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Mine too. I highly highly doubt they're going to allow full access to everything.

It would be amazing if they did though, but I doubt it.

Skype?
iChat?
Different Music App?
Streaming Music App?
Competiting Music Store App?

There's no way they'd allow these.

Possibly apart from Skype and a Streaming Music app why not? And the only real concern for those is when not on WiFi.
 
First of all, enterprise has nothing to do with the commercial availability of iPhone or iPod touch apps. That's just not what the word enterprise means. My guess is that they'll announce compatibility with Microsoft Exchange.

Second: duh, of course we'll have to pay for apps. Whata re you a commie?
 
"roadmap" also could mean that it is laying down a timeline for release of the SDK, later tools or plug-ins, and maybe even framework for phone activation in what is now 1.1.5. So technically, they could say the SDK is available in mid March or even early April, as this is a roadmap.

On the other hand (I hope), they could release it that day, and be guiding people through the kit and explaining the possibilities/limitations of the hardware.

I think the "roadmap" refers more to the timeline for 3G and redesigned iPhone more than anything else.
 
If Apple chooses to use iTunes for distribution, I think they'll let developers give the apps away for free, or if they want to sell them, Apple will take out a small percent to cover payment processing and whatnot.
 
Well, this says "Roadmap" which to me means a plan for implemenation. It will be great to see a roadmap from Apple, because they are always so secretive. (I'd like to hear their Java roadmap.)

However, "Roadmap" doesn't necessarily mean the SDK is being released on March 6. Rather, it might mean they'll tell us when it is going to be released. Because it sure isn't going to be February.
 
The fear for me is that Apple will only permit apps they've reviewed and placed in the iTunes store themselves, allowing them to control pricing (meaning, despite whatever the developer wishes, Apple will charge *something*), but more worryingly, deny access to any app that solves a problem they don't want solved. Like let's say AT&T doesn't want a chat client available because they don't want people using that rather than texting.. Apple just says, "sorry, we won't allow it on iTunes" and that's that, no app. That sort of thing.

I have a strong feeling we're headed more that direction than not.
 
An interesting tidbit from iPhone Atlas:

Apple’s official software development kit (SDK) and associated components for the iPhone are complete and ready to ship, sources familiar with the matter have told iPhone Atlas. However, a series of legal hurdles — potentially including patent approval delays — have thus far stalled a release to developers.
 
and I'll say "sorry but I'll have to jail break my iphone AGAIN because you're a**holes :D"

I mean once the SDK is out if I cant have I'll the features I need or want I'll just jailbreak it and install them thru installer 3.0....... I'm pretty sure any developer who can't get into itunes might just make the app available thru installer instead..... if not for anything just to piss apple off :D

and wouldnt the sdk make it easier because now they could write the apps using the sdk and just worry about finding a way to get the app in the iphone
i'm sure that the jailbreak will be out in about a week or two after the sdk and then it will be applications galore :D

Yeah, I'm sure there'll be hacks to get around it, though one of the nice things about "legitimizing" iPhone apps as the SDK is supposed to do is that you shouldn't have to worry about accidentally bricking your phone, or causing incompatibility with some future iPhone update. It's ashame that the tradeoff for that just may be that they get to decide exactly what you can and cannot have on your device. Windows Mobile, Palm and Installer.app itself have proven it doesn't have to be that way, they just want it that way.. well I hope I'm wrong.
 
I'm sure Apple will have some new native apps for the iPhone that would be free however any developer that makes an app and is approved by Apple to sell it will cost money. Just like any other smartphone.
 
Adobe Air

Has anyone checked out Adobe Air? I've just started reading the dev docs and this sounds like it could be a reasonable iPhone SDK.
 
DOES THIS MEAN SDK ON MARCH 6TH or IS IT STILL END OF FEBRUARY?

capslock.jpg


March 6th.
 
I don't think it should be up to Apple whether or not to charge for apps. I'm not even sure if Apple can have a say. If a developer wants to distribute their software for free, they should be able to. I guess there is a chance that Apple could charge the developers to be able to put the apps on the iPhone/iPod touch. I really hope that isn't the case.

It will be the case, do you know why? - because we are taking about a public, worldwide, platform. Like OSX. If someone contacted Apple and wanted to develop an application to bundle in with OSX, it would have to be licensed, and Apple would charge the developer a licensing fee to incorporate it into the package of OSX.

Either way, it's either going to be subsidized that way, and the applications appear free to us, or Apple has a minimum charge, and a developer can choose a price within a range, ending up at a maximum ... say $30, dependent on the application.

R-Fly
 
When you start offering your hard work and time for free, let me know.

As a developer myself, I know lots of people who enjoy doing it just because it's fun. Not everyone does, and that's fine, but there are plenty enough developers willing to give away their programs at no cost (see Linux).
 
People that think apps like a Slingplayer will only be a couple bucks (or free) have to be crazy. The other mobile versions of Slingplayer are $20-30 dollars, why would the iPhone one be any different? Any serious application will cost money, no doubt about it.

Exactly. If particular apps aren't free for Palm or Windows Mobile, why on earth would they be any different for the iPhone?

There will be some apps that are free I'm sure, but there will also be many commercial apps that will cost. Just as it is for every other commercially viable platform out there.
 
I really really really really really really really hope there's an iChat app coming out. I hate using MobileSafari for iChat... it's so annoying and glitchy. Also, I tried the native Chat and ApolloIM apps on a jailbroken iPod and those were buggy and even froze my iPod touch completely where I had to reboot... so I wasn't going to use those. They should release a Chat app and charge only for text messages if you're connected via Edge and not charge if you're on WIFI... just like Safari does.
 
It will be the case, do you know why? - because we are taking about a public, worldwide, platform. Like OSX. If someone contacted Apple and wanted to develop an application to bundle in with OSX, it would have to be licensed, and Apple would charge the developer a licensing fee to incorporate it into the package of OSX.

Either way, it's either going to be subsidized that way, and the applications appear free to us, or Apple has a minimum charge, and a developer can choose a price within a range, ending up at a maximum ... say $30, dependent on the application.

R-Fly

To bundle with OSX perhaps, but they don't charge a license fee to develop software for the system, hence it's open source. If apple charged a license fee for every piece of downloadable software, you would never see anything like quicksilver or adium for free. There won't be a license fee to develop for the iPhone but there may be a fee for it to be hosted on iTunes or for it to appear as one of the top downloads. As with the iTunes store, Apple probably won't make money off the downloads but instead on the number of devices they will sell because of the service.
 
How it will work

My guesses:

Apps will be signed. You need the developer tools like you do now to write OSX apps. You need to be in the developer program to get a signature for your apps, but it costs nothing, you just need to identify yourself to Apple. ALL apps are signed, even if free. If you app is open source no problem, you distribute the source and/or signed compiled app, but for another to compile and install the app they need a signature themselves. That is, every creator of an app is traceable through their signature. This is an effort to minimize malicious apps.

Write iPhone apps with XCode. XCode can install apps right onto the phone after building them. A free standalone Mac/Windows app (the Installer) will also be able to install signed apps. You can make a package that will install your app and distribute it any way you like, for free, over the Net, or whatever.

You'll be able to submit apps to iTunes. They can be free or any other price you want. Apple takes a percentage of the price. Apple takes a minimum of $0.25 even if the app is free, to pay for iTunes distribution. If this bothers you, distribute it yourself as a package outside of iTunes.
 
When you start offering your hard work and time for free, let me know.

Every one of the apps on installer is free. Apple should implement what installer does, make them free but accept donations, a lot of developers have received donations that have funded their apps and therefore made them free for the rest of us. If apple charges for apps, its back to jailbreaking for me, im not paying money for something i can get for free.
 
I think Apple will probably review apps before placing them in iTunes, but hopefully they will not control pricing. It would be nice if they recommended developers a certain price, but allowed the developer to make the final decision on pricing. If Apple does deny access to certain apps, I am pretty sure that people will find a work around like they have with ringtones and everything else.


I know this might be a bit off topic, but does anyone else think the whole naming scheme is getting a bit out of hand here? I mean iTunes, the music playing program, now handles music, movies, tv shows, iPhone stuff, and soon iPhone downloads (I'm sure there's something else non-music related I forgot in there)? I mean I know "iTunes" is well known by the public at this point, but it just seems silly that iTunes, again, which is supposed to be for music playback, is in control of all this other non-music related items too.

Whatever, good to hear the SDK is finally coming around.
 
As a developer myself, I know lots of people who enjoy doing it just because it's fun. Not everyone does, and that's fine, but there are plenty enough developers willing to give away their programs at no cost (see Linux).

There are plenty but not everyone is going to want to. The previous poster made it sound like he would be crushed if anyone wanted money for their apps. The fact is some people are going to want to and in most cases those apps will be worth every penny.
 
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