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Uhhhh are you comparing this to the Microsoft issues with IE? If so, PLEASE read up on what happened. Microsoft tried to get Netscape to STOP developing the browser. When they failed, they forced OEMs to NOT install Netscape. They made their internet APIs difficult ON PURPOSE. There were internal memos stating "if we don't do something, our product will be less used". Also, part of the Microsoft dispute was also issues with how they handled Sun Java.
Apple is doing more or less the same FUD in other area.
 
Rogers said that she understands that Apple brings users to the games, but after the initial interaction, game developers are keeping their customers. "Apple's just profiting off of that it seems to me," she said."

"Game developers are keeping the customer"

she has no clue, what´s she is talking about.
 
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Apple is doing more or less the same FUD in other area.
How so? I do not see/hear Apple approaching other developers to try to FORCE them to stop making an app. Or to intentionally block their app for anti-competitive purposes. Or to strongarm OEMs to ONLY install their software (Apple doesn't have OEMs like Dell/HP so they CANT do this anyway). So how EXACTLY are they doing "more or less" the "same".
 
Rogers said that she understands that Apple brings users to the games, but after the initial interaction, game developers are keeping their customers. "Apple's just profiting off of that it seems to me," she said."

"Game developers are keeping the customer"

This bitch is crazy, she has no clue, what´s she is talking about.
Ahhh, I see frustration leading to swear words, EPIC must be winning.
Why don't you also light up few cars, smash windows, and spray "EPIC Sucks!!111eleven1!one" on walls?
 
An. iPhone. And. The. AppStore. Are. Not. Utilities.
Also, they don’t provide for food, clothing, or shelter, so they’re not a necessity.

I don’t understand this argument of “Apple has no competition...” Neither the phone nor the store is necessary for for existing on the planet, and as has been said, there are other phones/marketplaces/ecosystems so why the hell does the government need to be involved?

Also, am I the only one who HATES in-app purchases, especially for games? I’ll gladly pay $50 for a full game, and another $50 next year for another full game/sequel. But I can’t stand the whole “Season Pass” concept for Call of Duty, and don’t get me started on the hundreds my son he spent on costumes and dance moves on Fortnite. And the Fortnite items don’t even give you an in-game advantage!
THANK YOU!!!! I have said this many times but you seem to be the only other person that has said this too. A smartphone is NOT essential. NO WAY. A cell phone maybe. But, like I have said, my grandparents have jitterbugs. Flip phones. That is ALL they need. They only need it for emergency purposes. They do NOT need a smartphone.

You are not the only one. In fact, other than indie games, I am really beginning to hate the gaming industry. Not only are some games $60, but they implement loot boxes and other things for on-going payments. There are still great games being made like Persona 5 and Horizon Zero Dawn.
 
I follow much of his logic, but his reasoning would eviscerate the pharmaceutical industry. Every big-pharma company would be called on the carpet, and have to eat a few hundred yards of it too.

This, going after Apple and the App Store could really backfire on big-bidness HUGE, if another group decides to use this warped argument to dismantle the App Store, and Apple's right to curate content for their users.

Would I be able to sue my local grocery that is giving a much higher degree of exposure, and, well to be blunt AVAILABILITY to their own 'brand' than other market leading brands?

If Apple loses this, I just can't think of the ripples that could spread out to other parts of the economy.

Could a major sports venue be sued for only selling Pepsi? Could a gas station be sued for only selling Coke products?

Could a movie theatre be sued for not selling Orville Redenbacher popcorn?

This is so potentially dangerous... All because Epic wants a few more dollars per user. Such shortsighted selfishness has the potential of killing the world.
 
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Apple does not operate like any of these stores. Once the product is purchased from a store, that is the end of the relationship between the customer and the store.
Not entirely true. App updates are handled by the App Store itself and the files come from Apple's servers. So hosting space and CDN quality distribution costs money. My CDN costs alone are $500 a month for Cachefly.
 
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Walmart gets a cut of every loaf of bread sold in Walmart. Same as Apple or any store gets a cut of anything they sell in their store. There is no difference just cause one is digital and one is physical. BestBuy and Walmart have both physical and digital stores. If you buy a vBUCKs gift card from any of those stores, they get a cut of the sale.
If you bought a magazine at Walmart and then after you got home decided to get a monthly subscription to that magazine should Walmart get a cut of the monthly subscription? Once I download an app is it still part of Apple’s store?
 
Just use something else like VisualStudioCode, JetBrains, Eclipse, VIM, Emacs, Clang/LLVM, Mono, GitLab, Perforce, competition is beautiful thing, you know.

Most game devs already have a CDN running for the content of their apps and games, regardless of the platform they dev for, so it's not something that worth to mention.
It doesn't matter. If I want Visual Studio Enterprise, I need to pay. It doesn't matter what else is available or that I can just use Notepad to write my code. I use Visual Studio, so it costs. And you do know it would cost money to move to different platforms right? Point is, this could eventually lead to Apple not making up the costs and eventually need to charge for Xcode like Microsoft charges for Visual Studio.

Yes competition is a beautiful thing. Apple has this with Android you know.
 
My understanding is that this is incorrect. There is nothing preventing Epic from selling V-Bucks on their own store and syncing to your account on any platform including iOS. You just can't link to it from within the app on iOS. Epic could tell the customer within the app V-bucks can be purchased on directly on the Epic Store. A lot of other services employ this method.
Which is absurd. This restriction of advertising and preventing linking WITHIN YOUR OWN APP is pure nonsense.
It's just a money grab from Apple.
If they were just "facilitating the payment as a processor", their fee would be more inline with the industry standard for card processing fees. Which is between 1%-3%.
No card processor could ever get away with a 30%, let alone a 15% fee.
Federal regulators would be all over them in a heartbeat.
Tim was pretty direct in his response that the in-app purchase restrictions are not based on what's best for the consumer.
 
I heard Ms Gonzalez ordered a Big Mac at Burger King tapping her Huawei smartphone. The woman is obviously biased responding this way before even reaching a verdict.
 
THANK YOU!!!! I have said this many times but you seem to be the only other person that has said this too. A smartphone is NOT essential. NO WAY. A cell phone maybe. But, like I have said, my grandparents have jitterbugs. Flip phones. That is ALL they need. They only need it for emergency purposes. They do NOT need a smartphone.

You are not the only one. In fact, other than indie games, I am really beginning to hate the gaming industry. Not only are some games $60, but they implement loot boxes and other things for on-going payments. There are still great games being made like Persona 5 and Horizon Zero Dawn.
Well you're ignoring the social pressure, and that smartphones are become more and more essential in our lifes.
E.g. here they are just rolling out digital COVID vaccine proofs, to allow you to fly without problems and stop fake vaccine proofs. And you're also ignoring other countries, where you just can only complete authority stuff digitally.
There are many things you can't do without a smartphone anymore and it won't get less.
 
If you bought a magazine at Walmart and then after you got home decided to get a monthly subscription to that magazine should Walmart get a cut of the monthly subscription? Once I download an app is it still part of Apple’s store?
That would never happen at Applemart since they would prohibit including subscription cards or even mentioning that you can subscribe.
 
You're clearly not into coding.
Explain? You know NOTHING about me. I am seriously in to coding, probably WAY more than you. Not only do I do it from 9-5 as a day job, but I spend the rest of my free time coding. Non stop. So please, do not assume that you know me. Apple creating Xcode, APIs costs them nothing? Who pays the developers that create and maintain Xcode?
 
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I don't know how severe Apple might react if Epic has a positive outcome out of this.
They were exposing protection of their IP as a very important reason for their business model (and they have all the right to do that no matter what anyone thinks about it,) so if they wanted to they could go as far as kick out everyone, and just like they created the Apple Arcade section in the App Store, they might end up with Apple Utilities, Apple Creator, etc. and just go with customized business options for very select developers of apps/services they deem worthwhile for macOS, iOS, iPadOS and tvOS. Dramatic overkill solution, of course... but Apple Arcade being a separate and different model than the regular apps section makes you wonder "what if?"
 
Well you're ignoring the social pressure, and that smartphones are become more and more essential in our lifes.
E.g. here they are just rolling out digital COVID vaccine proofs, to allow you to fly without problems and stop fake vaccine proofs. And you're also ignoring other countries, where you just can only complete authority stuff digitally.
There are many things you can't do without a smartphone anymore and it won't get less.
Apple is a USA company, and this is a USA court case. Other countries are not involved with this issue. In the USA, a smartphone is not essential to even live.
 
Which is absurd. This restriction of advertising and preventing linking WITHIN YOUR OWN APP is pure nonsense.
It's just a money grab from Apple.
If they were just "facilitating the payment as a processor", their fee would be more inline with the industry standard for card processing fees. Which is between 1%-3%.
No card processor could ever get away with a 30%, let alone a 15% fee.
Federal regulators would be all over them in a heartbeat.
Tim was pretty direct in his response that the in-app purchase restrictions are not based on what's best for the consumer.
Apple creates an ecosystem. You should not compare it to the Visa card company but to the aero port, every road to it and even the planes themselves.
 
In fact, other than indie games, I am really beginning to hate the gaming industry. Not only are some games $60, but they implement loot boxes and other things for on-going payments.

And game programmers.

Was it Wired that wrote the article about being a game programmer? It was out a few years ago.

I kept thinking: What? Really?

I ended up getting a job at a university to program for a number of research projects. The guy that was the programmer before me, would come in, and work for a week, apparently non-stop, and then disappear for a week, and then occasionally 'pop in', and 'fix' things that didn't work.

The first item on my 'job requirements' was 'Access during normal business hours through the week'. I read that, chuckled, and mumbled that has a big story behind it. The guy interviewing me, somehow heard me say that, and asked if it was the 'availability clause. Um, yeah. And I got the whole story. Yikes...

I got the job.

They loved having 'The Programmer' not having to be waken up to fix something, and having to call and leave a message, and hope he called back. (He also slept in the restroom, apparently, for a week after I was hired. They changed the locks on all of the offices, and he finally stopped showing up, in the restroom...

A game programmer wannabe? Wow...
 
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