Weird... the xcode installer didn't install any of the aspen tools on my comp... i'll try downloading again. maybe its because i'm still on a ppc?
Probably, its more then likely the simulator that makes the SDK Intel only.
Weird... the xcode installer didn't install any of the aspen tools on my comp... i'll try downloading again. maybe its because i'm still on a ppc?
100K downloads looks promising.
However, the proof is in the pudding: how many smaller developers are willing to pay $US99, especially opensource / freeware devs. Many good applications come from these developers.
Larger companies won't have a problem. Lets hope Apple's policy doesn't restrict the gems that come from freeware/ one person devs.
100K downloads looks promising.
However, the proof is in the pudding: how many smaller developers are willing to pay $US99, especially opensource / freeware devs. Many good applications come from these developers.
Larger companies won't have a problem. Lets hope Apple's policy doesn't restrict the gems that come from freeware/ one person devs.
I'm so glad Apple maintain their focus on Objective-C (though most of my code is done in Objective-C++) because the runtime and reflection are so much more elegant and less restrictive than the .NET languages I've used.
First time programmer and I am sooooo pissed with it!!! Well, more of my inability to grasp anything to do with programming whatsoever.
Seriously, I read docs on the dev support site, copy code they say is right into the SDK, then click Build & Go to check it works only for it to say "Undeclared" or some really stupid thing.
Im hopeless
100,000 is a lot of people. I would not estimate that there are that many developers worldwide who have written in Objective-C. Judging from the activity on various forums and newsgroups, I'd guess a tenth as many.
Apple's dev kit is one of the most impressively documented SDKs I've ever seen...but it doesn't change the fact that this is NOT amateur hour. PHP "developers" need not apply; you're going to need good programming -- not scripting -- skills, a strong understanding of OO -- not procedural -- concepts, and a brain wired for end-to-end quality just to get through the Hello World app, let alone create a workable application. Folks used to copy, modify & paste are going to be discouraged by the dearth of source.
I'll bet most of those downloads were from a) folks looking for clues on how to hack the iPhone b) folks looking to try the simulator, which -- no surprise to anybody who's worked with the Palm/Windows Mobile simulators -- doesn't include any of the native iPhone apps c) folks used to programming in other languages or on other platforms who will find the strangeness of development on this platform compared to other modern strongly typed languages too much to overcome.
There will be more ideas than talent in this space for a while. Which is good news for me -- I expect a lot of contract work in the coming months.
Weird... the xcode installer didn't install any of the aspen tools on my comp... i'll try downloading again. maybe its because i'm still on a ppc?
Let's be clear here... this is NOT a problem with the SDK. You are biting off way more than you should be to get into programming.
Programming is not difficult. What is difficult is understanding the concepts of computer science and application development.
My suggestion for you is to buy a book on introduction to programming with C. Read the whole thing and try to understand every example.
Then, once you have that, you can move up to Objective-C and Cocoa and iPhone development.
Number of downloads has a lot to do with Apple putting it on their home page instead of simply adding it to http://developer.apple.com/.
Maybe they wanted to reach as wide an audience as possible, maybe they wanted to hype some impressive numbers.
100000 downloads x 2.1GB = 205.078125 terabytes and growing!
That's gotta be one helluva bandwidth bill
I was trying out some C in Xcode, and in Edit there's an option that says "Convert to Objective-C 2.0"
So i could code something in C and have Xcode make it iPhone/iTouch friendly Obj-C for me????
Would anyone say that's gonna produce some hit and miss results?
I think out of those 100,000 downloads, only 5000 would ever write an application.
Am I the only one who sees so many downloads as BAD.
I found a book on C conveniently enough, and I'm going through that. Should've done that first really, as Obj-C is a superset of C, so I should've known lol.
Am I the only one who sees so many downloads as BAD.
BRING ON MAC VIRUSES AND TROJANS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Weird... the xcode installer didn't install any of the aspen tools on my comp... i'll try downloading again. maybe its because i'm still on a ppc?
Am I the only one who sees so many downloads as BAD.
BRING ON MAC VIRUSES AND TROJANS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Third party apps can only be installed through the iTunes store. But what about your own apps? Can they be installed through xCode? If they can, what's stopping someone from installing third party apps via xCode.
Does or can apple "prevent" the distributing of sourcecode?
If I can install my own POS apps I write on my own iPhone, then maybe I'll buy one. If not, I am considering going for an openmoko as my next phone.