Attorney fee is always high. 27 million is 27% of the settlement amount! Too high!!
Apple doesn't charge developers 30% unless they hit the $1M sales mark. Also, the judge is asking how they got there cause the work done doesn't justify 27% commission.Attorneys asking 27% commission for their legal services are blood-sucking leeches yet Apple asking 30% commission to host developers' apps for download is being unfairly targeted by the EU and other countries that hate capitalism?
These lawyers got a $100M settlement, so both the lawyers and Apple are charging similar commissions for $1M+.Apple doesn't charge developers 30% unless they hit the $1M sales mark. Also, the judge is asking how they got there cause the work done doesn't justify 27% commission.
Not the same type of work nor the same market. You can't equate it.These lawyers got a $100M settlement, so both the lawyers and Apple are charging similar commissions for $1M+.
Europe was aghast at GMO foods... oh, until it had its own big businesses operating in that space.I still don’t agree with that either I think Europe is the worst when it comes to this
So a lawyer working on contingency and potentially getting $0 if he loses is less work than Apple putting someone else's developed app in the cloud and charging the developer 30% for every download of it?Not the same type of work nor the same market. You can't equate it.
Lawyers work that way as you stated. That's one of the several standard practices. Another is to charge a fee based on work done and not based on settlement. Your point?So a lawyer working on contingency and potentially getting $0 if he loses is less work than Apple putting someone else's developed app in the cloud and charging the developer 30% for every download of it?
Fair enough, and that works for litigants who can afford to sue Apple individually. But most can't, and they may have legitimate grievances (although many do not) that are well-suited to collective litigation.Don't get me wrong. I get how this works. I'm just questioning the premise to begin with. Don't want to pay Apple 30%? Fine, sue and pay 25% to the lawyers.
Free? No. But 30%? Even 15%? And not allow the developers to seek their own cheaper alternatives? And then to call the lawyers greedy? Smh...As per Apple's commission, so you think hosting and usage of transaction servers should be free? Geez, why not go after all the other stores then? Also, again with the 30%, it was dropped to 15% for all developers under $1M in sales.
Clearly, they can both be greedy.Free? No. But 30%? Even 15%? And not allow the developers to seek their own cheaper alternatives? And then to call the lawyers greedy? Smh...
I don't understand what you are trying to say. Apple did all the work upfront and allowed developers to use the platform to generate additional revenue. To repay Apple the developer must always be adding value to the Apple ecosystem. Things like not updating the apps, adding unwanted content, or not sharing revenue are all justifiable reasons to remove them. Because Apple allows the developer the option to provide the app for free, Developers who sell their app need to cover the cost of other developers.So a lawyer working on contingency and potentially getting $0 if he loses is less work than Apple putting someone else's developed app in the cloud and charging the developer 30% for every download of it?
Apple is as much a beneficiary of the app ecosystem as the developers are. It's one of the main attractions of the platform, the same as for desktop operating systems. Why did it suddenly become reasonable for Apple to collect 30% on apps for mobile phones when they don't collect anything on desktop or mobile laptop apps that are distributed by developers?I don't understand what you are trying to say. Apple did all the work upfront and allowed developers to use the platform to generate additional revenue. To repay Apple the developer must always be adding value to the Apple ecosystem. Things like not updating the apps, adding unwanted content, or not sharing revenue are all justifiable reasons to remove them. Because Apple allows the developer the option to provide the app for free, Developers who sell their app need to cover the cost of other developers.
Apple won't need to. You'll be so busy cleaning the pile of 💩 💩💩💩 out of your pants after reading their cease and desist letter you'll be quiet.Highly unlikely you would be sued.
Yes, its' mutually beneficial. More apps sold helps Apple. More places Apple sells their devices, more apps get the chance to be sold. Win Win.Apple is as much a beneficiary of the app ecosystem as the developers are.
Not always. macOS is not as popular as iOS or iPadOS. And neither are as much as Android.It's one of the main attractions of the platform, the same as for desktop operating systems.
It wasn't sudden. It was from the start of the AppStore. The 30% commission was the rule since it started. No one complained. I mean, how many WWDC's have there been since? Lots of developers showed up to those events and happily bought what Apple was selling.Why did it suddenly become reasonable for Apple to collect 30% on apps for mobile phones
Because they are not the same thing.when they don't collect anything on desktop or mobile laptop apps that are distributed by developers?
Wondering this too. Haven't seen anything on this since the summer.Any update on when payments may go out from this lawsuit?