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I thought it was to interpret the laws and see if any was broken.
This isn't a criminal case. This a civil lawsuit. The judge here here's arguments over contracts and listens to the defendant's and plaintiff's interpretations, then picks a side.
 
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Well, Microsoft never broke any laws when they bundled Internet Explorer with Windows. Unlike Apple, they even allowed other rendering engines!
That's the thing that baffles me. Everyone celebrated the antitrust legislation that hit Microsoft back then, and looking back they (and the software business as a whole) didn't placed that many restrictions to competitors
 
He also explained that having a large number of apps available for free increases the traffic to the App Store, creating a much larger audience for gaming apps than would be available if there weren't free apps available.

LOL Mr. Crook, there is a simple solution for this, let people sideload Apps and then the traffic moves far far away from Apple Servers to Devs CDN Servers.
 
That's the thing that baffles me. Everyone celebrated the antitrust legislation that hit Microsoft back then, and looking back they (and the software business as a whole) didn't placed that many restrictions to competitors
Apple’s iOS policies are exponentially more anti-competitive than anything 90s Bill Gates could come up with in his wildest dreams. The fact that they’ve been allowed to get away scott free is truly baffling.
 
It's not a judge's job to be "pro" anything, it's their job to follow the rule of law. As long as she justifies her decision from a legal standpoint I have no issue.
I don't want to pull another link of my pocket.
You know the antitrust law is to promote competition which benefits consumer, in reversed conclusion: "pro antitrust law = pro consumer".
 
As for Tim’s point: why is Apple’s return on its IP any more important than a developer’s return in its IP? At some point, the outlet of purchase has to shut up and go away. Walmart shouldn’t get a cut of every slice of bread I buy for the toaster I bought there.
Walmart also sell bread though. And yes, they should take a cut if you buy bread from them.

Should Walmart be forced to allow the bread company advertise that they are cheaper if purchased elsewhere ? That is the real question.
 
Walmart also sell bread though. And yes, they should take a cut if you buy bread from them.

Should Walmart be forced to allow the bread company advertise that they are cheaper if purchased elsewhere ? That is the real question.
Bread companies don’t sell directly to consumers (unless you’re willing to buy a truck load of bread) so this scenario would never happen in the first place.
 
I don't want to pull another link of my pocket.
You know the antitrust law is to promote competition which benefits consumer, in reversed conclusion: "pro antitrust law = pro consumer".
Will it actually benefit the consumer though unless the App developers are also forced to drop their fee's by 30% if Apple also dropped their commission.

There is no evidence to suggest they would. Just like Epic did not drop their fee's by 30% when they did those direct in-app sales.
 
Without Apple's App Store, Epic would still be one of the greatest & most successful video game developers. They've made some of the most iconic game franchises including Unreal Tournament, Gears of War, BulletStorm, etc.
Epic would still have Unreal Engine which is probably the best game engines available & used by games like Bioshock, Senua, Batman Arkham, Mass Effect, Borderlands etc.
Tim Sweeney would still be known as one of the top visionaries & programmers in the industry along the likes of John Carmack.
Dude , they are targeting kids in a VERY obvious way to spend virtual bucks on cosmetics and they are making 4x the money then their unreal engine and all the rest of their business together , you took some games they made ages ago and put them up as an example of what exactly unreal tournament , that far ha ?!?!?! unreal engine monetization scheme is bad for game developers , which is why the big game developers are opting out of using the unreal engine and doing their own thing , RAGE from rockstar , CDProjectREd , Bethesda and many more of the top dogs , the medium/smaller size developers have no option but to go with it as Unity and Unreal are basically the iOS & Android of the game engine world today.

Their Epic store basically brought the "console" style of gaming to the PC world (sad sad day), in which they pay for exclusive titles for their store , so that Valve wont be able to offer them in their own store , so competing in the worst way possible from the CONSUMER POV , as I , the consumer cant choose which store to buy my games at , so their **** store with **** features is now the only place I can get some of the games , just because they bought exclusive distribution rights for it , what happens to fair competition ? put the games in all the stores and let me decide which store is the best , he is a visionary no doubt .... a true gamer at heart!!! sold his souls years ago , peddling virtual coins to kids , talk about hitting rock bottom.
 
Will it actually benefit the consumer though unless the App developers are also forced to drop their fee's by 30% if Apple also dropped their commission.

There is no evidence to suggest they would. Just like Epic did not drop their fee's by 30% when they did those direct in-app sales.
With sideloading and alternative AppStores there will be competition, and the %'s will drop automatically.
 
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