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Yes, Epic, as the largest game developer and a private company, is free to make such a decision.

The judge cited the 40% of developers who despise Apple but have to work with the company anyways, because they have no other options. Suggesting they stop selling on the App Store is like me telling you to just never work again. That's not an actual option.
Judge YGR quoted ~40% as dissatisfied & ~10% as very dissatisfied. So it adds up to about 50%
 
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Judge Rogers said that Apple could monetize in other ways, pointing out that games make up most of the in-app purchases. "It's almost as if they're subsidizing everyone else,"

And that gets to the heart of the case. Why should a company like Uber get a totally free pass to have an in-app signup to their private payment system and generate literally $Billions in revenues while Epic can't? Apple is unfairly penalizing consumers in one particular market to the benefit of others.
 
Or the judge doesn't understand the way the business operates. Every piece of income contributes to the whole operation. There are lots of services Apple doesn't make money on. For example, the thousands of free apps that monetize on Ad Revenue. Those take a lot of resources to maintain: Testing, approval, storage, delivery, bandwidth, etc...
And next you have the Operating System; It's free to upgrade while supported by your device.
Then the Development tools: Free.
And I could just keep going with the list...
I agree. There is a reason I need to spend $1,000+ on my Visual Studio/Azure DevOps/Pipelines setup. Not to mention I still have my CDN to deliver the end product which is about $500 a month. I do not want Xcode to end up being $1,000 a year just because of Epic.
 
As for Tim’s point: why is Apple’s return on its IP any more important than a developer’s return in its IP? At some point, the outlet of purchase has to shut up and go away. Walmart shouldn’t get a cut of every slice of bread I buy for the toaster I bought there.
Because you are USING Apple's IP to create YOUR IP (using the APIs, XCode, CDN deliver Apple provides, and more).
 
I've brought up this example before, but if they're going to come down on Apple for this, then come down on every company that has "walled gardens". Come down on auto manufacturers that only allow you to buy replacement parts directly from them, where buying third party parts could void your warranty. Or really any company with similar policies to that.

I’m not taking sides one way or the other, but I’m saying be consistent.
That requirement was held to be illegal long ago. Unless the manufacturer can prove the part is what caused a subsequent failure then the warranty is still in force.

"Warrantors cannot require that only branded parts be used with the product in order to retain the warranty."
 
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So...Apple cuts its commission in half last year, and it's due to Epic's litigation...but Google does it in the last month and it's due to competition??!? WTF kind of logic is that?

In the USA, what right does a judge have to tell a company with a MINORITY share of a market how to run its business? Will she ignore McDonald's, but tell Taco Bell what prices they can charge, and how much profit they can make?

I'll say it again: Apple does not have the dominant position in mobile, Google does. It's not possible for Apple to have a monopoly in mobile when it has a smaller share than Google. What's next? Will this judge tell Nintendo, Sony, Microsoft et al how much they're entitled to profit from their stores?
 
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An. iPhone. And. The. AppStore. Are. Not. Utilities.
Also, they don’t provide for food, clothing, or shelter, so they’re not a necessity.

I don’t understand this argument of “Apple has no competition...” Neither the phone nor the store is necessary for for existing on the planet, and as has been said, there are other phones/marketplaces/ecosystems so why the hell does the government need to be involved?

Also, am I the only one who HATES in-app purchases, especially for games? I’ll gladly pay $50 for a full game, and another $50 next year for another full game/sequel. But I can’t stand the whole “Season Pass” concept for Call of Duty, and don’t get me started on the hundreds my son he spent on costumes and dance moves on Fortnite. And the Fortnite items don’t even give you an in-game advantage!
 
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MacRumors has been incredibly biased in their coverage in favor of Apple throughout this entire trial.

Every mainstream news organization suggested this trial was going poorly for Apple. This is the first article on MacRumors that exposes how poorly something went for Apple. People who have been only following MacRumor's coverage of the trial are now in shock because they didn't bother actually looking elsewhere.

Of course, they could have just asked the 40% of dissatisfied developers cited in the article - many of us are on the MacRumors forums. It should be noted that in a properly functioning market, the number of dissatisfied people should be somewhere around zero - if you don't like a relation, you'd end it. But the millions of developers of iOS apps don't have that choice - their option is to not develop apps at all, or to be forced into this relationship with Apple.

When do we get to hear the results of this case?
Since you are a developer maybe you can answer something. Suppose the judge says Apple has to allow outside stores. How do you expect them to then charge for developer access? I would expect the their $99 a year for access would change (could be wrong on the amount but last time I check this was it)? Should they charge a fee for use of certain APIs? How
Judge Rogers said that Apple could monetize in other ways, pointing out that games make up most of the in-app purchases. "It's almost as if they're subsidizing everyone else,"

And that gets to the heart of the case. Why should a company like Uber get a totally free pass to have an in-app signup to their private payment system and generate literally $Billions in revenues while Epic can't? Apple is unfairly penalizing consumers in one particular market to the benefit of others
That requirement was held to be illegal long ago. Unless the manufacturer can prove the part is what caused a subsequent failure then the warranty is still in force.

"Warrantors cannot require that only branded parts be used with the product in order to retain the warranty."
As an auto adjust they get around this by just not selling certain parts to non-certified repair facilities
Judge Rogers said that Apple could monetize in other ways, pointing out that games make up most of the in-app purchases. "It's almost as if they're subsidizing everyone else,"

And that gets to the heart of the case. Why should a company like Uber get a totally free pass to have an in-app signup to their private payment system and generate literally $Billions in revenues while Epic can't? Apple is unfairly penalizing consumers in one particular market to the benefit of others.
so what would you do? Tell companies they can no longer offer a free app? That’s how it works in real life. Things have higher margins at stores so other things can be sold cheaper with less margin.
 
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So...Apple cuts its commission in half last year, and it's due to Epic's litigation...but Google does it in the last month and it's due to competition??!? WTF kind of logic is that?

In the USA, what right does a judge have to tell a company with a MINORITY share of a market how to run its business? Will she ignore McDonald's, but tell Taco Bell what prices they can charge, and how much profit they can make?

I'll say it again: Apple does not have the dominant position in mobile, Google does. It's not possible for Apple to have a monopoly in mobile when it has a smaller share than Google. What's next? Will this judge tell Nintendo, Sony, Microsoft et al how much they're entitled to profit from their stores?
This case isnt about the mobile market, this case is about the iOS App market, Google is not part of this case.
 
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Walmart gets a cut of every loaf of bread sold in Walmart. Same as Apple or any store gets a cut of anything they sell in their store. There is no difference just cause one is digital and one is physical. BestBuy and Walmart have both physical and digital stores. If you buy a vBUCKs gift card from any of those stores, they get a cut of the sale.
These WalMart, Best Buy, etc. analogies are all based on a flawed premise.

Apple does not operate like any of these stores. Once the product is purchased from a store, that is the end of the relationship between the customer and the store.
Say I want to buy a prepaid cell phone from WalMart. I can do that and WalMart gets a cut of that initial sale. From that point on, I can buy minute refills from ANYWHERE, including the carrier directly. I have no obligation to return to WalMart to purchase any refill cards.

In the App Store's case, Apple requires any purchases made after I've already downloaded the game, to be completed through them. Whether app is a paid app or free app is moot.
My relationship with Apple is no longer required once the app is installed on my phone. All the online components are hosted on the developers servers, not Apple's. Apple's requirement to be the middle man for future purchases unrelated to Apple is purely for their own profit and they can do so because they don't allow alternative stores.

If I don't like WalMart's store policies, I can go to another store to do my business. There is no such option for iPhone/iPad users.
 
I don’t understand why the answer to this wasn’t, “we seem to be doing just fine without Fortnite, so if the implication is that we’re dependent on them in some way, no. They have the freedom to leave our platform, and we’re still doing ok.”
Because that wasn’t the judge’s implication. Her implication was that Apple needs paid apps to subsidize free apps, which is exactly how it works.
 
I'll say it again: Apple does not have the dominant position in mobile, Google does. It's not possible for Apple to have a monopoly in mobile when it has a smaller share than Google. What's next? Will this judge tell Nintendo, Sony, Microsoft et al how much they're entitled to profit from their stores?
Just to Nintendo
 
I agree. There is a reason I need to spend $1,000+ on my Visual Studio/Azure DevOps/Pipelines setup. Not to mention I still have my CDN to deliver the end product which is about $500 a month. I do not want Xcode to end up being $1,000 a year just because of Epic.
Just use something else like VisualStudioCode, JetBrains, Eclipse, VIM, Emacs, Clang/LLVM, Mono, GitLab, Perforce, competition is beautiful thing, you know.

Most game devs already have a CDN running for the content of their apps and games, regardless of the platform they dev for, so it's not something that worth to mention.
 
This case isn't about the mobile market, this case is about the iOS App market, Google is not part of this case.

Correct.

And Epic is also suing Google.

So I can't wait to see hear what is said in that case.

Epic is suing both of the major mobile platform operators. Will they sue Sony, Microsoft, and Nintendo too?

:p
 
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Apple should say that they will just disable the App Store if they cannot “make a profit.”

THIS IS CAPITALISM! Apple is not doing charity work for poor developers. Apple PROVIDED A WAY TO MAKE MONEY! They CHOSE to make an app.

Introducing Phone , a pure Apple apps only for full privacy.
 
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Correct.

And Epic is also suing Google.

So I can't wait to see hear what is said in that case.

Epic is using both of the major mobile platform operators. Will they sue Sony, Microsoft, and Nintendo too?

:p
Well, in case of Google, Epic will have a harder route, and it's probably done already.
Google just announced to make the installation of third party App Stores more user friendly.
 
Apple's customers are not the developers, their customers are the people that line up in line to buy a new iPhone, iPad, or some other Apple product. Developers are basically mercenaries - they will go where the users and the money are, regardless of what they may say - so there is no need for Apple to "work with" developers or "change" (although it may be good if they did). As long as there are customers, there will be developers.

Focus on the customers and everything else will follow.
 
Correct.

And Epic is also suing Google.

So I can't wait to see hear what is said in that case.

Epic is suing both of the major mobile platform operators. Will they sue Sony, Microsoft, and Nintendo too?

:p
I think if Epic were able to win, then this would set a precedent and they would in all probability then go after Sony, Microsoft and Nintendo.
 
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I use Apple products and its ecosystem exclusively for 20 years. And Apple is in the wrong here.

The more I use Apple’s ecosystem, the more I feel like I am renting their products and not owning them. If you own your house, you can do pretty much anything to it. You can remove walls, add new ones, drill holes, and nobody can say a thing to me. The person who I bought the house from cannot dictate where I can buy a paint from. That house is mine.

Come Apple, I cannot modify its hardware, nor its software. I cannot use it the way I want. I can only use it the way Apple wants. This has nothing to do with “usability.” This has nothing to do with “Apple’s customer focus.” It is control. It is dictating. It is only in Apple’s financial interests and nothing else.

Capitalism does not mean dictatorship. Let’s split them clearly.
 
MacRumors has been incredibly biased in their coverage in favor of Apple throughout this entire trial.

Every mainstream news organization suggested this trial was going poorly for Apple. This is the first article on MacRumors that exposes how poorly something went for Apple. People who have been only following MacRumor's coverage of the trial are now in shock because they didn't bother actually looking elsewhere.

Of course, they could have just asked the 40% of dissatisfied developers cited in the article - many of us are on the MacRumors forums. It should be noted that in a properly functioning market, the number of dissatisfied people should be somewhere around zero - if you don't like a relation, you'd end it. But the millions of developers of iOS apps don't have that choice - their option is to not develop apps at all, or to be forced into this relationship with Apple.

When do we get to hear the results of this case?
Do you have links showing the case is going poorly for apple? All ive seen is the opposite.
 
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