making iPhones with all sorts of varying specs here!... in fact we're mainly talking about *storage* which is rather irrelevant to development (and if anything, more is better).

Yes, Apple *was* more efficient with their RAM usage, but there is a limit to how far that gets pushed.

And, the reason Android doesn't have as many apps is due to a lot of reasons... it isn't because they included more RAM. First, there aren't that many Android users, so there won't be so many developers. Second, the field of possible devices is a mess, as is OS fragmentation. Third, no good App store and eco-system Apple has. Fourth, the OS pretty much sucks... devs want their apps on a good platform, at least initially.



Well, that would be nice if everyone was a tech-aware as you and I, huh? The problem is that the average person isn't. They'll buy the 16 GB phone and then complain or not buy again if they feel they get burned by Apple. For less than $10, that's not a chance Apple should take.

And, no, I'm not sure Apple reads these forums, but if the user base makes a big enough fuss, maybe they'll take note eventually. And, I'm sure there were lots of internal debates... the question is whether user-experience consideration won out, or whether the beancounters won. It sure looks like the latter... and if so, we long-time Apple users are trying to sound the alarm.



So, you have an iPhone 5c, huh? Or, you can get really good used deals on iPhone 4. Give me a break. We're talking about enough storage here to have an average number of apps and actually, within reason, use the built-in camera or apps like Podcasts or Music.

Is that do damn hard to get?



For a developer, you're playing awfully fast and loose with how you talk about RAM. My parents (fairly tech illiterate) often confuse RAM and storage too.... hmm.

If you haven't noticed, App sizes have gone WAY up in the last few years... I'd guess by around 4x on average. Much of this is due to Retina screens. And unless I'm missing something, it seems like everything has gone Retina, so I don't expect App sizes to start shrinking any time soon.

And yes, as I said above, good developers are going to have to be conscious of older devices and their limitations, and make the decision how far back they intend to be compatible. Raising the base iPhone from 16 GB to 32 GB isn't going to make that much difference to the future of backward compatibility, but it will make a huge difference to the user-experience of the average iPhone buyer.

Nope. I have an iPhone 6 because I like the larger screen for my emails and web browsing. I don't play games, or watch movies and stuff like that. Therefore, I do not need more than 16GB of space. I still like having a full browser (and larger with the larger screen) and responding to my emails.

I was talking about both storage and RAM. If you are a developer, you want to know both. Why would you create an app that is 20GB in size? Why would you create an app that needs 2GB when there is only one device that can use it? You want to be aware of BOTH values. You create an app that uses as little storage and RAM as possible. So the 16GB iPhone (1GB of RAM) is the baseline

And again, where is the proof that increasing from 16GB will increase the user experience? My user experience is just fine and I use only 7GB.
 
The two generations older iPhone 5 multitasks not just better but WAY better than the 6+. It hits it out of the park when it comes to that one, for me essential, smartphone feature. When Apple changed from 32Bit to 64Bit with the iPhone 5S they should have upped the RAM right there and to not do so even one generation after that is nothing short of pathetic. 64Bit devices use more RAM, and bigger screens use more RAM still due to there being no dedicated VRAM. Consequently, the 6+ ends up having MUCH less available RAM than the iPhone 5.

What happened to 'incremental updates'? This one issue has caused a monumental downgrade in performance for those of us who like to multitask. If you're happy with 4S multitasking in 2015 then that says more about your usage patterns than anything else. Just because you're happy with one-app performance it doesn't mean that everyone else is. I got used to being able to use my iPhone 5 in a certain way and for my 6+ to not be able to keep up has been a disaster for me. It's the one reason I truly loathe my current iPhone. A lack of RAM has rendered it completely unsuitable for my needs.

Because these are JUST PHONES. Get an iPad if you want multitasking. Or better yet, get a computer. I use my phone for phone, texting, web browsing, email, and some music/podcast listening.
 
Because these are JUST PHONES. Get an iPad if you want multitasking. Or better yet, get a computer. I use my phone for phone, texting, web browsing, email, and some music/podcast listening.

The two generations older iPhone 5 could multitask, and all Android phones can multitask, so why can't the best smartphone you can buy multitask?
As for the iPad, I think you'll find that only the iPad Air2 can handle that task these days...and purely because it has 2GB of RAM.

An iPad is just a big-screened iPhone anyway, so why shouldn't my swanky 5.5" 'phablet' be able to manage something that a tiny-screened old iPhone 5 can? Your defence of the removal of multitasking capability from the iPhone 5 to the 6+ doesn't hold any weight, especially when the only reason is that you don't need the feature.
 
The two generations older iPhone 5 could multitask, and all Android phones can multitask, so why can't the best smartphone you can buy multitask?
As for the iPad, I think you'll find that only the iPad Air2 can handle that task these days...and purely because it has 2GB of RAM.

An iPad is just a big-screened iPhone anyway, so why shouldn't my swanky 5.5" 'phablet' be able to manage something that a tiny-screened old iPhone 5 can? Your defence of the removal of multitasking capability from the iPhone 5 to the 6+ doesn't hold any weight, especially when the only reason is that you don't need the feature.

What exactly do you mean by multi-tasking? These never had true multi-tasking until iOS 9 with split view. My iPhone 6 can still do the same amount of multi-tasking as it always has. Emails, texts, phone calls are all still being received while I browse the internet. I am still able to list to music and podcasts while doing something else.

What multitasking features were removed? When did iPhone 5 do true mult-tasking? Did they have Split View before and removed it? Did iPhone 5 have 2GB of RAM and they change it to 1GB on iPhone 6?
 
What exactly do you mean by multi-tasking? These never had true multi-tasking until iOS 9 with split view. My iPhone 6 can still do the same amount of multi-tasking as it always has. Emails, texts, phone calls are all still being received while I browse the internet. I am still able to list to music and podcasts while doing something else.

What multitasking features were removed? When did iPhone 5 do true mult-tasking? Did they have Split View before and removed it? Did iPhone 5 have 2GB of RAM and they change it to 1GB on iPhone 6?

Keeping things in memory. Say for instance I dial up a search in the Ebay app and I'm plodding through until I see something I like. Off I go to the Amazon app to read some reviews. Then I pop to the internet to see what's available on a retailer's website. I dial a search in there and spend a few minutes looking at items. Off back to the Ebay app for a moment and *oh no*, it has reloaded causing me to lose all my search parameters. I dial them all up again and see something else I like. Off to the Amazon app again and *ooh* it has reloaded. I dial up a search in Amazon and see a product I like but it's out of stock, so I pop over to Safari and check the electrical retailer's website again but *oh no* it has reloaded to the homepage and I have to start my search again.

On the iPhone 5 none of these reloads would have happened. Simple browsing habits using two apps and one Safari browser. Possible on an Apple iPhone two generations ago but impossible on the current (and more expensive) iPhones. Pathetic. Any mid-range smartphone from a competitor could handle this basic experiment.
 
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Keeping things in memory. Say for instance I dial up a search in the Ebay app and I'm plodding through until I see something I like. Off I go to the Amazon app to read some reviews. Then I pop to the internet to see what's available on a retailer's website. I dial a search in there and spend a few minutes looking at items. Off back to the Ebay app for a moment and *oh no*, it has reloaded causing me to lose all my search parameters. I dial them all up again and see something else I like. Off to the Amazon app again and *ooh* it has reloaded. I dial up a search in Amazon and see a product I like but it's out of stock, so I pop over to Safari and check the electrical retailer's website again but *oh no* it has reloaded to the homepage and I have to start my search again.

On the iPhone 5 none of these reloads would have happened. Simple browsing habits using two apps and one Safari browser. Possible on an Apple iPhone two generations ago but impossible on the current (and more expensive) iPhones. Pathetic. Any mid-range smartphone from a competitor could handle this basic experiment.

I have had that issue on iPhone 5 and Air 1 too. Even on my iPad Air 2, it has to reload sites. I thought it was confirmed that it wasn't an issue with memory? iOS9 should fix that hopefully.

It seems to be an issue with iOS 8, not the hardware.
 
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I have had that issue on iPhone 5 and Air 1 too. Even on my iPad Air 2, it has to reload sites. I thought it was confirmed that it wasn't an issue with memory? iOS9 should fix that hopefully.

It seems to be an issue with iOS 8, not the hardware.

No. This has been rehashed to death. The problem was 64-bit and the higher resolution while still keeping 1GB of RAM. The 5S had more free RAM than the 6 and it impacted apps reloading. Safari made it especially problematic. It was definitely a step backwards.
 
I have had that issue on iPhone 5 and Air 1 too. Even on my iPad Air 2, it has to reload sites. I thought it was confirmed that it wasn't an issue with memory? iOS9 should fix that hopefully.

It seems to be an issue with iOS 8, not the hardware.

I had nothing like the bother with the iPhone 5. Sure it reloaded with umpteen tabs and apps, but it kept things in memory to a satisfactory level.
 
I have had that issue on iPhone 5 and Air 1 too. Even on my iPad Air 2, it has to reload sites. I thought it was confirmed that it wasn't an issue with memory? iOS9 should fix that hopefully.

It seems to be an issue with iOS 8, not the hardware.
Even if you were right (which you're not), why would it be acceptable to have to live with a 'software fault' for a whole 12 months? So it's ok for Apple to remove a major feature and fix it 12 months later? I only give one month's grace for fixing software faults and anything beyond that is taking the p*ss. Regardless, this is a hardware issue and it can only be 'fixed' by purchasing the new iPhone 6S.
 
Even if you were right (which you're not), why would it be acceptable to have to live with a 'software fault' for a whole 12 months? So it's ok for Apple to remove a major feature and fix it 12 months later? I only give one month's grace for fixing software faults and anything beyond that is taking the p*ss. Regardless, this is a hardware issue and it can only be 'fixed' by purchasing the new iPhone 6S.

All those who said it was a software issue were already proven wrong when the iPad Air 2 came out and it could multitask, keep more tabs in memory, etc. better than the iPad Air with the exact same software.
 
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Even if you were right (which you're not), why would it be acceptable to have to live with a 'software fault' for a whole 12 months? So it's ok for Apple to remove a major feature and fix it 12 months later? I only give one month's grace for fixing software faults and anything beyond that is taking the p*ss. Regardless, this is a hardware issue and it can only be 'fixed' by purchasing the new iPhone 6S.

So how am I wrong? Is there a 2GB iPad Air 2 model available? I still experience this issue on my Air 2. Did I get 1GB of RAM or something?
 
So how am I wrong? Is there a 2GB iPad Air 2 model available? I still experience this issue on my Air 2. Did I get 1GB of RAM or something?

Every computer device has some limits. But compare them side by side and there is an OBVIOUS difference to anyone who multitasks or uses many tabs in Safari between the Air 1 and Air 2.

I'm sorry, this was proven months ago so please don't rehash it.

 
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Every computer device has some limits. But compare them side by side and there is an OBVIOUS difference to anyone who multitasks or uses many tabs in Safari between the Air 1 and Air 2.

I'm sorry, this was proven months ago so please don't rehash it.


I'm just going by my experience. Saying 2GB of ram fixes the issue is just false depending on the situation. I have had only three tabs open and it caused reloading issues. BUT those tabs are EXTREMELY heavy in funny photos, gifs, and videos. So that can be why too. That is probably why I don't notice a difference.
 
More RAM will definitely help improve the performance. It won't solve all issues of course.

So I still experience the tab reloading issue. I never knew about that video, and it wasn't a major news item on dozens of sites saying it was fixed. So don't get mad and say I am incorrect or rehashing issues. I did not know that it was proven. The fact that I still experience it is why I thought it was still an issue with that version of Safari.

16GB in 2015? Super disappointing.

Again with connecting storage space to year. What about 2015 that makes 16GB bad? I have a 16GB flash drive and it is fine.
 
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I can't relate to all the hate for just making a cheaper 16gb version available?!?

If you want more get more. I've always gotten the max storage. 16gb is available to those who are cool with streaming, iCloud etc. and have good wifi at home and work.
I can relate to your post as far as I also always buy max storage on those devices I use a lot and that are not user upgradeable...but...and this is a big one...Apple realy is one of those comanys that overprizes storage upgrades in a greedy way. So one reason for the 16GB hate is that it is by no means "cheaper" but it is the entry-model which is always around the same pricepoint...which leads to all other configurations being unnecessarily expensive.
 
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So how am I wrong? Is there a 2GB iPad Air 2 model available? I still experience this issue on my Air 2. Did I get 1GB of RAM or something?

I think the issue is that if you compare an older iPhone, and the current one, you shouldn't experience a down-grade in user-experience related to app-refresh/reloads and how they impact the already limited multitasking abilities on these devices (especially on core apps like Safari).

It doesn't really matter whether it's hardware or software, it's something Apple should have fixed a long time ago (i.e.: before even releasing iOS 8 or the iPhone 6 series.

But, in terms of the topic of this post, 16 GB storage is just too tight for more people than is good for Apple's reputation. If it works for you, good for you. It's not good for Apple.
 
It wouldn't be quite so bad if by 16gb they actually MEANT 16gb. The problem is that the storage is actually even lower than that. I picked up a 16gb iPad mini 2 for my daughter, thinking that 16gb would be ample for her, and found out that the REAL storage was a measly 12gb. With this amount of storage, you can barely load all the software that comes with the device without getting a memory warning. I was disgusted. Given the fact that memory is ultra-cheap now, Apple have no excuse for making what amounts to a USELESS device.
 
It wouldn't be quite so bad if by 16gb they actually MEANT 16gb. The problem is that the storage is actually even lower than that. I picked up a 16gb iPad mini 2 for my daughter, thinking that 16gb would be ample for her, and found out that the REAL storage was a measly 12gb. With this amount of storage, you can barely load all the software that comes with the device without getting a memory warning. I was disgusted. Given the fact that memory is ultra-cheap now, Apple have no excuse for making what amounts to a USELESS device.

You're using it wrong.

Its not really meant to be loaded with stuff. Its a more viewer. Something that connects to the internet to access and see things, do things or be used as a point of sale device or used like in my day, i.e. we loaded one cartridge in the machine, played the game, took the cartridge out, put another one in, repeat repeat.
 
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You're using it wrong.

Its not really meant to be loaded with stuff. Its a more viewer. Something that connects to the internet to access and see things, do things or be used as a point of sale device or used like in my day, i.e. we loaded one cartridge in the machine, played the game, took the cartridge out, put another one in, repeat repeat.

Where did you get that idea?
 
Where did you get that idea?

Not sure if serious?

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I honestly don't understand the hate. If you want more storage, buy more storage. You just want more storage at the same price point. Apple also wants you to have more storage, which is why the 16GB model is the base entry point, they want your extra $100. At this point, you need to think of the 16GB model as truly entry level. When you go to the dealership to buy a car, the base model is missing a lot of features that are almost considered standard by 2015. Keyless entry? That's extra... Power windows / door locks? That's extra. I tell my parents to buy the 16GB model because that's all they need. For the rest of us, there is the 64GB.

We're talking about 5 years in a row the same entry memory space. While in those years we've gotten better camera's and bigger apps. With means that the files created are a fair amount bigger then they were back in 2010. Android flagship phones all come with 32GB, a chip that would nowadays cost Apple like $1 with probably very little to none extra research and development costs.
And saying that 16GB is enough is just stupid, no it isn't enough and yes from a $700 flagship phone you're allowed to expect more. Upgrading everything but the storage is a dirty way to make an extra $100. Brilliant because they will get away with it, but for us 'consumers' it's just bananas..
 
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