R & D people... R & D.
Most of the R&D was made when making the ipod touch. This thing is just an evolution of the platform.
R & D people... R & D.
If you're talking about trackpads, Synaptics drivers are a must for multi-touch. My coworker's Studio 17 works well under Windows 7 compared to Apple's own Boot Camp drivers on my MacBook.
Otherwise, I'm not as well informed about touchscreens. A stylus seemed like a must to me after using the handwriting recognition built into Windows 7.
The most significant single price bump, however, appears to be the iPad's touchscreen, which checks in as a $95 part and up $15 from the company's earlier estimates.
Is that a typo? How does an $80 increase in one part only raise the total by $41?
Keep Windows on the Windows side. I prefer scrolling under OS X but even Apple's own drivers for Windows are worse that what Synaptics ships.Are there supposed to be other drivers you download? I have a new Studio 17 and the two-finger scroll is jerky and unpredictable, sometimes it keeps scrolling to the end of the page. Certainly not as good as my MacBook Pro.
What if I use a live download instead?
Also, not getting an iPad until Apple realizes it needs a webcam, just as the iPhone has one, and the MacBook has one. If this is an in-between product, it needs one, like yesterday. Also, RAM, 512MB is what I am aiming for, 256MB is too pitiful and I have seen apps saying "Oops! Out of memory, restart iPad"
If you're talking about trackpads, Synaptics drivers are a must for multi-touch. My coworker's Studio 17 works well under Windows 7 compared to Apple's own Boot Camp drivers on my MacBook.
Otherwise, I'm not as well informed about touchscreens. A stylus seemed like a must to me after using the handwriting recognition built into Windows 7.
Not that I disagree with you, but increasing the RAM is not as easy as it first seems. The RAM is built into the CPU package. I'm not sure that there is a manufacturing technique available that would allow more then 256MB in a PoP design. Even there is, it would come at a significant jump in price. If they pull the RAM out of the CPU package and mount it to the board you pay a penalty in heat, performance and battery life.
*You may get some of the performance back due to the extra RAM
Pinch to zoom is still wonky over on Windows. I don't know if it's due to scaling issues involving rendering the image based on the input, the actual input device, or the drivers.Not trackpads, but actual multi touch displays. Like the HP all-in-ones. Trying to do multitouch in those is a nightmare. I tried them in my local Best Buy and not usable as a feature, more of a hassle.
However, when you used your finger to handwrite, the software was very well polished to actually recognize what letter it was.
Most of the R&D was made when making the ipod touch. This thing is just an evolution of the platform.
Keep Windows on the Windows side.
I prefer scrolling under OS X but even Apple's own drivers for Windows are worse that what Synaptics ships.
I think the juciest target for price cuts is the 3G model. I'm really not sure what that extra $130 is for...I can easily see them chopping the difference between wifi and 3G models down to $60 or even less.
Unlesss there's some secret deal where AT&T gets that money or something. Who knows...it's possible!
The most significant single price bump, however, appears to be the iPad's touchscreen, which checks in as a $95 part and up $15 from the company's earlier estimates.
Is that a typo? How does an $80 increase in one part only raise the total by $41?
Most of the R&D was made when making the ipod touch. This thing is just an evolution of the platform.
I figured that their initial estimates were low. I knew Steve was being honest when he said they tried to make this as low cost as possible. Obviously they are gouging on the 3g radio and more memory. I knew the profit margins on the entry level would be thin for apple.
R&D is an ongoing process that is always accounted for. I hate the argument that Apple has a right to price gouge because of R&D. R&D is expected, budgeted, and always ongoing regardless of products launched.