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Sad that developers might become somewhat lazy in their programming that could result in a greatly reduced battery life.

Hopefully, there's someway to throttle any background apps to use only a tiny percentage of CPU & memory. I don't want an app I can't see in the foreground draining my battery. And I don't want my foreground game or music synthesizers to glitch because some background app is hogging the CPU.

Or maybe they'll add a dual core CPU. Foreground app gets a CPU core (and its caches) all to itself.
 
If you mind the (possible) slowdown just don't use multitasking...

Most regular users don't know that. They'll blame Apple and the app developers instead of themselves.

How many of your friends and relatives blame only themselves when their unpatched Windows PC slows to a crawl?
 
i'm optimistic, but given a lot of rushed ideas Apple keep having i see this being a major problem... considering the iPhone 3G cannot run all games smoothly... nevermind multitasking! :(

My 3G runs every game smoothly. Street Fighter 4, NOVA, GTA: Chinatown Wars, Final Fantasy 1 & 2, NFS Shift, Tiger Woods, etc ... no issues or slowdown.

However, I do not expect to be multi tasking come 4.0 ... it'll be a stretch too far I think, but I'd like to be proven wrong.
 
With multi-tasking out of the way, people can find some other missing feature to bitch about. :rolleyes:

Yep. No SIP support built in is the main one for me that renders the iPhone useless. Pointless having one if nobody can ring me on my SIP accounts. That could be mitigated with a multitasking Fring port though. Not ideal though.

Also, Jan Ole would have to port Gravity from Symbian.

And I'd need Ovi Maps too or for Google Maps to add navigation for the UK and side loading of maps so I don't need to be connected to 3G all the time.

Oh and Apple needs to add push email support for IMAP servers, not just their own expensive service or Exchange.

And a battery that lasts a couple of days usage.

And inbuilt wifi hotspot support like in Joikuspot.

And Java support otherwise my java based UPS is inaccessible.

And decent bluetooth support.

Or I could just stick with my £15 a month free Nokia. :rolleyes:
 
Just what the Home Button needs; double clicking. They're flimsy enough already! :rolleyes:

Mine's not flimsy, but I'm concerned about a single button being overloaded with functionality. It's a multi-touch device FFS. How about three-finger tap on the screen brings it up or something like that?
 
Oh my God, even the Commodore Amiga could do multi-tasking!!!

Tell us about it! It's about time the iPhone caught up once again to what most traditional smartphones and mobile devices have had for years.

I would like to say though, that the Expose method of multitasking is a nice touch. I had a feeling it was going to be that, or a complete copy of the Palm WebOS cards. The Windows Mobile drop-down menu method isn't very Apple-esque.

Yep. No SIP support built in is the main one for me that renders the iPhone useless. Pointless having one if nobody can ring me on my SIP accounts. That could be mitigated with a multitasking Fring port though. Not ideal though.

Also, Jan Ole would have to port Gravity from Symbian.

And I'd need Ovi Maps too or for Google Maps to add navigation for the UK and side loading of maps so I don't need to be connected to 3G all the time.

Oh and Apple needs to add push email support for IMAP servers, not just their own expensive service or Exchange.

And a battery that lasts a couple of days usage.

And inbuilt wifi hotspot support like in Joikuspot.

And Java support otherwise my java based UPS is inaccessible.

And decent bluetooth support.

Or I could just stick with my £15 a month free Nokia. :rolleyes:

True, and I will definitely be switching to the 4G EVO since I really don't think Apple will come close to matching those features . . . many of which I will use on a day to day basis and pay for.

If the iPhone was on Verizon, then maybe I'd think of switching.
 
Hopefully, there's someway to throttle any background apps to use only a tiny percentage of CPU & memory. I don't want an app I can't see in the foreground draining my battery. And I don't want my foreground game or music synthesizers to glitch because some background app is hogging the CPU.
I agree, the fundamental problem is what should happen if the background app is playing music and your foreground app is requiring a lot of CPU cycles to present a responsive interface. What should the iPhone do, stutter the music or stutter the interface?
These are the questions Apple must find an answer for when implementing background tasks. None is appealing, though when pressed I guess Apple would opt for stopping the music.
 
Solution for multitasking on the iPhone (and in my opinion the best at the moment):

When more than one iPhone app is running at a time, if you press the home button you don't go to home, instead you get presented with an interface like this: http://www.steventroughtonsmith.com/apps/ (Orbit) (Similar to what you get on the iPad when you have more than one web page open). Each place holder would hold an app thumbnail and each app could be quitted by tapping the "x" in the top left-hand corner of the thumbnail (just like apps).

Ams.
 
What I do with that data, and how I access it are none of their business.

If it's all you can eat, there's a true potential to bankrupt the restaurant by people taking home far more than the cost of entry is.

My 5GB of data won't bankrupt the carrier/provider whether I use it on the iPhone or on the computer tethered to the iPhone. They have to have the infrastructure in place to support my using the 5GB either way, so what's the difference.

They had an episode where the cops were called to an "all-you-can-eat" restaurant because the 300-lb pig/man was eating the restaurant's entire food supply and wouldn't leave. IIRC, the cops wouldn't remove the patron because the sign did say all you can eat.
You mixing what seems fair with what a legal contract prescribes. In your restaurant example the patron did not sign a contract with a lot of fine print, with your iPhone contract you did. AT&T is free to put all sorts of clauses into their contract (unless theses clauses are illegal by themselves), whether you consider it fair or not is irrelevant. AT&T has decided to offer a certain service, if this service does not include tethering, you are free not to sign a contract with AT&T. Crying that it is unfair won't help you, unless it 'unfair enough' that it is deemed illegal.

What you might consider unfair to the point of being illegal is that the iPhone is only available at (and SIM-locked to) AT&T. In some countries this is indeed illegal.
 
A little substantiation to justify your blanket statement?

Much higher resolution icons are displayed in iTunes (under Applications) and in the App store in iTunes.

The icons in the store have a higher resolution, but they are uploaded separately by the developers. The icons in iTunes are the same as on the iPhone. They only look bigger because the iPhone has more DPI.
 
To me the iPhone needs something akin to SBSettings from the jailbreak community to quickly access settings needed all the time (wifi, bluetooth,3g, brightness, etc), activated in a pull down menu from the status bar like the HTC currently has. Exiting an app then jumping into settings, navigating through the menu, changing the setting, and then returning to the app is a ridiculous number of steps for such simple task.

This menu could also contain background "services" for applications that need a background process, but not necessarily a full app with a UI to run when doing it. Internet radio and VOIP apps are a good example of this and could be turned "On/Off" from this location at anytime WITHOUT the app appearing in the Expose like multitasking environment.

Now onto this expose-like app-switcher, it would be activated with a double tap, would have the status bar up top which can be pulled down to reveal the settings/services menu I described above (this way the menu is available to apps without a status bar like games as an example), and would include iPod controls if a song is playing.

As for a dashboard, I'm not sure it really makes any sense on the iPhone given it's screen size (though homescreen widgets would be nice). The iPad could definitely go for some dashboard loving though and could be integrated into the pull down status bar menu.

For everyone clamoring for gestures galore to activate these various features, keep in mind every system wide gesture leaves it unavailable for developers use. I'd love it if on the iPad a 5 finger pinch launched the app-switcher and a 5 finger expand launched the dashboard but I'm not sure I'd want developers to be unable to use the gesture themselves as a result.
 
i'm optimistic, but given a lot of rushed ideas Apple keep having i see this being a major problem... considering the iPhone 3G cannot run all games smoothly... nevermind multitasking! :(

You do realize that has more to do with the developers than the iPhone? There are hundreds of optimized games that runs pretty well and some of them pushes the iPhone to the limit and barely slows down.
 
You do realize that has more to do with the developers than the iPhone? There are hundreds of optimized games that runs pretty well and some of them pushes the iPhone to the limit and barely slows down.

I don't know if there are any games that truly push the iPhone hardware to the limit. There seems to be a lot of power left on the table (where is the free AA that TBDR gives?).
 
iPhone OS needs a centralized notification area like the pull down drawer in Android. The little bubbles with numbers in them are useless as well as the hugely irritating and intrusive SMS alert windows.
 
Just what the Home Button needs; double clicking. They're flimsy enough already! :rolleyes:

You can already use double-click to access your Favorite Contacts or iPod. Personally, I don't find it very flimsy. :)

But since the double-click is already taken, a holding-down would be more practical. As far as I know, it doesn't do anything yet. Unless you wanna get all iPod Shuffle, and do triple-clicks and stuff :rolleyes:
 
You mixing what seems fair with what a legal contract prescribes. In your restaurant example the patron did not sign a contract with a lot of fine print, with your iPhone contract you did. AT&T is free to put all sorts of clauses into their contract (unless theses clauses are illegal by themselves), whether you consider it fair or not is irrelevant. AT&T has decided to offer a certain service, if this service does not include tethering, you are free not to sign a contract with AT&T. Crying that it is unfair won't help you, unless it 'unfair enough' that it is deemed illegal.

What you might consider unfair to the point of being illegal is that the iPhone is only available at (and SIM-locked to) AT&T. In some countries this is indeed illegal.

No, I am not mixing anything up. I said nothing about legal or fair, neither did you until just now.

You threw out a comparison of cellular data to a buffet restaurant to suggest my thoughts were flawed, but cellular data and restaurant food are not the same thing, and your analogy was flawed.

I threw in a 60's cop show example not for the purpose of addressing the legality of this; it was for the purpose of demonstrating how even 40+ years ago, before we had any kind of data plans to argue about, the meaning of "all you can eat" and the implications of it were confusing to the public. The phrases "all you can eat" and "unlimited data" are still abused by those trying to take your money, and still confused by those whose money is trying to be taken.

I'm well aware of the fine print, and that it's what gets we consumers in the end all the time. In fact, just last night I commented on a Wired article where some guy was bitching that Sony sucked because they were taking away Linux as a boot option with the latest PS3 software upgrade, and his assertion that it was illegal because he owns the product and the manufacturer shouldn't be allowed to change the device he owns. I pointed out that many products you own come with attached conditions of use (DVDs, books, iPhones, etc) and that he had to agree to a EULA to activate his PS3, and the EULA allowed Sony to make whatever changes they wanted to the service. Pretty much the same thing you're saying above.

Ultimately, as to crying about it being unfair, when did I do that? I'm not crying about anything, I'm quite satisfied right now. I've jailbroken my iPhone and am happily tethered away on it via AT&T as I type this. Been doing it for a year or more with no repercussions, and no going over my 5GB cap. I've also moved one of my lines to T-Mobile, who doesn't care if I tether or not, and charges me less for their service than AT&T. When my contract on AT&T expires, I'll probably move that line to Sprint and WiMax (which also lets you tether and even share your connection). So, nothing to cry about on my end.

AT&T might though in the long run. I tether with AT&T despite them not officially supporting it currently, and if they don't soon, I'll go to a better/faster/cheaper service in a few months. AT&T loses, because between their not ponying up with a tethering plan for what is supposed to be their flagship phone, and Apple's long-in-the-tooth iPhone and it's locked down state, AT&T loses another customer. How many more will do the same, for the same reasons?
 
I do agree that iPhone OS 4.0 should include some form of pre-emptive multitasking--especially now with the iPhone hardware (and especially the iPad!) fast and powerful enough to do it.

Don't be surprised that the iPad gets the iPhone 4.0 OS upgrade in mid to late July 2010 as the iPhone itself gets its hardware refresh to a new generation with more storage capacity and faster CPU/GPU chips.
 
iPhone OS needs a centralized notification area like the pull down drawer in Android. The little bubbles with numbers in them are useless as well as the hugely irritating and intrusive SMS alert windows.

Amen to that. I have iPhone applications that I rarely use, on screens that I rarely flick through (I use search to launch most apps that aren't on the first two screens). It could be weeks before I ever see the notification badge on some of those (and it is...LOL).

With Android, I never miss an app notification, they're all right there at the top of every screen, in my very Mac-like notification bar at the top of the screen. Funny how my Android phone seems more like using my Mac than using my iPhone does.
 
Remember how much people used to scream and shout about the lack of "cut and paste" as if it was THE most important feature on a smartphone?

Once the iPhone got cut and paste everybody seemed to realize that it really wasn't such a big deal.

Multi tasking is the new cut and paste. Just something new for the iPhone envious to point their fingers at. Nothing else.
Yes, iPhone 4 will allow for multi tasking - and it won't be any big deal.
 
Don't be surprised that the iPad gets the iPhone 4.0 OS upgrade in mid to late July 2010 as the iPhone itself gets its hardware refresh to a new generation with more storage capacity and faster CPU/GPU chips.

That's exactly what's going to happen. And that is also the reason why Apple didn't care to give iPhone OS 3.2 the full overhaul for the iPad. They know it's going to step aside for OS 4.0 in just three months time.
 
I don't get how this is any different than having your favorite apps on one page? Unless you are using things like pandora to listen to music while surfing or emailing it's no different than what the iphone does not? The apps already remember your last place.
 
Humm...swiping gesture anyone? Look at all that space to do gestures with. They did it with the Magic Mouse. Why not the iphone?
 

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